While I genuinely like NMS, I really don't believe it was worth the premium price that was charged for it. If it had the features that were suggested, hinted at and outright promised, it might have been, but as it is, it's a $30 indie game that was priced like it was a AAA game from a major developer. Sony sitting there and telling us the developers had a great vision doesn't help the matter. Lots of people have vision. We don't pay for having a vision, we pay for the delivery of a vision. And NMS does not deliver, however grand the ambition of the developer.
I'm actually sort of glad the current design for these VR systems will not work well for me (I'm blind in one eye) given the high cost of everything. If I could use 'em, I'd want 'em, and I wouldn't want to wait for the price to come down in the next few years.
@kingkiri: The article very clearly mentions he worked for a company named Kuma Games. I would imagine he worked on several projects there, as most developers do.
@louixiii: In the real world, all kinds of people, kids, adults, men, women, animals, are kidnapped, tortured, raped and murdered for nothing. Yet, somehow it's ok to show violence to people other than kids? Odd sort of morality you have there. Very fallacious reasoning.
Royas' comments