RedMageNeko's comments

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RedMageNeko

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The addition of being able to play without the time limit is perhaps one of the best things to happen in this series in my opinion. I've loved Dead Rising, loved the psychos and the general madness of the world and how you can be as grim or as hilarious as you wanted. But my biggest problem was always the time limit. I wanted to see all the psychos, save as many people as I could, find all the little goodies or crazyness I could. But I could never get there because I felt I always had to run from Point A to Point B to finish the game. A "softcore" mode as I'm sure people will call it is a wonderful addition and should bring even more players to the series I think.

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RedMageNeko

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Edited By RedMageNeko

While certain aspects of this review I can agree with, others I must sadly shake my head and say "no" to. I admit, I have had a chance to only play through chapter 1 of Leon's campaign, but I have enjoyed what I've played so far. Yes, certain "gotcha" moments I've run into so far, such as during the prologue running from a rather impressive fireball to a surprise train running me over, have killed me, but they still make me jump in my seat and go "CRAP!". And if nothing else, from what I played so far this game has a good track record of making me jump in my seat and grip the controls a little tighter. Every moment without an enemy attack makes me a little more tense, makes me watch the screen a little closer wondering "Where are they? What was that noise? Is that corpse really dead or a zombie lying in wait?".

The healing system, I will admit, is rather ... poorly designed. Fumbling in my inventory to mix and turns herbs into capsules is frustrating. But beyond that, so far at least I have not had any real arguments with the game. Of course, until I finish it my opinion is less educated.

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RedMageNeko

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I really hope they don't. Free to play games are the biggest ripoff in gaming. The Old Republic, in my opinion, has been playing just fine since launch and the free transfers have brought a lot of life into the servers.

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RedMageNeko

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Edited By RedMageNeko

Truth of the matter is, this IS a large problem in gaming now and days. People seem to think, because we pay for a game, because a developer opens ways for people to provide feedback, they have every right to abuse the same developers. Its a problem with the internet in general and I am aware of this. But people do need to realize that video games are like movies or TV shows. A developer may listen to you, but at the end of the day, they own EVERYTHING relating to their IP. They decide how it grows and evolves. Criticism in and of itself isn't bad. But it must be constructive. It must offer alternatives, must provide feedback. If all you will do is insult, belittle, and scorn those same developers who have dedicated at least a year of their lives (And in the case of Bioware usually many more) to creating this product for you ... You honestly lose any and all right to speak. Insulting this woman does nothing to help. As to her point ... I have played games where there is only narative, with little to no gameplay or things of that nature. Personally, I find it stale. But I understand the logic to her statement, as I've always enjoyed the story as the greatest aspect of a game. I don't share her opinion, but its her right to make it. She didn't belittle, berate, or insult anyone, just gave what she thought was a valid design philosophy. Just because you don't share it does not give you the right to call her a "jew c*** b****" or anything else like that.

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RedMageNeko

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Edited By RedMageNeko

Dragon Age II in my opinion brought a lot of improvements to Origins. I'm actually playing through Origins right now to get a different Origin to try out and I realized "Wow, this is nowhere near as fun as II.". Is Origins a good game? Of course. But as Mike Laidlaw said, its formulaic. Your character in Origins never has quite the same impact as Hawke does in II. He's just a face that never seems to change. In DA II your quest felt more personal, like a story of family and loss then saving the world. And the combat doesn't have the same sense of urgency as DA II does. Are some characters as good as Alistar or Morrigan? No. But uniformly they're all VERY good. I found myself caring about each and every character in my party in DA II rather then just a handful like in Origins. And the QUESTS! Almost every quest in DA II is better then ones in Origins just from a pace and story standpoint. If I had a complaint, it would be "Yes, there are bugs". I've seen a lot of framerate stutter and at least one broken quest, but frankly? That doesn't bother me. As long as Bioware releases patches to fix these issues, I see no reason to complain. Products always have a few bugs.

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RedMageNeko

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Edited By RedMageNeko

While PC easily gets the better score in terms of graphics, these WERE done on a high end computer with all settings maxed. I for one couldn't play this game on its highest settings. Still, surprised PS3 is such a noticeable difference. But I don't regret getting the 360 version. I can't play the PC and 360 typically gets better support in terms of DLC and the like.