[QUOTE="RDS_Phoenix"][QUOTE="Zeliard9"][QUOTE="-RPGamer-"]I only played the campaign, but it was really great, and just when you think the gameplay is about to stagnate it really does a good job of keeping it fresh. Some issues with the latter half of the story aside, I recommend a purchase.
Not even sure why the game has MP, more time should have been dedicated to the campaign, the game seems more fitting as a campaign-only style FPS. :?
No_worrys_mate
The only reason Starbreeze threw in a multi mode into The Darkness (and they admitted just throwing it in) is because so many people whined that there was no multi in Chronicles of Riddick. And that includes Gamespot, who actually wrote in their review as one of the few cons that "you would expect multiplayer". In Riddick, you'd "expect" multiplayer? Are you kidding me? No, you wouldn't. Howwould you even begin to incorporate multi in that game in a way that makes any sense?
Some people need to understand that some FPSs, and games in general, are single-player experiences that don't require a multiplayer mode. And in fact, multiplayer is often tossed into shooters only because people expect it and at the expense of the quality of the single-player, and that isn't right. If Darkness' multiplayer sucks, it's because it's basically a big "f you" from Starbreeze to people who think every shooter needs a multiplayer mode, even if it's just telling a story. Does anyone really think a multiplayer mode would do a game like Bioshock any favors?
Having said that, The Darkness is the best story-driven FPS I've played since Half-Life 2, which was the best since Half-Life 1 and Deus Ex before it. Great game.
I agree about games not needing the multiplayer - but there are games out there that have a killer single player/campaign, and a fantastic multiplayer too. The Darkness's single player simply is not strong enough to stand on it's own - the story is poor and cliche, the acting is only average, and the characterisations are worryingly bad. The gunplay is decent when the difficulty is cranked all the way up (get that auto aim out of my sight), but by the time it becomes anything like a challenge, the game is nearly over - and has an awful ending. It's a game worth playing, but only for the 6-7 hours it takes to stride through it. With a decent multiplayer or co-op story, it could have been a lot better - but instead remains an average game with massive deficencies.
Actually its rated as a great and what you said is just for of ****.
I don't care what it's rated at - I rented it and finished it in around 7 hours. That's not worth £40 to me I'm afraid.
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