Lane_McNair's comments

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Lane_McNair

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@DuaMn DX11 effects aren't useless. Running physics and particles on the GPU alone will potentially make a huge difference in graphics, not to mention tessellation, true 1080p, and a hell of a lot more shader power. The triangle count may not go up as much as the last gen, but that will hardly matter.

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Lane_McNair

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@eyeball2452 @jenovaschilld As a programmer: an SSD would not help rendering whatsoever, other than texture pop-in (for games installed to the drive). If the renderer blocked for disk i/o (even flash) at all it would look like a slideshow.

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Lane_McNair

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Not necessarily; I have a couple of after-market air coolers in my pc (one for my GPU, one for my CPU) and they're quite silent. Also, I don't think that any recent console has had passive cooling.

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Lane_McNair

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@Volgin @Bad_Ass_Dr_Funk @TheAgingGamer @netter99 Skyrim does have an official HD texture pack. I have it installed.

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Lane_McNair

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It's really nice when games have great graphics, but gameplay should always be priority one. If you look at past Hitman games, I think that you will find that IO knows this. In fact, IO is always a bit too ambitious which always makes their games a little buggy. I don't love them any less for it though.

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Lane_McNair

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@Volgin @Bad_Ass_Dr_Funk @TheAgingGamer @netter99 I've never actually checked how much RAM Skyrim was using with the HD pack. I guess I wouldn't have noticed it needing 8GB anyway though since that's what I have haha

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Lane_McNair

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I hope the CPU uses AMD64 instructions instead of that PowerPC crap... except I want good backwards compatibility.

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Lane_McNair

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@Bad_Ass_Dr_Funk @TheAgingGamer @netter99 I don't think I've ever seen a game that needed more than 2 for itself. Maybe this will change that :D

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Lane_McNair

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@returnOf47 @iamshobhit I've only heard it for a second, but it didn't sound right at all.

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Lane_McNair

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@iamshobhit Now the only problem is the new voice actor for 47...