Gullart's forum posts

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Gullart

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#1 Gullart
Member since 2008 • 25 Posts
Go to a friend's house, of course :)
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Gullart

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#2 Gullart
Member since 2008 • 25 Posts

Hmmm yea, gamers (should) have limits :|

Shame on them...

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Gullart

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#3 Gullart
Member since 2008 • 25 Posts
Well, depending on the game, I usually level until 10 or so, then proceed with the story until I find a hard boss or find that random battles are getting harder, then I farm some more xp until the battles get easier :)
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Gullart

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#4 Gullart
Member since 2008 • 25 Posts

[QUOTE="OneWingedAngeI"]no. they arent going to take some person off the street with an idea. you have to work your way up in the industry, or just make the game yourself for the pc (maybe the 360 with XNA), as it has the most easily available "dev kits" (C++ and the like). The best way to get your game out there is either to learn programming, or hire/find someone with the skills to create your idea. If you are lucky you could find enthusiasts to go in on a project with you, doing the programming, artwork, and music. it is no small task however.soren008

hmm.. What if I went into detail about all the Game Design concepts ?

Eg// Game Mechanics, Visual Arts, Programming, Production Process, Audio, Narrative

What's this XNA & C++ you speak of?

If I did enough research couldnt I do the Design Document myself ?

thanks

XNA is a development kit for making games for PC and Xbox360 I think, and C++ is a programming language.