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DynamiteRoll

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#1 DynamiteRoll
Member since 2012 • 149 Posts

I used to cheat in 7th grade math. We had these weird tests that were "open homework", and I'd cheat and use my book instead, because I was terribly disorganized and never had my past homework.

I'm over that now. 7th grade was just a terrible year for me.

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DynamiteRoll

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#2 DynamiteRoll
Member since 2012 • 149 Posts

I picked up the collectors edition this morning. Loving it, though I'm prety terrible. I've won one out of four online matches, and that one was because someone quit >_>

I only played a little of DOA4 back when, so I'm not familiar with the characters, but I'm liking Kasumi. I'm playing through arcade and story to get a feel for the different characters.

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DynamiteRoll

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#3 DynamiteRoll
Member since 2012 • 149 Posts

Hardy har har. Great April Fools joke, guys. It's only September though...

Oh wait this actually happened. ._.

Cops getting outwitted by a one armed man in a wheel chair...this sounds like something out of a comedy movie not a tragic real life story.

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DynamiteRoll

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#4 DynamiteRoll
Member since 2012 • 149 Posts
Way back when, we used to rent NES and SNES games, every once in awhile they'd come with a manual and the notes section would have some scribbles on it. I love how there were multiple pages for notes in those things, like you needed all these notes for these incredibly complex 8 bit games.Allicrombie
You could fill an entire manual with notes about Simon's Quest. >_>
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DynamiteRoll

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#5 DynamiteRoll
Member since 2012 • 149 Posts

[QUOTE="DynamiteRoll"]

I want to work in it, in fact I'm majoring in Game Design and Simulation. I absolutely love programming, the tedious coding is like a game itself for me. :P

johnd13

Which programming languages do you know?

I know some C++, having just started my classes, but mostly Game Maker Language. I understand that coding in a serious language probably won't have the instant gratification that GML does, but from the little I've practiced in C all the same things I love about coding in Game Maker are there. The puzzle of figuring out a code that does what you want it to, the satisfaction of seeing a functioning program, the challenge of debugging. It's just a fun creative process, regardless of what game I'm actually working on. I could actually be satisfied programming Barbie games, because the code to me is what matters.
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DynamiteRoll

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#6 DynamiteRoll
Member since 2012 • 149 Posts

I want to work in it, in fact I'm majoring in Game Design and Simulation. I absolutely love programming, the tedious coding is like a game itself for me. :P

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#7 DynamiteRoll
Member since 2012 • 149 Posts

I have no clue. I honestly haven't heard anything about Metal Slug in years. I should subscribe to a newsletter or something. >_>

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#8 DynamiteRoll
Member since 2012 • 149 Posts

Ratings are't the serious business people make them out to be. Okay, sure, they're good guidelines, but only that. This is what parents are for.

Smash Bros Melee was rated T. I would let a newborn baby play that game. Age does not denote maturity, which is more important when decding what's approriate for a kid.

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#9 DynamiteRoll
Member since 2012 • 149 Posts

I used to write the songs down in Ocarina of Time. Then I found them on the menu. >_>

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#10 DynamiteRoll
Member since 2012 • 149 Posts

Wait, are there going to be more Metal Slug Games? The last one was 7 on the DS, right?

Whatever, I just want more Fio. And more over the top power ups like the zombie. >_>