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#1  Edited By DarthRamms
Member since 2013 • 1128 Posts

@FrozenLiquid said:
@abtoxin said:
@FrozenLiquid said:
@abtoxin said:

Again Chris said he wasn't satisfied with the demo so he didn't show it so their going to polish it until its better.

Chris Roberts is Molyneux all over again. Sean Murray all over again.

I'm not saying I'm an expert in video game production. I do know how businesses operate though, and in many industries "content lock" seem to all follow a similar pattern.

Of the 28 single player missions this game supposedly has, not one of them was able to be shown during this weekend. Not one. Not even a tiny, ten minute vertical slice of one.

Of course it's not going to be shipped this year then.

In fact, I wouldn't be surprised if it also missed next year.

Why?

They're still fucking showing game engine features.

Dude, no doubt every time something is shown it's really impressive, but it's not a game. It's really, honestly far from a game at the moment. It looks like they just discovered the bit where jumping-out-of-your-ship-and-onto-a-planet-on-foot works more often than not. Now that's really fantastic and all, but if we want to play an actual video game any time soon, that should have been done a couple of years ago.

Again, it's been five years since they announced the game, and they're still fucking showing game engine features.

You know those multi-level marketing home businesses which promise peons infinite wealth and fortune "if they just believe in the method" or words to that effect, while in reality they see nothing emerging from their belief? This is the video game version of that.

The problem isn't the ambition of the game. The problem is the management and production of it.

I repeat again, they're still fucking showing game engine features.

Again what they already shown will be in 3.0 which isn't too far away and also SQ42 will be seen in the ATV they do instead. Also they have two other streams by the end of this year to go to more detail. It was clear they weren't going to release SQ42 this year for months now. I hope you don't think its just engine features like people did with last year when we actually got to play it later on.

Last year's progress was last year's progress. It has no bearing on this year's progress, which, last year, was promised Squadron 42. You're still playing a tech demo at the moment.

3.0 isn't too far away? So they gave a release date for 3.0, unlike reports which said there's no definitive release date? One of the biggest rules for a successful business is having (normally internal) deadlines to hit a release date. The fact that it's slipping (typical Chris Roberts style) shows the management of the game is in absolute shambles.

They're still far away from release. Really, really far away. They actually put money and time creating a tech demo with "cinematic scripting" to show people new tech. You don't create that unless you're no where near having the real content going, because if you had a substantial amount of content, you'd show that instead. Money and resources are finite, after all.

There was a game that had similar issues before: it was a space sim, it was wildly ambitious, and it had so many delays that when it was finally release, it was sub-par, and way behind in technology. It was called Freelancer, and it was developed by Chris Roberts.

It was actually stated 3.0 may be out by the end of the year but my guess early next year since CR doesn't keep promises. They have always put stuff they shown in the builds I don't see anything changing and it certainly didn't take forever. There still have other streams they do and ATv to show off SQ42. They never made any promises on showing SQ42 in 2015 but they did show a small glimpse of it. Also they were showing off their procedural generated tech and tools their developers used to create the planet did you not see the editor that was the whole point. What demo isn't scripted? When the point of it was to show off their tech which Robert mention they would be showing in which they improved upon since the last. If Robert didn't feel like showing SQ42 because it didn't meet his high standards than he can still improve on it and show it on the next streams and ATVs. Citizencon isn't the only time they showed more gameplay when they do more than any developers. Deadlines means nothing when plenty of games are released in unfinished state or just left out things like NMS. People need stop acting as if they are going go dark after this when they continue to show things every month.

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#2 DarthRamms
Member since 2013 • 1128 Posts

@Pray_to_me said:

There are parts of uncharted and the order that easily look better then that demo. Just because Xbone graphics are a joke doesn't mean you need to stay buttmad.

AKA cut scenes only

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#3  Edited By DarthRamms
Member since 2013 • 1128 Posts

@GarGx1: The only who still actually would ask such a question is alt @bobrossperm

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#4  Edited By DarthRamms
Member since 2013 • 1128 Posts

Ubisoft outright admitted they couldn't have a major Gap with the pc version and console so they lowered the pc build. Even a ubisoft employees hinted to some involvement with Sony or Ms with the whole parity thing. It been known certain versions at times are had similar resolution or fps like in the case for cod ghost despite better hardware.

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#5  Edited By DarthRamms
Member since 2013 • 1128 Posts

@freedomfreak: Spores Man Sky*

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#6  Edited By DarthRamms
Member since 2013 • 1128 Posts

@freedomfreak: Well you spent 60 dollars on a game that is literally just a survival game wit same endless grind. A least you could play with friends on rust.

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#8 DarthRamms
Member since 2013 • 1128 Posts

@shawty_beatz: no its not there are better video that shows it to be very clear

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#9 DarthRamms
Member since 2013 • 1128 Posts

Extremely excited for gamesCom and citizencon

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