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BobbyBobby85

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#1 BobbyBobby85
Member since 2003 • 10336 Posts

The Gyroscope would be a decent alternative and would allow you to hold the 3DS like normal. However, if they did make a COD on 3DS, I don't think it would even look comperable to the wii version, mainly because (as people often tend to forget) the 3DS has to process two separate images for the 3D effect. Sure, technically the device may be powerful on paper, but corners are always somewhere in handheld games. From my experience owning a 3DS (based on current software released), I would say the graphics look to be somewhere between Nintendo 64 and Dreamcast. Such a game would not be possible on 3DS without compromise somewhere.

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BobbyBobby85

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#2 BobbyBobby85
Member since 2003 • 10336 Posts
Im pretty sure that would make them less money.budboarder
You aren't taking into consideration people who don't use the store to buy any videos at all. If they offered lowered price alternatives to these movies and shows on the store, it would open the floodgates for people who are on the fence about buying from the store and make Sony more money by increasing overall sales. Reduced price sales are better than no sales at all. Sony is losing money to alternatives like netflix, and what incentive do people have to spend money on videos from PSN that cost way more and take up huge amounts of space on user's harddrives?
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BobbyBobby85

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#3 BobbyBobby85
Member since 2003 • 10336 Posts

I notice the Playstation store has both Movies and TV shows for sale with prices that vary by the quality of the videos offered. Well, What if they offered sub-standard web quality videos at a reduced bargain price? This would benifit everyone since not only would the prices be more affordable for customers, but also the video files wouldn't take up as much space on the harddrive, and more sales would be generated in the store. I had reasoned this because I purchased a 22 minute TV episode from the store not long ago, but the video size was over 800 MB and the thing costed $2.00! Sure there must be some level ground that can be reached. Also, looking back, I do not feel the show I bought was worth $2.00, and I certainly didn't like the space it took up. Besides all this, I recently subscribed to netflix, and the value of items on the playstation store seem far too overpriced to be a good value to me when I can get unlimited streaming as well as DVD rentals for only like $10 a month.

I am convinced that if the Paystation store offered smaller, lower quality videos for sale at a reduced price, more sales would be generated and everyone would be happy. Personally, I find the $2.00 per episode asking price a bit steep, but I would gladly pay $.50 to $1.00 for shows I wanted to keep and I would be able to store more with the space saved. If Sony were smart, they would do this not only to draw in more customers who aren't so HD obsessed, but they would better compete against those who've moved on to netflix (like myself).

So what are your thoughts? Is video quality, storace space and price a concern for you when perusing videos?

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BobbyBobby85

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#4 BobbyBobby85
Member since 2003 • 10336 Posts

Some of you may remember a fellow who was developing an NES port of GTA III (titled "Grand Theftendo") a few years ago complete with all sorts of missions, characters, and cars, not to mention the complete map of Liberty City playable in 8-bit form. It had a lot of people excited, and it sounded to be quite an ambitious project, but unfortunately news of progress ceased and it looked like all hope was lost for the release of the game.

However, according to the latest Nintendo power Magazine, there is a game comingout this year for Wii ware called Retro City Rampage, which seems to be the evolved and perfected concept of the original Grand theft Auto III NES project. However, instead of being merely a port of GTA III in 8-Bit, it has now been completely overhauled (for the better) to be an all new game that is basically a parody of all things 80s, with what looks to be tons of nostalgia, inside jokes, and (hopefully) great gameplay. The developer did keep the GTA style gameplay, but now there are tons of new items, graphics, missions, levels and characters based around iconic 1980s games and movie characters. All in all, this looks to be one of the best looking "retro" style games being released, and I for one am very optimistic about the quality of this game. Take a look for yourselves in the link below:

http://www.retrocityrampage.com/

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BobbyBobby85

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#5 BobbyBobby85
Member since 2003 • 10336 Posts

I got Modern Warfare 2 about a month ago, and I gotta say it is one of the most overhyped, overrated and underwhelming games I've played all year. Don't get me wrong, I LOVED the original, and I still play it to this day because it felt so fresh and innovative. I thought Modern Warfare 2 would be just as good, if not better, but boy am I disappointed! There are so many little flaws with the game that just add up to one big disaster and makes me dispise playing it. In case you people haven't been enlightened already, let me explain what makes this game such a stinker in my book:

For starters, the story and settings are ridiculous and unbelievable compared to the first game. They may as well have named this game Call of Duty: World Tour, since you're basically in every setting imaginable, from tropical regions to 3rd world slums to American suburbs to Office buildings to Blizzardy mountains to pretty much everywhere else. Now I'm all for variety, but James Bond this is not; I just cannot suspend my disbelief enough to buy into this global scheme that reeks of exaggeration in a game franchise normally known for its realism and authenticity in war. All these locations make the game seem extremely unrealistic when you consider you're doing all this through only a handful of characters. The first game was more methodical in its story and level design, and maintained a believable setting by not going overboard with the story. In this sequel however, realism is thrown out the window in favor of Hollywood style action and scenarios. In the end, I prefer Modern Warfare 1's low-key middle eastern / European setting over this super flashy globe-trotting mess.

Speaking of level design, what the hell happened in this game? Virtually all the levels I've encountered are more cluttered, difficult to memorize and harder to navigate compared to the first game. If that weren't enough, there are TONS of inside jokes from Infinity Ward strewn about the levels in the form of movie posters, magazine covers, Beverages and consumer goods to even automobiles. While this is somewhat amusing, It feels to me as if the developers spent more time photoshopping their faces and logo all over the in-game props instead of building decent levels. Seriously, every level seems to have some sort of goofy homages to real-life products and blatant game-designer mugshots all around you, but if you ask me that only takes me out of the realism one step more. I understand that the developers should have fun making their games, but not at the expense of the setting and level of seriousness of the subject matter. After All, this is a game about world-wide doomsday scenario. I don't need to have a case of the giggles from a random pamphlet on the ground when I should be be shooting militant terrorists.

As for the multiplayer, all I can say it that it's an absolute disaster. Along with the aforementioned poor level designs, you also have to evade countless aerial threats from every sort of airborne army vehicle and explosive weapon imaginable. Not only must you escape airstrikes from fighter jets and lingering gunfire from hovering choppers, NOW you have to worry about remote-guided missiles, secret weapons caches delivered to your enemies, annoying hovering jets and even tactical nukes. So basically the online multiplayer consists of everyone pulling helicopters and missles out of their backpack every 20 seconds. REAL FUN! How can I concentrate and enjoy shooting enemies like in a REAL shooter when I have to worry about neverending bombardments from every direction that goes completely contrary to what disciplined warfare is all about?

Lastly (and it's a big one) is the ABSOLUTELY HIDEOUS blood spatter that splashes accross the screen every time you get shot! I can't even begin to explain how annoying this is, and yet is hands down, the straw that broke the camels back for me in enjoying this game. The first game did a great job with the natural looking bloodshot eye effect and increased heartrate indicator that not only felt realistic, but didn't distract from gameplay one bit. Now, in this new installment, expect to see this horrendous new attempt at damage indication EVERY TIME YOU GET SHOT! I suppose they want to make it look as if your TV screen has blood on it, but it comes off as an amatuerish overlooked game bug, esspecially since the blood spatter LOOKS THE SAME EVERY SINGLE TIME! Tell me you don't recognize the same blood pattern on the screen time after time, I DARE YOU! You can't miss the huge bubble in the upper left side of the screen every single time, and judging by how often you see it, it's guaranteed to be burned into your retinas after just a few short minutes of gameplay. Why substitute something that looks completely natural in the original game with a downright laughable blood spatter effect? Couldn't they have AT LEAST designed one or two more blood spatter designs so it didn't look as obvious? If this were any other game, people would be crabbing about it all day, but since it's Modern Warfare, everything is okay? Forget that!

Long story short, Modern Warfare 2 is a big cumbersome step backwards in the wrong direction. I can't believe so many people esteem it so highly, when it clearly succeeds only in scripted presentation and good-looking graphics. I would much rather dust off my N64 and play some Perfect Dark than play this farce of a modern day shooter. Better yet, maybe I'll just go back to Modern Warfare 1 and pretend this game never happened.

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BobbyBobby85

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#6 BobbyBobby85
Member since 2003 • 10336 Posts
As pioneer Mii artisan, I have the most fun MAKING miis and uploading them online and on the Check Mii out channel. Sure there aren't many games that use miis, but I like knowing that many of my designs are used all over the world and people can download them and play as their favorite movie or comic book characters in games that DO use miis.
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BobbyBobby85

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#7 BobbyBobby85
Member since 2003 • 10336 Posts

I had a DSi for about a month, and I didn't like it at all. There were just so many problems that ticked me off about it that I ended up selling it on ebay to buy a DS lite again. Among the many issues I had with the system were:

Price is not worth it considering all you're really getting is two cheap cameras and a little flash memory

Awful battery life compared to DS lite (seemed about half as long on my favorite setting)

Actually bigger in some respects than the DS lite Lack of GBA compatibility (big mistake to remove it just to shave off a few millimeters in thickness)

Lame cameras with so far no useful purpose (and playing games with them seemed like even more of a headache: See Warioware snapped)

Awful selection of DSiware and Nintendo has no intention of releasing old GB GBC, and GBA games for virtual handheld

Moving the power button to such a bad spot caused be to accidentally power off the system on more than one occasion

Music playback is a joke and is restricted to ONE frustrating format Plans to release DSi exclusive games will neglect the larger demographics of gamers who already have DS lites

Screen size makes welcome menu look extra pixelated and stretched (not unlike how GBC games looked on GBA)

Web browser is slow and eats battery like crazy (and doesn't support flash so no youtube)

Buttons feel different and weird compared to previous systems

And the list goes on and on

All in all, DSi was the first handheld system from Nintendo to REALLY disappoint me. DS lite is beter in almost every respect, and no self respecting Nintendo fan should waste their hard earned money on an inferior system that actually costs more and underperforms compared to the near perfect DS lite.

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#8 BobbyBobby85
Member since 2003 • 10336 Posts

Did anybody ever figure out what was included in Today's Little Big Planet update? I updated, played around with everything, but wasn't able to find anything different. The biggest thing I want to see updated is the ability to make stickers from pictures on the HDD. I think it's stupid that you need the PSeye to make stickers. the game would be a lot more fun for people if they didn't have to shell out $70 to take pictures for LBP.

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#9 BobbyBobby85
Member since 2003 • 10336 Posts

new IP's need advertising and sony isn't doing that. LBP, Resistane, and other new IP's for PS3 could be so much more if sony is willing to advertise look at gears on 360. they turned that into big franchise for the 360 with some advertisingRagashahs

Perhaps so, but Sony is doing lots of varius promotions for their newer games such as Little Big Planet and Uncharted. Regardless, REAL gamers who have any sense at all will have the smarts to look up scores and see for themselves that PS3 does indeed have a good library.

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BobbyBobby85

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#10 BobbyBobby85
Member since 2003 • 10336 Posts

Yes, I feel Sony is innovating and keeping their fanbase by creating New and unique franchises. I mean, They've already got Resistance, Uncharted, Motorstorm, Little Big Planet, Echochrome, Loco Roco and many others, all of which are only a couple years old or less, and also very fun games to play. That being said, I feel kinda sad for Microsoft having to rely on tired old franchises such as Halo, Forza and Fable to get a rise out of most fans, and there isn't a whole lot else besides Gears of War in terms of NEW IPs, and even that gets stale quickly. There just isn't a whole lot of variety or diversity in the 360's library besides countless shooters and cheesy RARE games. But as shallow as 360's library may seem, we all know Nintendo ain't doing a whole lot to freshen up its library either, unless you count "Wii whatever" as a new franchise. I would even venture to say that Nintendo at this point has the most stale and uneventful library, and this is coming from a lifetime Nintendo fan. Wii just isn't seeing a whole lot of BANKABLE or SUCCESSFUL franchises outside of Nintendo mainstays, instead opting for cheap and easy casual cash-ins and minigame collections.

But I digress. With this generation of gaming, I think I can safely say that Sony caters to its fans the most and offers the most distinct and enjoyable game experiences you can find on the console market. Those of you who know me from the forums years prior would vouge that I was once a HUGE Sony hater (mainly because of a faulty PS2 that left me very bitter) but I feel that Sony has more than made up for its shortcomings of last generation with reliable hardware, a great library, and lots of bells and whistles that totally makes the package worthwhile. Likewise, Xbox 360 has inherited pretty much everything I hated about PS2, so it's a safe bet I will be hesitant to pick up whatever the next best 360 exclusive will be.

Sony has me covered, and I have no incentive to stray. That all may change however next time Nintendo releases something I could actually care about, whenever that may be... :P