Aesthete18's forum posts

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#1 Aesthete18
Member since 2009 • 171 Posts

@shark547: Can I leave the mission and go back to the city?

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#2 Aesthete18
Member since 2009 • 171 Posts

After chapter 1 I didn't really purchase anything thinking I should save the money for later. Of course in Chapter 2 I need a rope arrow to reach a collectible

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#3 Aesthete18
Member since 2009 • 171 Posts

After chapter 1 I didn't really purchase anything thinking I should save the money for later. Of course in Chapter 2 I need a rope arrow to reach a collectible

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#4 Aesthete18
Member since 2009 • 171 Posts

@gagit811: That clears it up. Thank you.

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#5 Aesthete18
Member since 2009 • 171 Posts

At the end of To Suffer without Dying when Edward saves Mary and puts her on the boat, the assassin Ah Tabai gives him an outfit saying "you may not have earned this but it suits you". What outfit did he give Kenway I can't find any new outfits in my inventory.

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#6 Aesthete18
Member since 2009 • 171 Posts
@El_Zo1212o said:

Nope. Check Youtube.

Damnit! Okay thanks.

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#7 Aesthete18
Member since 2009 • 171 Posts

@ZZoMBiE13 said:

@Aesthete18 said:

I too was rather disappointed. I remember seeing months ago one of the first gameplay of PS 4, the game was called Deep Down. I was blown away by the realism of not only the cutscenes but also what looked like gameplay. I was sold! on the 3 minutes or so trailer of it. Then they released PS 4 and watching some of the gameplay I honestly couldn't tell if it was PS3 or PS4. After 8 years they could have at least taken a leap further. It feels like PS3/Xbox was Arkham City and PS4/Xbox One is Arkham Origins.

To the guy saying it's all business, I understand that too and you're right. But do you remember when PS3/Xbox came out? It was a huge leap from PS2 and Xbox was a new console, even more experimental, there wasn't even a market for them, and most people were already loyal to Sony. I remember playing the first game I got, Gears of Wars and I was amazed at how much more superior it was to the previous console games. Even Just Cause, not a huge title, made an impression on me. And it just kept getting better. But this time they've set the bar so low, I know it's gonna get real good in a couple of years but it seems like they're still milking it.

The PS3 and Xbox 360 went from Standard Definition to High Definition outputs. Expecting to see another leap like that is unrealistic.

This new generation is going to have greater fidelity, but it's not going to be graphical fidelity so much as it will be an increase in the richness of the worlds they can create. There's simply not much more developers can do with graphics without reaching a point of diminishing returns.

What should be the focus though, is making the play space deeper and more interactive. For an example, I'll point to Dead Rising 3. At a glance, the new game doesn't look that much different from Dead Rising 2. But upon playing it, the differences stand out. This is a much richer world. More pieces of the world can be damaged or moved or blown apart. And the zombie hordes are no longer just copy/pastes of the same zombie types over and over. Go look at a screen capture from DR1. You'll see hundreds of zombies, but only about 20 different models repeated over and over. Now go look at a screen capture of Dead Rising 3 and you will never see the same zombie repeated. By procedurally generating the zombies using the new hardware they've made a world that can have thousands of on screen enemies all eager to nibble on your delicious brain at any given moment. And if you throw a bomb at them, it won't just blast the zombies and the pane of glass, you can drive through glass building and bust through fences. There are dozens more weapons and items at any given time and there are more ways to attack than ever before. Fidelity in gameplay, not just in graphics.

Now obviously not each game is going to make use of this. Assassin's Creed isn't going to write a whole special new ocean water interaction code for the 2-4 million people who may want their game on the new platforms or may not. But a year from now, two years from now, we can see this kind of stuff trickle down from first and second party developers to middle ware makers and eventually the third parties will make use of these techniques and options.

It's fine to expect a quality product for your money. But it's also important to keep your expectations in check and keep them realistic. There was no way the X1 and PS4 were going to be as big of a graphical leap as they were the last time when we went from SD to HD. It's not physically possible because that was coming out at a time of a major status change on the part of television manufacturers as well as better optical media all happening at once. This time, it'll be a bit better looking, but once we get to see the true benefits like more destructible environments or greater AI because of the high RAM count. But those things will require play time to experience rather than a screenshot to see.

Actually both GoW and Just Cause was played on my SD TV that's been in my house since 1997. I don't think I've even heard of high definition when the Xbox came out. Secondly, there's a Deep Down gameplay (25 minute one on youtube) that shows they can make it better. I'm not expecting it to be incredible graphics because even I understand that if they pushed the new consoles to the limit now, they won't be able to stretch it out for another 8 years because it will get old eventually just like everything does. But comparing Dark Souls/Dragon's Dogma to Deep Down you can clearly see a significant difference, I mean even the walls look good. And it's not all about graphics anyways like you said which I agree. Looking at Deep Down you can see that the character's movement is more human compared to more mechanical looking attacks from Dark Souls. Just standing still and the character breathing looks better than it used to.

I wouldn't expect Assassin's Creed to do that even if they had the resources, aside from the story, cultures, and detail to the information (kudos to the research team on that), it's one of the most dragged out rubbish gameplay that should have just ended with the second game. It's weird because I like Ubisoft games, I would expect something like this from the likes of EA rather than Ubisoft.

In my country, the price of the new consoles is close to a fresh graduate's month's pay and each game cost 10% of it. That combined with whatever subscription fee + the internet cost needed to sustain online play (most people use 1mb to 5mb broadband) makes it more or less unaffordable unless you're doing really well. So if I'm going to spend that much of cash on it, it's gonna have to be more than just more dots on the roads, etc. We'll have to wait and see how it has evolves in terms of interaction and detail of gameplay, but by what you've said about Dead Rising 3 it's a good start.

@The_Last_Ride said:

@Aesthete18 said:

I too was rather disappointed. I remember seeing months ago one of the first gameplay of PS 4, the game was called Deep Down. I was blown away by the realism of not only the cutscenes but also what looked like gameplay. I was sold! on the 3 minutes or so trailer of it. Then they released PS 4 and watching some of the gameplay I honestly couldn't tell if it was PS3 or PS4. After 8 years they could have at least taken a leap further. It feels like PS3/Xbox was Arkham City and PS4/Xbox One is Arkham Origins.

To the guy saying it's all business, I understand that too and you're right. But do you remember when PS3/Xbox came out? It was a huge leap from PS2 and Xbox was a new console, even more experimental, there wasn't even a market for them, and most people were already loyal to Sony. I remember playing the first game I got, Gears of Wars and I was amazed at how much more superior it was to the previous console games. Even Just Cause, not a huge title, made an impression on me. And it just kept getting better. But this time they've set the bar so low, I know it's gonna get real good in a couple of years but it seems like they're still milking it.

To say that this is some sort of new thing is naive. New consoles haven't had any killer apps since Halo and Mario 64 at launch. Saying companies are greedy at launch is also naive. They have a limited amount of new consoles, they have over 100 million on 360 and PS3 alone. Making games for next gen that has around 4 million sold atm isn't greedy, it's business. Wii U also has only 4 million ish consoles. inFamous, Titanfall, The Order, etc are all coming, take it easy and give them time

Not sure what you meant by saying this is new is naive. I never said they were greedy and I did agree to the business aspect.

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#8  Edited By Aesthete18
Member since 2009 • 171 Posts

I too was rather disappointed. I remember seeing months ago one of the first gameplay of PS 4, the game was called Deep Down. I was blown away by the realism of not only the cutscenes but also what looked like gameplay. I was sold! on the 3 minutes or so trailer of it. Then they released PS 4 and watching some of the gameplay I honestly couldn't tell if it was PS3 or PS4. After 8 years they could have at least taken a leap further. It feels like PS3/Xbox was Arkham City and PS4/Xbox One is Arkham Origins.

To the guy saying it's all business, I understand that too and you're right. But do you remember when PS3/Xbox came out? It was a huge leap from PS2 and Xbox was a new console, even more experimental, there wasn't even a market for them, and most people were already loyal to Sony. I remember playing the first game I got, Gears of Wars and I was amazed at how much more superior it was to the previous console games. Even Just Cause, not a huge title, made an impression on me. And it just kept getting better. But this time they've set the bar so low, I know it's gonna get real good in a couple of years but it seems like they're still milking it.

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#9  Edited By Aesthete18
Member since 2009 • 171 Posts

Finished the game awhile back, but I love the cutscenes. I was trying to show my friend today but I couldn't find it in the game. Is there no way to access it in the game?

Avatar image for Aesthete18
Aesthete18

171

Forum Posts

0

Wiki Points

3

Followers

Reviews: 5

User Lists: 0

#10 Aesthete18
Member since 2009 • 171 Posts

Hi, this started happening last night. I think it might have something to do with Firefox because when I open Firefox there's this new orange Firefox writing next to the address bar, I assume it's due to an update.

Basically anything that uses flash player freezes every 10 seconds or so until I move the mouse. It continues as normal until the next freeze and so on. Some sites don't load as well.

Few people have had success with turning off the hardware acceleration in Firefox but it doesn't work for me. Anyone know why this is happening and a way to fix it?