1MonthBeard's comments

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1MonthBeard

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@Majkic666 Indeed. EA is pretty good at that. xD

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1MonthBeard

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Hmmmmm.... not sure. As everyone keeps saying, DA2 was a disastrous follow up to what was a brilliant game (Dragon Age: Origins). To tell the truth, I couldn't even bring myself to play it to the end, so I'm really sceptic about this one. Bioware has been disappointing us for some time now, so they really have to pull it together if they want to prove they can still make the kind of games that made them the studio the were. Wait and see.

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1MonthBeard

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@baltim123 @jusedi This is Big Boss. Of that I think we can be certain. And so what if they are 30 years older? Just think of the kid in the cage. Who is that? They called him soldier so maybe he is some kind of experiment. Maybe young Solid? The game's name is ground zeroes so maybe this is actually ground zero. The story of Solid's childhood and training? Anyway, this all just speculation and too much of it will just spoil the game. xD

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1MonthBeard

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@Brokazaki @snake2215449 Totally agree. Cd Projekt is on of the few studios out there who actually seem like they just want to put good games in the market. Both The Witcher 1 and 2 were amazing games and I'm sure Ciberpunk will be as well. Really hoping they get all the support they need so they keep making amazing games.

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1MonthBeard

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@jusedi Yeah, I know Big Boss was just his tittle after the events of MGS3. Anyway, I can't wait. I think Kojima is calling this a prologue in order to present new characters into the series. Solid's story ended with MGS4 and I wouldn't like to see him continue it unless it actually made sense. I guess it makes sense for him to start from the past and build the structure and characters for MGS5.

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1MonthBeard

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@phoiv @snake2215449 Kojima always said he would continue making MGS games for as long as people wanted to play them. And people do. I don't think he'd keep making games for the sake of profit and milking a series dry. Have some faith in the man, he hasn't disappointed us so far. As for innovation, japanese companies milk their series as much as western and europeans. What they have, as well as other countries do, is good producers who focus more on quality and good experiences and stories and so forth. Don't judge the country, judge the producers and their fidelity and love for their work.

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Hideo is that kind of producer that never disappoints. I'm still quite sceptic about the open world and how it will affect gameplay. Perhaps you'll need to do other "side quests" in order to get enough intell to actually infiltrate bases and complete your primary mission or something like that. What I know is that Kojima will deliver. It's been too long since MGS4 and quite frankly no other series gets me as exited as Metal Gear. I can't wait for this one and I'm really curious about how they are going to approach it, specially after Solid's condition in MGS4 and how final it felt for the series. The main character (whoever he is) seems to be wearing an eyepatch so he might be Big Boss from MGS3. Maybe his final mission before getting cloned? Anyway, can't wait. xD

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1MonthBeard

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Plan for the week after Skyrim's release date: -Get someone to sign classes for me; -Get lots of provisions (Coca-cola, Chips and Cookies, Microwave Lasagna...); -Sleep 5hrs a day; -PLAY! Bye bye social life...

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@Gnidleif It gets easier as you get stronger because it's supposed to. As you progress, you get stronger and gain new abilities, so it makes sense that the fights should become easier.Later on, the hard fights are either with bosses, new monsters or with large groups of combined soldier classes (footman, shield knights, dual handed and sorcerers). I agree that the first fight with Letho was a pain in the ass, but it also was the best fight in the game. Knowing that the slightest error might cost you your life keeps you concentrated and focused on evading and counter-attacking (some fights aren't meant to be an all out charge and brawl, because the opponent is, to put it simple, stronger). Sitting around and watching characters talk for fifteen minutes is necessary in this kind of game. It's a complex story that should be explained thoroughly (it was here that the first game failed). It's not a perfect game, but it's the best that has come out in a while.

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