Back in 05 Kirby CC was a very innovative game due to the fact that we haven't seen the DS touch screen used like this. Even today there still hasn't been a game to match this. Kirby CC is controlled on the DS touch screen only. The top screen is used as a map or menu. You'll spend the whole game building a rainbow bridge for Kirby to guide him to safety, not only that you'll also be destroying blocks, stunning foes, and even blocking attacks Kirby can't handle. Levels are broken down to sections. You need to find the door to get to the next one. This means simply going from point A to B. Or hitting switches and looking all over to open the door. There are tone of things to keep you from your goal things like spikes, cannons, waterfalls, darkness, and so much more. Theres a boss at the end of each world but it's only one of three. The boss battles are just miney games that get harder with each time you play it. It's either connect the dots, draw lines to bounce Kirby up higher, or a race. Not to creative and not to much fun. As the game goes on it can get really hard for the kid target it trys to be. Later levels can really test your patience. Also the game is short only being 7 worlds and three to each, but the levels are long and theres things to unlock.
The Good: Beautiful game design, innovative, nice amount of content, beautifully drawn worlds, has plenty of the same Kirby flare. The Bad: Some levels are too short, boss levels can get repetitive. Introduction: Kirb... Read Full Review
With so many poor titles for the DS at the time of this games release, which either touch on the novelty aspect of the system or are just plain uninspired it would be understandable to put this game in the same cateogory... Read Full Review