Great graphics, great dinosaurs, great story, no gameplay at all to speak of. A good piece of interactive storytelling e

User Rating: 6 | Jurassic Park: The Game PC
Jurassic park the game has certainly received a lot of hype before its release. In some ways the hype is delivered with this game and in some ways it isn't. The graphical part of the game is fantastic. The dinosaurs are believable, their movement is fluid and they behave in realistic manners. The story has a way of pulling you in and the characters are in some ways bettere than the ones in the film.

The main problem with the game is that there is virtually no gameplay to speak of. Essentially it is one big quicktime action sequence. This actually did not bother me as much as it could have. The story proved to be interesting enough to follow and being forced to press buttons in sequences did in some way enhance the experience. There were a few puzzles which took more than 2 minutes to solve, but this was the exception rather than the rule. It seems that this is a growing tendency in telltale's games seeing as the BTTF series also featured very simple puzzles and little gameplay. In BTTF it was disturbing, but in Jurassic park it was tolerable.

Anyway there is one really big complaint coming from me. The game also discussed ethical and moral choices and their implications. But none of these choices seem to be open to the player. The game has multiple endings, but as far as I know they are decided by marginal decisions towards the very end. This is where the game has a lot of room for improvement. There were times where I wished I could actually make a contribution to the plot and change some of the things the characters did. It would have been extremely satisfying to watch events fold depending on your choices and this would have added more gameplay than smashing buttons in sequence.







What really killed the game's replayability for me was the ending. From the moment I learned that InGen was planning to bomb the island, I started waiting for the part where the characters got to stop that from happening. For a while it seemed like it was actually one of the main objectives and then suddenly everybody just went along with the decision. As far as I know there is no way to prevent dr. Sorgen's death and that meant the whole stopping the bombing was hastily wrapped up. I mean like seriously wtf???? You get presented this wonderful game world with so many variable creatures and this really great jungle environment etc. Then the game ends with blowing everything up and murdering dozens of innocent animals?? I mean seriously guys, there was no allusion to this in the movie and in my opinion this part really made the book ending suck. There was no purpose for telltale to add this into the story as it is not part of the Jurassic Park movie canon. Had the game presented a choice to the player whether to stop the bombing or let it happen, then it would have been acceptable. But it just forced a moral message onto the player (in many ways this was similar to the movie) and then declared the decision to destroy the park to be the unilateral right thing to do. So the next time I show one of my friends the Tyrannosaurus vs Triceratops fight, I'm gonna be thinking, it doesn't really matter who won and what happened because both of them are going to die horribly in agony from napalm bombing. This just plain sucked and ruined the gaming experience.