The start of the greatest Tactical RPG of all time.

User Rating: 10 | Jagged Alliance PC
Basically Jagged Alliance is an SRPG but with a twist-rather than using classes like in most SRP(Warrior, Archer, etc) in Jagged Alliance you hire individual mercenaries. Each Merc has their own strengths and weaknesses. For example my personal favorite mech, Ivan Dovich, is deadly in frontal assaults but his marksmanship is average and his medical skills are low. Rather than a linear story like in Final Fantasy Tactics, Jagged Alliance lets you have a mercenary campaign. After selecting mercs, you choose missions so you could earn profits, raise your characters' stats and levels, and increase the prestige of your mercenary team. As you complete missions successfully, you eventually earn high enough prestige to be hired for more dangerous missions by higher commisioners and to be recruiting higher level mercs.Unlike in most tactical RPGs, once your merc dies in battle he or she is gone for good and you will have to replace him or her. Even if you complete missions successfully,if you your troops killed often, regularly hires and dismisses your current members members or generally is insensitive (such as not paying for deceased merc body shipments back home), your reputation will lower despite having successfully completed missions.


The production is very impressive for its time. Graphics are cuttin edge for 1994 as is the music. However Jagged Alliance has one thing Final Fantasy Tactics to do this day lacks-VOICE ACTING for each merc!And I'm not talking about simple grunts and yells or cheesy bad voice acting-Iam talking properly acted voices when your mercs speak in battle. Everytime you select a merc and tell them an ction they will always have some neat speech reflecting a personality and what you are ordering them to do.