The first version of this game was a cute little Dungeons and Dragons-type saga, where your character wandered around in a labyrinth, fought enemies, collected treasures and looked for the next passage out. You might get stuck in a loop that sent you back to previous rooms to find a better way. The graphics weren't great, but the challenge proved devilishly addictive.
Years later, this title appeared, with better artwork but actually slower and clumsier maneuverability. You still traveled from room to room, but now, instead of looking different although primitive, the game just looked like every bad new version of 'Prince of Persia.' What a pity: I expected so much better. You'd be better off reading a novel.
the orginal gaunlet was a power house in the arcaedes but at home i don not know what happend at all come on how do you go from crap to you dont take a miyata muddin the gameplay standard gameplay for a gaunlet game four... Read Full Review
I love Gamespot, as you can see I'm a Rescue Ranger (HA!). I do not know what their problem is with this game so I felt the need to review it myself. Having played well over a hundred hours of this game I know a lo... Read Full Review