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Cheats & Guides
Super Mario Sunshine Cheats For GameCube
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Unlock Delfino Airstrip
When you have finished the story, speak to the Pianta on the docks near the entrance to Ricco Harbor, and give him 10 coins. He will take you to the Delfino Airstrip.
Contributed by: flat_tyre
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No fall damage
When you jump from a very high space make sure you press on Z in order to stomp on the ground and thus repel fall damage
Contributed by: memorizes
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Get to the first clash with Petey Pirahna early.
Normally, you'd beat the Sludge Pirahna plant in the first episode of Blanco hills. But you can get to the windmill path instead by spraying one of those blue water striders in the surrounding lake, then bouncing off one to there. Then follow the path to Petey Pirahna. This also would mean the real minimum number of Shine Sprites to access Corona Mountain would be 49 if you follow the Blanco hills episodes till the 7th.
Contributed by: wdearth007
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Acquire the Blue coin from Delfino Plaza's Mushroom Pianta early
In Delfino Plaza, there is a Pianta carrying mushrooms on his back. After a certain number of Shine Sprites are collected, this pianta will catch fire. Putting out the fire will award a blue coin. However, there is a way to get his blue coin without having to wait until he catches fire, and that is when you first arrive in delfino plaza. Starting with the first goop pile in the plaza, swoopin stus spawn from them. Lure one or more over to the mushroom pianta until he sinks into the goop. After that, clean the goop up and the clean him. After that, he will give you the blue coin he would have given when he caught fire.
Contributed by: Zerukin
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Unlock the Turbo and Rocket Nozzles Early
To unlock the Turbo and Rocket Nozzles immediately, without having to contend with Shadow Mario, you will need to enter and exit Corona Mountain. When you exit the level, you'll find that the two Nozzles are already unlocked, and available near the Pianta Statue in Delfino Plaza. (Note that, to unlock Corona Mountain, you must finish Episode 7 in every area of the game. Pianta Village is intended to be reached with the Rocket Nozzle, but this can be bypassed by using the "Access Pianta Village Anytime" glitch above.)
Contributed by: Anonymous
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Rocket Storage
When you have the Rocket Nozzle, charge it up. Before it fires, jump, timing it so that you hit the ground around the time it would normally launch you into the air - if done correctly, it'll fire but you'll stay on the ground. However, the Rocket jump is still "stored" - if you sidestep from this point off a ledge, it'll fire as you walk off, sending you even higher than you'd normally go. You can even then charge up a second jump as you go flying, allowing you to gain even more height!
This glitch can also be executed in a similar manner with the Turbo Nozzle (even though it doesn't launch you vertically) for some reason, though the process of charging up vertical momentum is much slower.Contributed by: Anonymous
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Easily Finish Sirena Beach, Episode 4
In this episode, enter the casino as intended. Jump onto one of the edges of the fountains most opposite the entrance to the room, Do a back-flip and hover towards the structure at the side of the room opposite the door and you should grab onto a ledge. Face to the side of there, hold L, and sidestep towards the black void on the other side for about 2 seconds. Then jump and hover in that direction for about a second and you should land on a platform with the pipe to the next portion of the level. It's a lot faster than hoping for those 777's!
Contributed by: Anonymous
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Easily Finish Sirena Beach, Episode 3
In this episode, you're meant to find an obscure way into the pool room on the top floor where the Shine Sprite is. Instead, grab a group of bananas and go up to that room's glass windows. Approach the windows and then turn facing away from them. Do a backwards jump to get right up against them, then do a double-jump. At the peak of your jump, throw the bananas and you should clip through into the pool room.
Contributed by: Anonymous
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Easily Finish Pinna Park, Episode 5
In this episode, you're normally intended go complete the ridiculously long obstacle course on the back of the Ferris Wheel. However, if you look opposite the Ferris Wheel, there's a long, green platform. You can hover-jump from it across to the Ferris Wheel's top ledges, usually ignoring the hit detection with the spinning arms of the wheel. You can then just get under the top enemy and knock him off.
Contributed by: Anonymous
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Unlock Yoshi
To unlock Yoshi, you need to beat episode four of Pinna Park.
Contributed by: tigger93
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Easy Coins and Free lives
In some levels you will see nails shooting up out of the ground. Jump on them, then ground pound them three times. You will ether get a free live or coin!
Contributed by: tigger93
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Easy Lives
First, go to Delfino Plaza and collect 100 coins. Immediately after, find the pianta on a roof that throws you into a building for one coin. Collect the shine inside the building and when you start over in Delfino Plaza, you will have 99 coins. Get another coin (to make 100) and you will get an extra life. Repeat as desired.
Contributed by: Colororangey
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Bubba proof
In Gelato Beach, or any other levels where there are Bubbas (the big red fish that drags Mario underwater), you can stop them from draging Mario underwater if you pick up a piece of fruit and start swimming with it. The Bubbas will follow mario around (and sometimes even pass through him), but won't be able to drag him down.
Contributed by: Jelly Soup
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Access Pianta Village Anytime
This trick allows you to access Pianta Village without the rocket nozzle.
Get behind the Shine Gate in Delfino Plaza, and jump onto the first small wall. Face away from the gate, backflip (quickly press the opposite direction and jump) and hover over to the large Shine, and land on the little overhang surrounding it. Go to the edge facing the rest of the plaza, turn around, and do a triple jump, only make the first two jumps small. Do this next part quickly and carefully: on the peak of the third jump, hover, turn around, and grab on to the top of the gate. Jump into the pipe, and congrats! You've just gotten into Pianta Village without using the Rocket Nozzle!Contributed by: p0lar_bear
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Walk Underwater
This glitch allows Mario to run around underwater in Delfino Plaza during the flood.
Clear Episode 7 in every level to flood Delfino Plaza. After watching the long cutscene and Mario's long drop into the Plaza, swim over to the log in front of the Shine Gate. Dive underwater, and try to surface under the log. If done correctly, Mario will suddenly drop and he'll be walking around under the water, and the Underwater Life Gauge will be gone. You can do this trick with any of the logs in the Plaza.
NOTE: During the flood, only Serena Beach and Pianta Village are accessable. The rest of the stages and any underwater manholes or buildings aren't.Contributed by: p0lar_bear
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Unlock Sunglasses & Hawaiian Shirt
Both of these items are given to you by the man wearing sunglasses.
You can get the Sunglasses by obtaining 30 shines.
You can get the Hawaiian Shirt after completing the game.Unlockable Unlockable See the man wearing sunglasses after completing the game Hawaiian Shirt See the man wearing sunglasses after obtaining 30 shines Sunglasses Contributed by: bluberry
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New ending screen after credits.
Unlockable Unlockable Collect 120 shine sprites. New ending screen after credits. Contributed by: WigglerBooNoki
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