Cheats & Guides

Metroid Prime 2: Echoes Cheats For GameCube

  1. No damage when falling into a pit

    In the room called "Windchamber Gateway", look for a piece of metal that links the side of the room with the Power Bomb door to the platform with an Energy Tank. Jump onto this metal and you will respawn back where you started, but you will notice that you didn't take any damage. You won't be harmed by bottomless pits.

    Note: This glitch wears off when you go to a different level, turn off the game etc.

    Contributed by: Sya0ran409 

  2. Skip the Dark Suit

    You need to be an extremely good player to beat the game with the dark suit, but there IS a way to pass it up, as well as nearly the entire Agon Wastes segment of the game. You can move on to Torvus Bog as soon as you get your translator updated for amber holograms and acquire the space jump boots. The developers for the game put a failsafe in the Abandoned Base in Dark Aether. That is, your energy drains a lot faster in that room unless you have the dark suit. However, there is a shortcut in this room that will allow you to reach the portal within seconds of entering the room.

    Once you enter the Abandoned Base, strafe along the right side of the room. Just before the ingclaw, there are two flat rocks up against the right wall with a small crack between them. Jump in this crack to get a small vertical boost that will propel you just high enough to space jump onto the platform with the portal. From here, you can enter Torvus Bog and continue with the game.

    Contributed by: NuVanDibe 

  3. A Metroid's worst enemy, doors

    This is a very simple way to despose of metriods, and you waist no beam ammo. All you need is the power beam, and a door. Of course, the metriod helps too. First, shoot the metroid with the beam, to make it go after you. Face it, with your back to the door. Wait, just wait. When the metroid charges you, dodge to the side. Hint, you can only dodge while locked on. If the metroid hits the door or near it, it will explode.

    Contributed by: twilightfox87 

  4. Jump Guardian Trick

    After entering the judgement pit, don't enter the light sphere in the middle yet. Instead go around the room and jump up to a light beacon to the right of the door, and aim towards the green door across the room. Then begin firing in front of the Luminoth statue's face and, if done correctly, your shots should be stopped in midair by the jump guardian (he's invisible until the fight begins). You can shoot him as much as you like and when you start the fight he will start with that much damage! (you can't kill him before the fight begins but you can get him to the point where 1 shot kills)

    Contributed by: Lunatic 

  5. 101% Items

    In GMFC Compound, your supposed to witness a cutscene and then blast a yellow crate and recieve the Missile Launcher. However, right before the "invisible wall" leading to activate it, there is a boot shaped formation. By jumping onto it, you will be propelled onto the ledge above, allowing you to skip the activation of the cutscene and go straight to the Missile Launcher. After getting it and then activating the cutscene, glitchingly the yellow crate reapperars, with ANOTHER Missile Launcher. Geting this 1, and the remaining 99 items in the game will allow you to have 101% items at the end of the game (your Missile count doesn't go above 255 however).

    Contributed by: Deathborn 668 

  6. Broken Sonic Locks in Main Research

    After you fight Dark Samus in Sanctuary Fortress and you acquire the Echo Visor, you have to go to a room called Main Research. When you go there your objective is to deactivate 3 sonic locks in the room. However, if you destroy 2 or less and you leave the room, when you come back and destroy the remaining locks the door thats supposed to open doesn't open. The door will never open so your game is stuck with no way to progress. This glitch wrecks your game.

    Contributed by: Yugi Muto173 

  7. Floaty Jump

    This glitch is found in the Chykka boss fight. When breaking the last strand off the cocoon, make sure you are in the water. If you are in the water when you break the last strand, after the cutscene, you will be on land, but when you jump you get an anti-gravity lift that lets you go incredibly far, and incredibly high. The game still thinks you are in the water so your jumps are like if you were in water. The disadvantage is, if you touch any water, the effect wears off. Apparently, you must be in dark water when a cutscene occurs to activate this, therefore, the Chykka battle is the only place to activate this.

    Contributed by: nazguldragon15 

  8. Galleries

    Unlockable Unlockable
    100% of Logbook Scans Boss Gallery
    60% of Logbook Scans Character Gallery
    80% of Logbook Scans Creature Gallery
    100% of Items Obtained Dark Samus Ending
    40% of Logbook Scans Promotional Gallery
    Complete game on Normal Mode Rough Sketch Gallery
    75% of Items Obtained Samus Body Suit Cinema
    Complete game on Hard Mode Storyboard Gallery

    Contributed by: ZEROEXE VERSION 200 

  9. Unlockable Multiplayer Bonuses

    Unlockable Unlockable
    Complete the Game Dark Echoes Soundtrack
    Complete the Game Darkness Soundtrack
    Restore Energy to Agon Temple and talk to U-Mos Luminoth Soundtrack
    Restore Energy to Torvus Temple and talk to U-Mos Pipeline Arena
    Restore Energy to Agon Temple and talk to U-Mos Pirate Fear Soundtrack
    Restore Energy to Sanctuary Temple and talk to U-Mos Sanctuary Soundtrack
    Restore Energy to Sanctuary Temple and talk to U-Mos Spires Arena
    Restore Energy to Torvus Temple and talk to U-Mos Torvus Bog Soundtrack

    Contributed by: ZEROEXE VERSION 200, Warpstar 

  10. Hard Mode

    Unlockable Unlockable
    Beat the game Hard Mode

    Contributed by: KainHighwind1221 

  11. Unlocking 2 new multiplayer levels

    All you guys have to do here, is beat a couple bosses to recieve these multiplayer levels.

    Unlockable Unlockable
    Defeat the boss on Torvus Bogs. Pipeline Multiplayer level
    Defeat the boss of the Ing Hive (aka Fortress) Spires Multiplayer level

    Contributed by: dbzshinjlong 

Walkthroughs & FAQs

Type Name File Size
Foreign Language FAQs FAQ/Walkthrough by juanca45002 175K
Foreign Language FAQs FAQ/Walkthrough by B.lu4R 398K
Foreign Language FAQs FAQ/Walkthrough by igordebraga 147K
General FAQs FAQ/Walkthrough by Deathborn 668 730K
General FAQs FAQ/Walkthrough by DarthMarth 348K
General FAQs FAQ/Walkthrough by 3791 492K
General FAQs FAQ/Walkthrough by BakonBitz 315K
General FAQs FAQ/Walkthrough by Paragon 89K
General FAQs FAQ/Walkthrough by Phazon Monkey 34K
General FAQs FAQ/Walkthrough by Keebs42 143K
General FAQs FAQ/Walkthrough by kirbyroks 151K
General FAQs FAQ/Walkthrough by Redshift 336K
General FAQs FAQ/Walkthrough by NeoChozo 594K
General FAQs FAQ/Walkthrough by Deuce ex Defcon 457K
General FAQs FAQ/Walkthrough by CyricZ 276K
General FAQs FAQ/Walkthrough by deathxcold 105K
In-Depth FAQs 100% Completion Guide by Rize 28K
In-Depth FAQs 100% Scans/Items Walkthrough by Radix37 41K
In-Depth FAQs Beam FAQ by Dimcity 31K
In-Depth FAQs Boss FAQ by The Challenger 35K
In-Depth FAQs Boss FAQ by Nikta 96K
In-Depth FAQs Early Power Bomb FAQ by Paltheos 31K
In-Depth FAQs Enemy/Boss FAQ by The Mystical One 61K
In-Depth FAQs Expansions Guide by Deuce ex Defcon 79K
In-Depth FAQs Limited Chance Scan Guide by obishawn 17K
In-Depth FAQs Logbook/Inventory FAQ by Deathborn 668 140K
In-Depth FAQs Lore FAQ by RogueLeader2 40K
In-Depth FAQs Multiplayer Guide by Neonjohn779 37K
In-Depth FAQs No Space Jump Guide by Mr Potter 158K
In-Depth FAQs Sequence Break FAQ by pacokorn77 142K
In-Depth Guides Metroid Series Ending FAQ by ReyVGM 53K
Maps and Charts Agon Wastes Map by spoony_bard_ol 134K
Maps and Charts Sanctuary Fortress Map by spoony_bard_ol 54K
Maps and Charts Temple Grounds Map by spoony_bard_ol 99K
Maps and Charts Torvus Bog Map by spoony_bard_ol 85K
Other Bonus Disc FAQ/Walkthrough by Ice27 37K

Walkthroughs & FAQs

Type Name File Size
Foreign Language FAQs FAQ/Walkthrough by B.lu4R 398K
Foreign Language FAQs FAQ/Walkthrough by juanca45002 175K
Foreign Language FAQs FAQ/Walkthrough by igordebraga 147K
General FAQs FAQ/Walkthrough by 3791 492K
General FAQs FAQ/Walkthrough by Redshift 336K
General FAQs FAQ/Walkthrough by BakonBitz 315K
General FAQs FAQ/Walkthrough by NeoChozo 594K
General FAQs FAQ/Walkthrough by Deathborn 668 730K
General FAQs FAQ/Walkthrough by Deuce ex Defcon 457K
General FAQs FAQ/Walkthrough by DarthMarth 348K
General FAQs FAQ/Walkthrough by Paragon 89K
General FAQs FAQ/Walkthrough by kirbyroks 151K
General FAQs FAQ/Walkthrough by deathxcold 105K
General FAQs FAQ/Walkthrough by CyricZ 276K
General FAQs FAQ/Walkthrough by Keebs42 143K
General FAQs FAQ/Walkthrough by Phazon Monkey 34K
In-Depth FAQs 100% Completion Guide by Rize 28K
In-Depth FAQs 100% Scans/Items Walkthrough by Radix37 41K
In-Depth FAQs Beam FAQ by Dimcity 31K
In-Depth FAQs Boss FAQ by Nikta 96K
In-Depth FAQs Boss FAQ by The Challenger 35K
In-Depth FAQs Early Power Bomb FAQ by Paltheos 31K
In-Depth FAQs Enemy/Boss FAQ by The Mystical One 61K
In-Depth FAQs Expansions Guide by Deuce ex Defcon 79K
In-Depth FAQs Limited Chance Scan Guide by obishawn 17K
In-Depth FAQs Logbook/Inventory FAQ by Deathborn 668 140K
In-Depth FAQs Lore FAQ by RogueLeader2 40K
In-Depth FAQs Multiplayer Guide by Neonjohn779 37K
In-Depth FAQs No Space Jump Guide by Mr Potter 158K
In-Depth FAQs Sequence Break FAQ by pacokorn77 142K
In-Depth Guides Metroid Series Ending FAQ by ReyVGM 53K
Maps and Charts Agon Wastes Map by spoony_bard_ol 134K
Maps and Charts Sanctuary Fortress Map by spoony_bard_ol 54K
Maps and Charts Temple Grounds Map by spoony_bard_ol 99K
Maps and Charts Torvus Bog Map by spoony_bard_ol 85K
Other Bonus Disc FAQ/Walkthrough by Ice27 37K