PS3 already did by having warhawk
No, pc still has some advantages such as being able to go beyond 60fps, being able to quickly alt-tab for info on games (which is becoming increasingly necessary these days), and of course the good ol' mouse and keyboard combo.
Also, some people only have very small gaming areas, so a computer is more appropriate for them than some big-ass 4k tv with a console attached.
But in terms of value for money - sure the sexbox is looking pretty attractive right now - can't deny it.
Holy crap the number of times you see this exact post when you've been on forums like this for 20 years.
Holy crap the number of times you see this exact post when you've been on forums like this for 20 years.
lol right.
At least OP is just here for low hanging fruit, but still.
As soon as these box battles kicked off a couple of weeks back, all I could think is I'm too old for this shit. Literally the same cycle of nonsense arguments every. single. gen.
Seriously, with 8k capability it will take a while for pc to catch up.
That's funny man 😂😂😂. Even before I upgraded my PC with an RTX 2080, my old graphics card a GTX 1070 was able to play 8K video smooth as silk. I don't of course have an 8K display, so visually there was no difference, but the YouTube videos were playing in 8K.
You do realise that there will be no games running natively in 8K right? 8K isn't 2x the resolution of 4K, it's 4x the resolution. 4K is over 9 million pixels, whereas 8K is a whopping 33 million!
I feel less compelled than ever to invest in a next gen console when the bulk of the games will end up on PC anyway.
For me personally it will,I have often looked at pc as an option but prices put me off,I can now get what looks like a high end machine at console prices,I expect all MS 1st party games to run at 4k/60 high/ultra with ray tracing and that rubs shoulders with any top end pc in population today
@tomalevine:
https://www.guru3d.com/articles_pages/gears_of_war_5_pc_graphics_performance_benchmark_review,6.html
Gears 5 with PC Ultra settings at 4K
Scale RX 5700 XT's 9.6 TFLOPS into XSX's 12.147 TFLOPS and it lands on RTX 2080 class level i.e. 50 fps.
Going forward, XSX will need to use RDNA 2/Turing RTX's resource conservation hardware features.
For example
From https://www.tomsguide.com/news/first-xbox-series-x-gameplay-may-be-revealed-today-with-forza-motorsport-8
Forza Horizon 4
The demo show will reportedly continue with Forza Horizon 4. Here we will see how variable rate shading works on the Xbox Series X. VRS is a technique that allows the GPU to boost detail and quality in complex parts of the images while lowering its power needs in simpler areas.
The reasoning behind VRS is that our eyes and brain can’t focus on the totality of an image. If you are paying attention to the screen, your eyes will be focused on where the action is, which typically is the more complex part of the image. The graphics engine doesn’t have to spend so much power on the less complex, peripherals parts of the image. That results in power optimization that allows to boost detail even more or increase the frame rate.
The results? Playground Games — who develop the Forza Horizon series — added VRS to Forza Horizon 4 when it received its Xbox Series X development kits in December. That increased the frame rate in the game by a whooping 32% with “no optimizations, just using VRS in parts with motion blur.” According to the redditor, “VRS changes the way they design games (VRS as motion blur replacement),” pointing out that the” lead engineer says they can reach 4K/120 today on XSX thanks to RDNA2 architecture and the combined effort of AMD and Microsoft.”
Yeah, 4K and 120 frames per second.
Swapping FH4's blur motion into VRS version enables XSX's FH4 to reach 120 fps 4K.
If VRS improves the frame rate by 32 percent which yields 120 fps 4K, then non-VRS version would be 81.6 fps 4K, hence XSX GPU is about 2.72 times better than X1X GPU's FH4 results.
The "no optimizations" could mean running on GCN legacy mode (wave64 instructions) instead of RDNA mode (wave32 instructions)
For me personally it will,I have often looked at pc as an option but prices put me off,I can now get what looks like a high end machine at console prices,I expect all MS 1st party games to run at 4k/60 high/ultra with ray tracing and that rubs shoulders with any top end pc in population today
Not against TU102 level RTX 2080 Ti and Titan RTX.
Holy crap the number of times you see this exact post when you've been on forums like this for 20 years.
They never learn. They just.... *never* learn.
Xbox and PS fighting to be big fish in a small pond. Have fun with that.
Meanwhile PC out in the wide ocean, plenty of room, like a giant shark or whale. No other fish can hurt it, and even if there was competition, it's the entire ocean; there's plenty of room to play.
Hope console fanboys grow up one day and realize it's better to just dominate at your own thing (like PC does) than it is to dominate something else. If all you set out to be is better than the other guy, well, that's a pretty low standard. Better to set your own goals independent of the competition and pursue that.
Also, lol at 8K. I imagine consoles will do as well at 8K as they did with 4K (in other words, not well....).
Good lawd. Between this guy and the Sony rampager, I don't know who is worse.
They're all terrible.
According to the latest Steam Hardware Survey, less than 1% of their users have a GPU noticeably superior to Series X GPU.
Take that as you will
Lets see... 90 million active users:
1.24% of 90 Million means 1.1 million.
That's a loss for you?... That 1.1 Million PC gamer's are playing games with PC's better than a console that won't be out till the end of the year or even early next year?...
I get it... Consoles vs Consoles its all bout power!... Consoles vs PC is about exclusives, price, sales, ease of use, reliability... Bla ba bla ba blaaaa.
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