This topic is locked from further discussion.
well im a huge fan of Halo dont get me wrong this is not a Wii or PS3 fanboy bashing. so where to start ah yes Halo 2 well i beat the game and felt kinda unsatisfied with the single player it was good but Halo 1 single player was better. now with Halo 3 and the end of the fight except for Halo Wars i wonder and beg for a better single player experience cause the multiplayer on Halo will only take the game so far. plus Killzone is coming out not that im scared of it killing Halo (like that would ever happen) but without single player Killzone might put a hurt on the best shooterive played and one of the best games the 360 has. so your thoughts people.FatBoyNotSlim
Halo 3 plays much more like Halo 1 so that alone will probably help towards the campaign gameplay. The story wont end with a cliffhanger or atleast not anywhere close to like it did in Halo 2 since its the end so you wont have to worry about that. So those 2 points alone fix a lot of what was wrong with halo 2's campaign. Now another large problem was the AI, the brute's were pretty boring to fight since they didnt do much to you but now they have had time to really work on the AI and make it smarter.
Now another large problem was the AI, the brute's were pretty boring to fight since they didnt do much to you but now they have had time to really work on the AI and make it smarter. justforlotr2004
Bungie has completely reworked the AI, in Brutes especially. Watch this. The Brute Pack is going to be an amazing AI feature.
I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.
I blame it on sophomore syndrome.
[QUOTE="justforlotr2004"]Now another large problem was the AI, the brute's were pretty boring to fight since they didnt do much to you but now they have had time to really work on the AI and make it smarter. Bansheesdie
Bungie has completely reworked the AI, in Brutes especially. Watch this. The Brute Pack is going to be an amazing AI feature.
Yeah, Id like to see it in action though. Mabye they might show some single player fights against the brutes at E3, that would be a nice showing imo.
[QUOTE="D00nut"][QUOTE="_en1gma_"][QUOTE="D00nut"]I'm pretty sure it will be better than Halo 2's SP, but will it meet the next-gen standards?
_en1gma_
and those are?
Oh you know... :Pshiny textures? motion-sensing? using a psp to look at the rear view-mirror? :P
Exactly! What am I going to do when I can't see what's behind me in my warthog!?I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.I blame it on sophomore syndrome.
-RPGamer-
Thats a good point actually.
Realistically though, what I most disliked about Halo 2s story were the original Arbiter missions. They just did not fit, they may have continued the Aribiter's story towards what is happening in Halo 3, but they should have been structured differently.. Halo was always about killing the Covenant and destroying Halo and the Arbiter's original missions didn't have that. Now granted the last couple were spot on and probably the best in the entire game.
[QUOTE="_en1gma_"][QUOTE="D00nut"][QUOTE="_en1gma_"][QUOTE="D00nut"]I'm pretty sure it will be better than Halo 2's SP, but will it meet the next-gen standards?
D00nut
and those are?
Oh you know... :Pshiny textures? motion-sensing? using a psp to look at the rear view-mirror? :P
Exactly! What am I going to do when I can't see what's behind me in my warthog!?i have this crazy idea. it may just work.
turn. AROUND. :o
:D
I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.
I blame it on sophomore syndrome.
-RPGamer-
i just fealt that it lost a lot of the atmosphere and a lot of the great feel that Halo CE had.
[QUOTE="D00nut"][QUOTE="_en1gma_"][QUOTE="D00nut"][QUOTE="_en1gma_"][QUOTE="D00nut"]I'm pretty sure it will be better than Halo 2's SP, but will it meet the next-gen standards?
_en1gma_
and those are?
Oh you know... :Pshiny textures? motion-sensing? using a psp to look at the rear view-mirror? :P
Exactly! What am I going to do when I can't see what's behind me in my warthog!?i have this crazy idea. it may just work.
turn. AROUND. :o
:D
:shock:Are you insane!? The 360 is not capable of doing things like that! That's not going to be in games until like Xbox 720!:shock:Are you insane!? The 360 is not capable of doing things like that! That's not going to be in games until like Xbox 720!
it just doesnt have the processing power like the cell has...
i mean. c'mon. its a supercomputer
maybe next gen for the lemmings... tsk tsk
[QUOTE="-RPGamer-"]I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.
I blame it on sophomore syndrome.
_en1gma_
i just fealt that it lost a lot of the atmosphere and a lot of the great feel that Halo CE had.
Which is why I think it's the sophomore syndrome. See the problem with second releases, or anything past the first really, is that you will never feel the same, b/c it will never be "new" again to you. It's a form of bias (don't take the word the wrong way, it's not negative).
Yeas, the best of any FPS series in many peoples' opinion.[QUOTE="Spartan070"][QUOTE="Finale-"]Halo has a story?_en1gma_
I personally think the story is up there with KOTOR. :o
I said it!
Oh know you didn't :o. Now that i really think about it, it is Halo haves so much depth and a very good atmosphereI can agree with you on some parts, but after about the first3 levels of Halo 2everything started to go a bit downhill. I guess the same could be said about Halo's campaign but Halo 2's just didn't have a similar feel that I enjoyed.I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.
I blame it on sophomore syndrome.
-RPGamer-
Which is why I think it's the sophomore syndrome. See the problem with second releases, or anything past the first really, is that you will never feel the same, b/c it will never be "new" again to you. It's a form of bias (don't take the word the wrong way, it's not negative).-RPGamer-
I kinda said that in my last post, which I edited. Overall Halo 2 kept that atmosphere and feel of the first I felt, with the exception of the original Arbiter missions.
[QUOTE="_en1gma_"][QUOTE="-RPGamer-"]I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.
I blame it on sophomore syndrome.
-RPGamer-
i just fealt that it lost a lot of the atmosphere and a lot of the great feel that Halo CE had.
Which is why I think it's the sophomore syndrome. See the problem with second releases, or anything past the first really, is that you will never feel the same, b/c it will never be "new" again to you. It's a form of bias (don't take the word the wrong way, it's not negative).
I see. Halo 2's style of gameplay just changed so dramatically (it really did), it just didn't feel like Halo CE.
Not just that, but the way the story was set up in Halo CE, it had this epic feel to it. Halo 2 just didnt have that for me.
However, Bungie did admit that they didn't spend as much time on the SP as they needed to. So if they say that, we can all expect Halo 3's campaign to be amazing.
[QUOTE="-RPGamer-"] I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.I blame it on sophomore syndrome.
Bansheesdie
Thats a good point actually.
Realistically though, what I most disliked about Halo 2s story were the original Arbiter missions. They just did not fit, they may have continued the Aribiter's story towards what is happening in Halo 3, but they should have been structured differently.. Halo was always about killing the Covenant and destroying Halo and the Arbiter's original missions didn't have that. Now granted the last couple were spot on and probably the best in the entire game.
Yet that's also fixing issues with the original that it was too much of the same. Tossing in the other side, making you care about the very enemy you're supposed to be killing is actually a neat form of story telling when you get down to it. Yes I agree that Halo:CE was about what you just mentioned, but Halo 2 was not Halo:CE, things change.
well im a huge fan of Halo dont get me wrong this is not a Wii or PS3 fanboy bashing. so where to start ah yes Halo 2 well i beat the game and felt kinda unsatisfied with the single player it was good but Halo 1 single player was better. now with Halo 3 and the end of the fight except for Halo Wars i wonder and beg for a better single player experience cause the multiplayer on Halo will only take the game so far. plus Killzone is coming out not that im scared of it killing Halo (like that would ever happen) but without single player Killzone might put a hurt on the best shooterive played and one of the best games the 360 has. so your thoughts people.FatBoyNotSlim
I think Halo 3's single player will fix most of the issues with Halo 2's single player...
[QUOTE="-RPGamer-"][QUOTE="_en1gma_"][QUOTE="-RPGamer-"]I thought Halo 2's campaign was better than the first. It didn't have the redundancy, or the "forwardtracking" to hindered the first. I always thought it was odd how people rip on the second ones campaign when it essentially fixed the issues people complained about on the first.
I blame it on sophomore syndrome.
_en1gma_
i just fealt that it lost a lot of the atmosphere and a lot of the great feel that Halo CE had.
Which is why I think it's the sophomore syndrome. See the problem with second releases, or anything past the first really, is that you will never feel the same, b/c it will never be "new" again to you. It's a form of bias (don't take the word the wrong way, it's not negative).
I see. Halo 2's style of gameplay just changed so dramatically (it really did), it just didn't feel like Halo CE.
Not just that, but the way the story was set up in Halo CE, it had this epic feel to it. Halo 2 just didnt have that for me.
However, Bungie did admit that they didn't spend as much time on the SP as they needed to. So if they say that, we can all expect Halo 3's campaign to be amazing.
I blame MGS for any issues with "time" that Bungie has had with Halo:CE and Halo2.
How is any game supposed to live up to the hype that (many) people like us place on them. I'm not asking for perfect, all I expect is a few grins and a a few hours of entertainment.
I found the sp fun and the co-op great.
Yet that's also fixing issues with the original that it was too much of the same. Tossing in the other side, making you care about the very enemy you're supposed to be killing is actually a neat form of story telling when you get down to it. Yes I agree that Halo:CE was about what you just mentioned, but Halo 2 was not Halo:CE, things change.-RPGamer-
The beginning of Halo 2 is like when you are doing something and half-way through your told to start doing the opposite, but being promised that you will end in the same place.
I understand that the Arbiter missions were meant for players to be reacquainted with the Covenant, but saying you will make players do that then facing them off against the very people you are supposed to be learn about is wierd. Especially when H3 is all about killing Covenant and destroying Halo.
[QUOTE="-RPGamer-"]Yet that's also fixing issues with the original that it was too much of the same. Tossing in the other side, making you care about the very enemy you're supposed to be killing is actually a neat form of story telling when you get down to it. Yes I agree that Halo:CE was about what you just mentioned, but Halo 2 was not Halo:CE, things change.Bansheesdie
The beginning of Halo 2 is like when you are doing something and half-way through your told to start doing the opposite, but being promised that you will end in the same place.
I understand that the Arbiter missions were meant for players to be reacquainted with the Covenant, but saying you will make players do that then facing them off against the very people you are supposed to be learn about is wierd. Especially when H3 is all about killing Covenant and destroying Halo.
Are we sure we really know what Halo 3 is actually about? What roles the Arbiter and John have?
I totally disagree. Halo is about Earths/the humans survival. "Killing the Covenant" was always the agreed upon theory of how to do so. That's obviously not what Bungie had or has in mind.Especially when H3 is all about killing Covenant and destroying Halo.
Bansheesdie
The Covenant are not one entity, the very word covenant means many different people gathered together. Therefore if one branch of the Covenant is the enemy that doesn't mean all of the Covenant is the enemy, especially when there is a massive schism that divides the Covenant in two.
Also remember that the Spartans used the Covenant Engineers as help in "The Third Strike", they even repaired the Chiefs armor.
[QUOTE="Bansheesdie"]I understand that the Arbiter missions were meant for players to be reacquainted with the Covenant, but saying you will make players do that then facing them off against the very people you are supposed to be learn about is wierd. Especially when H3 is all about killing Covenant and destroying Halo.Are we sure we really know what Halo 3 is actually about? What roles the Arbiter and John have?-RPGamer-
Since we have no idea were H3 will start I can't say completely truthfully. It is obvious though that the Arbiter, Johnson, and Keyes are all coming back and that Elites are now allied with humans. Halo 3 isgoing to be largely about killing and driving the Covenant under Truth off Earth. Then of course the Flood will factor in somehow, and I have my own theories.
I may have spoken too soon because I, and everyone else, have no idea what Halo 3s story is.
Why doesnt it look like the trailers? I mean its not even close. And after seeing bioshock and ME I wonder why the 360's most anticipated game cannot look better than Halo 2.5Hir0_N
Single player graphics will be me much better then multiplayer. Bungie said last year that the E3 graphics are exactly what they are shooting for in real gameplay, and what they expect.
[QUOTE="-RPGamer-"][QUOTE="Bansheesdie"]I understand that the Arbiter missions were meant for players to be reacquainted with the Covenant, but saying you will make players do that then facing them off against the very people you are supposed to be learn about is wierd. Especially when H3 is all about killing Covenant and destroying Halo.Are we sure we really know what Halo 3 is actually about? What roles the Arbiter and John have?Bansheesdie
Since we have no idea were H3 will start I can't say completely truthfully. It is obvious though that the Arbiter, Johnson, and Keyes are all coming back and that Elites are now allied with humans. Halo 3 isgoing to be largely about killing and driving the Covenant under Truth off Earth. Then of course the Flood will factor in somehow, and I have my own theories.
I may have spoken too soon because I, and everyone else, have no idea what Halo 3s story is.
So wait, if you think (not to say you're wrong, sounds very possible) that the we're going to be fighting along side the Elites, wouldn't that nullify "is all about killing Covenant"?
[QUOTE="Bansheesdie"][QUOTE="-RPGamer-"][QUOTE="Bansheesdie"]I understand that the Arbiter missions were meant for players to be reacquainted with the Covenant, but saying you will make players do that then facing them off against the very people you are supposed to be learn about is wierd. Especially when H3 is all about killing Covenant and destroying Halo.Are we sure we really know what Halo 3 is actually about? What roles the Arbiter and John have?-RPGamer-
Since we have no idea were H3 will start I can't say completely truthfully. It is obvious though that the Arbiter, Johnson, and Keyes are all coming back and that Elites are now allied with humans. Halo 3 isgoing to be largely about killing and driving the Covenant under Truth off Earth. Then of course the Flood will factor in somehow, and I have my own theories.
I may have spoken too soon because I, and everyone else, have no idea what Halo 3s story is.
So wait, if you think (not to say you're wrong, sounds very possible) that the we're going to be fighting along side the Elites, wouldn't that nullify "is all about killing Covenant"?
the elites arent apart of the covenant anymore..
I totally disagree. Halo is about Earths/the humans survival. "Killing the Covenant" was always the agreed upon theory of how to do so. That's obviously not what Bungie had or has in mind.The Covenant are not one entity, the very word covenant means many different people gathered together. Therefore if one branch of the Covenant is the enemy that doesn't mean all of the Covenant is the enemy, especially when there is a massive schism that divides the Covenant in two.
Also remember that the Spartans used the Covenant Engineers as help in "The Third Strike", they even repaired the Chiefs armor.Spartan070
The Covenant though means all the aliens under the Prophets, though its under Truth now becaues Regret and Mercy are both dead. And to win back Earth and save humanity the Covenant will need to be defeated and driven out, plus the Flood will have to be dealt with.
Please Log In to post.
Log in to comment