Why Does MS Charge For XBL

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erglesmergle

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#1 erglesmergle
Member since 2009 • 1769 Posts

The poll got glitched yesterday so I made a new one. Is XBL $50 (soon to be $60) material or just a way for MS to cash in.

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Nerd_Man

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#2 Nerd_Man
Member since 2007 • 13819 Posts
Because people will pay for it. If there's a high demand for playing games online, it wouldn't hurt to charge the consumers, right? Profit for Microsoft.
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waltefmoney

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#3 waltefmoney
Member since 2010 • 18030 Posts

Because they can.

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RotaryRX7

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#5 RotaryRX7
Member since 2003 • 7184 Posts
Steam is a perfect example of why XBL is a ripoff. It's a better platform than XBL and it's free.
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CRUSHER88

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#6 CRUSHER88
Member since 2003 • 2037 Posts
It has nothing to do with an army of fanboys. They started charging for XBL back on original Xbox when gamecube and PS2 didn't have a proper online service going. When you manage to get millions of people to pay annually for XBL for the original, why would you bother making it free with the transition into the next generation.
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EdenProxy

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#7 EdenProxy
Member since 2010 • 1561 Posts
It has nothing to do with an army of fanboys. They started charging for XBL back on original Xbox when gamecube and PS2 didn't have a proper online service going. When you manage to get millions of people to pay annually for XBL for the original, why would you bother making it free with the transition into the next generation. CRUSHER88
Why would they be raising the price.
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CRUSHER88

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#8 CRUSHER88
Member since 2003 • 2037 Posts
[QUOTE="CRUSHER88"]It has nothing to do with an army of fanboys. They started charging for XBL back on original Xbox when gamecube and PS2 didn't have a proper online service going. When you manage to get millions of people to pay annually for XBL for the original, why would you bother making it free with the transition into the next generation. EdenProxy
Why would they be raising the price.

As much as I don't want to say it, why not? They already have millions of people locked into XBL. If people don't care enough to switch over to PS3 or PC for free online gaming at the $50 point, then people won't switch at the $60 point. I know I still pay for XBL because all my friends have an Xbox and XBL. Also, XBL in Canada has been $60 for a while now.
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Upparoom

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#9 Upparoom
Member since 2010 • 2111 Posts

Upkeep/because they can/because they want to/because people will pay for it.

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Arach666

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#10 Arach666
Member since 2009 • 23286 Posts
Because they know people will eat it up and pay.
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skrat_01

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#11 skrat_01
Member since 2007 • 33767 Posts
Because they CAN. That is all.
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EdenProxy

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#12 EdenProxy
Member since 2010 • 1561 Posts

Who voted option 2.

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deactivated-660c2894dc19c

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#13 deactivated-660c2894dc19c
Member since 2004 • 2190 Posts

Steam is a perfect example of why XBL is a ripoff. It's a better platform than XBL and it's free.RotaryRX7

The difference here is that you don't need Steam to play online on PC were on Xbox there's only one way to play games online. If Steam would be the only way to play online on PC, would Valve charge for it then? Probably. This is the difference between closed and open platforms, and MS has total control, monopoly, of 360. They can do whatever they want with it and why wouldn't they charge for it if people are willing to pay? It's just smart business.

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skrat_01

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#14 skrat_01
Member since 2007 • 33767 Posts

It's just smart business.

Icarian
There is nothing smart about it. It is blunt and blatant - block content the user pays for and force them to subscribe to your service to access it. Does it make killer profit? Most probably. Smart business, hell no; increasing sub fees is even more evidence of it. Valve partake in genuinely smart business, considering they have been on the forefront of digital distribution, communities and long term sales. A subscription fee fractures a user base completely, as does multiplayer DLC separate from the core product. Valve is one of the few companies with actual integrity.
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The_RedLion

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#15 The_RedLion
Member since 2009 • 1942 Posts
Because it's smart to do it. When you have Halo you can afford doing such things. [QUOTE="skrat_01"][QUOTE="Icarian"]

It's just smart business.

There is nothing smart about it. It is blunt and blatant - block content the user pays for and force them to subscribe to your service to access it. Does it make killer profit? Most probably. Smart business, hell no; increasing sub fees is even more evidence of it. Valve partake in genuinely smart business, considering they have been on the forefront of digital distribution, communities and long term sales. A subscription fee fractures a user base completely, as does multiplayer DLC separate from the core product. Valve is one of the few companies with actual integrity.

He didn't say anything about integrity. =S Live makes a mountain of profit for MS, it's very smart.
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dommeus

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#16 dommeus
Member since 2004 • 9433 Posts

To make money...doy!

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skrat_01

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#17 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="The_RedLion"] He didn't say anything about integrity. =S Live makes a mountain of profit for MS, it's very smart.

He did say Valve would charge if they owned a closed network. I said they had integrity and aren't going to cut users short of content they have already paid for, as they do the exact opposite. It's not smart. It's profitable. Smart would be gaining such profits without such a blatantly dividing business tactic. Same with this generations era of DLC like 'horse armour', 'wow mounts' and capcom's unlockable multiplayer. Not smart business, even if it's profitable (as you would damn well hope it would be).
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The_RedLion

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#18 The_RedLion
Member since 2009 • 1942 Posts

[QUOTE="The_RedLion"] He didn't say anything about integrity. =S Live makes a mountain of profit for MS, it's very smart.skrat_01
He did say Valve would charge if they owned a closed network. I said they had integrity and aren't going to cut users short of content they have already paid for, as they do the exact opposite. It's not smart. It's profitable. Smart would be gaining such profits without such a blatantly dividing business tactic. Same with this generations era of DLC like 'horse armour', 'wow mounts' and capcom's unlockable multiplayer. Not smart business, even if it's profitable (as you would damn well hope it would be).

Smart business are those that legally make money. There's no other definition for that.

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dzaric

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#19 dzaric
Member since 2003 • 1068 Posts

because they are a evil corporate conglomerate that operates out of a death star, and tie fighters are expensive.

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erglesmergle

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#20 erglesmergle
Member since 2009 • 1769 Posts

[QUOTE="The_RedLion"] He didn't say anything about integrity. =S Live makes a mountain of profit for MS, it's very smart.skrat_01
He did say Valve would charge if they owned a closed network. I said they had integrity and aren't going to cut users short of content they have already paid for, as they do the exact opposite. It's not smart. It's profitable. Smart would be gaining such profits without such a blatantly dividing business tactic. Same with this generations era of DLC like 'horse armour', 'wow mounts' and capcom's unlockable multiplayer. Not smart business, even if it's profitable (as you would damn well hope it would be).

How dare you attack DLC at a time like this! The world isnt ready to accept the truth yet.

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deactivated-660c2894dc19c

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#21 deactivated-660c2894dc19c
Member since 2004 • 2190 Posts

[QUOTE="Icarian"]

It's just smart business.

skrat_01

There is nothing smart about it. It is blunt and blatant - block content the user pays for and force them to subscribe to your service to access it. Does it make killer profit? Most probably. Smart business, hell no; increasing sub fees is even more evidence of it. Valve partake in genuinely smart business, considering they have been on the forefront of digital distribution, communities and long term sales. A subscription fee fractures a user base completely, as does multiplayer DLC separate from the core product. Valve is one of the few companies with actual integrity.

Only thing every company cares about is profit. Profit is what keeps them alive, a company can survive year or two without profit, but in the end if they can't make their business profitable they'll die. Valve can't do any of that because they have competition. If Valve would start to charge from customers for Steam, people would find other services. MS can do with 360 what they want as long as they keep it reasonable, especially now that they have a strong user base. It would take really lot of money from Xbox only owners to jump ship to other consoles or PC. Not only you need new hardware, but if you want to stop paying for Live you'll have to buy your favorite online games for new systems. Again, smart for MS.

Edit: How many years of Live fees it would take to buy lets say PS3 and couple favorite games, like MW2 and BC2? Next gen will probably start sooner than you would get your money back.

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xhawk27

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#22 xhawk27
Member since 2010 • 12183 Posts

You do know servers cost money right? All those voice servers for cross game chat cost money.

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blitzcloud

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#23 blitzcloud
Member since 2007 • 1229 Posts

http://www.gameservers.com/images/voice/bar_image.php?c=EUR&s=10&p=2.73

You do know servers cost money right? All those voice servers for cross game chat cost money.

xhawk27

10 slots, 2.73 (yearly plan. that'd be the cost by month).

2.73x12= 32.76/10 (slots) = 3,276€ = 4,16$

That'd be the yearly price of paying your crosschat slot while also giving them profit.

GG.

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xhawk27

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#24 xhawk27
Member since 2010 • 12183 Posts

http://www.gameservers.com/images/voice/bar_image.php?c=EUR&s=10&p=2.73

[QUOTE="xhawk27"]

You do know servers cost money right? All those voice servers for cross game chat cost money.

blitzcloud

10 slots, 2.73 (yearly plan. that'd be the cost by month).

2.73x12= 32.76/10 (slots) = 3,276€ = 4,16$

That'd be the yearly price of paying your crosschat slot while also giving them profit.

GG.

I don't think so. Voice quality on XBL is very high and that takes a lot of bandwidth.

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skrat_01

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#25 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"][QUOTE="The_RedLion"] He didn't say anything about integrity. =S Live makes a mountain of profit for MS, it's very smart.The_RedLion

He did say Valve would charge if they owned a closed network. I said they had integrity and aren't going to cut users short of content they have already paid for, as they do the exact opposite. It's not smart. It's profitable. Smart would be gaining such profits without such a blatantly dividing business tactic. Same with this generations era of DLC like 'horse armour', 'wow mounts' and capcom's unlockable multiplayer. Not smart business, even if it's profitable (as you would damn well hope it would be).

Smart business are those that legally make money. There's no other definition for that.

Then every business decision with some sort of positive return in any way is 'smart' There is a difference.
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blitzcloud

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#26 blitzcloud
Member since 2007 • 1229 Posts

Yup. I see smart business in the likes of google. Free for the end-user. Lots of profit anyways.

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ExESGO

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#27 ExESGO
Member since 2010 • 1895 Posts

[QUOTE="blitzcloud"]

http://www.gameservers.com/images/voice/bar_image.php?c=EUR&s=10&p=2.73

[QUOTE="xhawk27"]

You do know servers cost money right? All those voice servers for cross game chat cost money.

xhawk27

10 slots, 2.73 (yearly plan. that'd be the cost by month).

2.73x12= 32.76/10 (slots) = 3,276€ = 4,16$

That'd be the yearly price of paying your crosschat slot while also giving them profit.

GG.

I don't think so. Voice quality on XBL is very high and that takes a lot of bandwidth.

You seem to be very misinformed, XBLs voice quality is very very sub-standard.

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mike4realz

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#28 mike4realz
Member since 2003 • 2577 Posts
[QUOTE="CRUSHER88"]It has nothing to do with an army of fanboys. They started charging for XBL back on original Xbox when gamecube and PS2 didn't have a proper online service going. When you manage to get millions of people to pay annually for XBL for the original, why would you bother making it free with the transition into the next generation. EdenProxy
Why would they be raising the price.

because of inflation...our economy in the US sux
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skrat_01

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#29 skrat_01
Member since 2007 • 33767 Posts

Only thing every company cares about is profit. Profit is what keeps them alive, a company can survive year or two without profit, but in the end if they can't make their business profitable they'll die. Valve can't do any of that because they have competition. If Valve would start to charge from customers for Steam, people would find other services. MS can do with 360 what they want as long as they keep it reasonable, especially now that they have a strong user base. It would take really lot of money from Xbox only owners to jump ship to other consoles or PC. Not only you need new hardware, but if you want to stop paying for Live you'll have to buy your favorite online games for new systems. Again, smart for MS.

Edit: How many years of Live fees it would take to buy lets say PS3 and couple favorite games, like MW2 and BC2? Next gen will probably start sooner than you would get your money back.

Icarian
Think for a second about how companies keep that return and maintain their profit? Valve keep returns by improving the steam service; making it the one people want to buy their games on. They improve their titles over time and add content so people will want to return to playing the game, keeping it active, meaning more people purchasing it. They give away titles like Alien Swarm free on their service to strengthen the user base and keep that sense of community engagement. Yes there is a difference between gaining profit and maintaining it - especially without compromising the people you are *depending on* to maintain profit margins. It's the same in the console realm, Microsoft's logic is; if you want free online, look elsewhere on another system, and you're spot on about jumping ship, Microsoft use the price point as a way to essentially exploit their closed network situation. It's not smart at all; locking people in subscriptions after selling a product is an extremely dated business technique, what the value is the effectiveness of it. Microsoft know how to exploit consumers on their system, and developers game content - I wouldn't call this intelligent as there is nothing intelligent behind it, it's an easy way to make profit, especially after the financially devastating RROD which followed after the financial losses of development and the first Xbox which actually installed the Xbox brand. It's effective business, that's really it. Otherwise yes that's a reason for people depending on the 360 for online play. Pity it sucks in practice when you're money is a ticket to access all that game content you already paid for.
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MoonMarvel

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#30 MoonMarvel
Member since 2008 • 8249 Posts
To pay to maintain their servers and add new content/pay employees.
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MoonMarvel

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#31 MoonMarvel
Member since 2008 • 8249 Posts
[QUOTE="xhawk27"]

You do know servers cost money right? All those voice servers for cross game chat cost money.

This, you want it you pay for it. Live shouldnt be free.
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The_RedLion

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#32 The_RedLion
Member since 2009 • 1942 Posts
[QUOTE="skrat_01"][QUOTE="The_RedLion"]

He did say Valve would charge if they owned a closed network. I said they had integrity and aren't going to cut users short of content they have already paid for, as they do the exact opposite. It's not smart. It's profitable. Smart would be gaining such profits without such a blatantly dividing business tactic. Same with this generations era of DLC like 'horse armour', 'wow mounts' and capcom's unlockable multiplayer. Not smart business, even if it's profitable (as you would damn well hope it would be).skrat_01

Smart business are those that legally make money. There's no other definition for that.

Then every business decision with some sort of positive return in any way is 'smart' There is a difference.

Well, if it makes money, but it does not make as much as it could, I wouldn't say it's smart. But Live makes TONS of money. It's not only smart, is very smart. Very, very smart.
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skrat_01

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#33 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="The_RedLion"] Well, if it makes money, but it does not make as much as it could, I wouldn't say it's smart. But Live makes TONS of money. It's not only smart, is very smart. Very, very smart.

I'd call smart business a model that actually has some sort of intelligent idea behind it, instead of something so dated and easy to put in. Live Gold is effective, I won't disagree with you there. It's not smart; there really isn't much intelligence behind the model - if it was a new media style of business model however, not something as easy as a subscription fee, then I would agree. Otherwise you could lump many subscription services in the same category.
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blitzcloud

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#35 blitzcloud
Member since 2007 • 1229 Posts

[QUOTE="xhawk27"]

You do know servers cost money right? All those voice servers for cross game chat cost money.

MoonMarvel

This, you want it you pay for it. Live shouldnt be free.

You seem to have deliberately omitted my post informing that for 4,16$ a year you have a TS quality voicechat slot. Talking about a profitable slot aswell.

I still don't know how people can back up the outdated business model MS is offering. There's a lot of ways of making profit, based on advertisement and microtransactions, plus the percentage they get out of every DLC and XBLA game. But you tell me NO, on top of that it's perfectly sensible they also charge us.

We still have to pay DLCS, avatars, themes, see advertisements everywhere but that's okay. Hell, we even have to buy games new because of EA pass for the online component despite the fact that the xbox LIVE gold fee was supposed to take the expenses of the online service itself. So at the end, the service itself proves to be just a microsoft measure that doesn't give any kind of advantage whatsoever.

Some people are closedminded though. Here in Spain some people still refuse to move to other ISPs and stay with Telefonica, which was the first telephone company for a while until the EU forced them to open up the market. Some people are still afraid of cheaper alternate solutions as they believe that more expensive meansa better service, while the speed tests and latency tests show otherwise. LIVE is that, living off consumers based on the "but it's better and has better this and better that because it costs money".

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loadedboon

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#36 loadedboon
Member since 2004 • 1986 Posts

Because people where dumb enough to pay for it last gen and still were dumb enough to pay for it this gen (while it's free everywhere else). So why would anyone blame MS for taking advantage of those people.

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WilliamRLBaker

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#37 WilliamRLBaker
Member since 2006 • 28915 Posts

your polls is completely biased and will not tell the whole story.

They do it because its called buisness, because these companies are out their to make money, Do you actually think Valve if they could wouldn't charge money for steam? if the Pc populace was perfectly fine with paying a fee to use the service then Valve would charge it, Since they cannot they keep it free no matter what, because 1. they can't charge for it. 2. It gives them a place in the hearts of PC users hey they offer that for free.

Deals on Steam do you think they absolutely want to undercut often a game 50% of what it was worth a few months earlier? no they do it to get sales when you have a sale like that or other sales you induce people into a buying attitude they more often then not will buy other things its the same super market mentality that wal-mart, kmart, and meijer uses. Get someone into the store with a sale and more often then not they will buy other things. I certainly know when I missed a sale and see my friends playing games I'll take the plunge to get the game to play with said friends even outside of the sale, I certainly know that I've purchased other things on steam and then saw a game I wanted and purchased it full price.

ITS CALLED buisness, When will people get this? there is not some elusive hand in these things? some sort of greed or malfeasance guiding these decisions its simply buisness. One company uses a different method to make their profits compared to another. do you actually believe Sony wouldn't start charging and get in on the what? billions Microsoft has made from Xbox live if they could? they have made the service free for so long its hard to go from free to charge, they will likely have to wait till next generation. But as it is now they keep it free to put that extra bit of umph into the buisness practice, Hey we are free.

Its buisness people, no matter how hard you wish it, no matter how much bias you have it will not change the fact there is nothing wrong with it, It might suck but you don't dictate how buisness itself works, If you dont want to pay for it then don't, but if you want to change things in the execution not the form of buisness VOTE with your dollars its as simple as that. So many people have problems with DLC, DLC prices, and online service Fee's but obviously there aren't alot of you or the ones that have the problems don't follow their own advice, DLC still keeps happening, It keeps selling, and Xbox live still keeps getting purchased.

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Malta_1980

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#38 Malta_1980
Member since 2008 • 11890 Posts

As long as 360 owners keep paying for XBL, MS will keep charging :) its that simple....

People can find all the excuses possible to try and convince others its worth paying extra for XBL, truth is the ONLY essential feature XBL GOLD offers is letting you play your games ONLINE.. other systems offer such service for Free, on 360 it comes at am extra cost...

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blitzcloud

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#39 blitzcloud
Member since 2007 • 1229 Posts

ITS CALLED buisnessWilliamRLBaker

I'm sorry but I can't call business something that does not allow a developer to launch content for free for their game because Microsoft denies it, but at the same time allows EA pass to be implement when XBL Gold is supposed to be the payment for the online component. EA pass doesn't make any sense there, as the online mode is a payment you do when purchasing XBL Gold membership.

I can only call it monopoly. A bad one, that is.

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erglesmergle

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#40 erglesmergle
Member since 2009 • 1769 Posts

your polls is completely biased and will not tell the whole story.

They do it because its called buisness, because these companies are out their to make money, Do you actually think Valve if they could wouldn't charge money for steam? if the Pc populace was perfectly fine with paying a fee to use the service then Valve would charge it, Since they cannot they keep it free no matter what, because 1. they can't charge for it. 2. It gives them a place in the hearts of PC users hey they offer that for free.

Deals on Steam do you think they absolutely want to undercut often a game 50% of what it was worth a few months earlier? no they do it to get sales when you have a sale like that or other sales you induce people into a buying attitude they more often then not will buy other things its the same super market mentality that wal-mart, kmart, and meijer uses. Get someone into the store with a sale and more often then not they will buy other things. I certainly know when I missed a sale and see my friends playing games I'll take the plunge to get the game to play with said friends even outside of the sale, I certainly know that I've purchased other things on steam and then saw a game I wanted and purchased it full price.

ITS CALLED buisness, When will people get this? there is not some elusive hand in these things? some sort of greed or malfeasance guiding these decisions its simply buisness. One company uses a different method to make their profits compared to another. do you actually believe Sony wouldn't start charging and get in on the what? billions Microsoft has made from Xbox live if they could? they have made the service free for so long its hard to go from free to charge, they will likely have to wait till next generation. But as it is now they keep it free to put that extra bit of umph into the buisness practice, Hey we are free.

Its buisness people, no matter how hard you wish it, no matter how much bias you have it will not change the fact there is nothing wrong with it, It might suck but you don't dictate how buisness itself works, If you dont want to pay for it then don't, but if you want to change things in the execution not the form of buisness VOTE with your dollars its as simple as that. So many people have problems with DLC, DLC prices, and online service Fee's but obviously there aren't alot of you or the ones that have the problems don't follow their own advice, DLC still keeps happening, It keeps selling, and Xbox live still keeps getting purchased.

WilliamRLBaker

No one is confused on the matter that MS is a company and companies care about profit. Were saying forcing us to pay money to play online is a dirty way to make money. Can you at least agree to that?

If your answer is "No, because XBL contains features other than online access", then my response is "Its dirty to force people to pay for a free necessity and include unnecessary features at an overblown price. Can you at least agree to that?"

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The_RedLion

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#41 The_RedLion
Member since 2009 • 1942 Posts
[QUOTE="The_RedLion"] Well, if it makes money, but it does not make as much as it could, I wouldn't say it's smart. But Live makes TONS of money. It's not only smart, is very smart. Very, very smart.skrat_01
I'd call smart business a model that actually has some sort of intelligent idea behind it, instead of something so dated and easy to put in. Live Gold is effective, I won't disagree with you there. It's not smart; there really isn't much intelligence behind the model - if it was a new media style of business model however, not something as easy as a subscription fee, then I would agree. Otherwise you could lump many subscription services in the same category.

It's easy to put in and is effective. Your own words. The're no other way to call something like it than smart.
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FIipMode

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#42 FIipMode
Member since 2009 • 10850 Posts
Because people will pay, and the price will be there as long as people continue to pay.
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blitzcloud

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#43 blitzcloud
Member since 2007 • 1229 Posts

It's easy to put in and is effective. Your own words. The're no other way to call something like it than smart.The_RedLion
Superantivirus2010 ads to remove their own adwares/malwares are smart?

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skrat_01

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#44 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="skrat_01"][QUOTE="The_RedLion"] Well, if it makes money, but it does not make as much as it could, I wouldn't say it's smart. But Live makes TONS of money. It's not only smart, is very smart. Very, very smart.The_RedLion
I'd call smart business a model that actually has some sort of intelligent idea behind it, instead of something so dated and easy to put in. Live Gold is effective, I won't disagree with you there. It's not smart; there really isn't much intelligence behind the model - if it was a new media style of business model however, not something as easy as a subscription fee, then I would agree. Otherwise you could lump many subscription services in the same category.

It's easy to put in and is effective. Your own words. The're no other way to call something like it than smart.

Gamespot could charge every user to post on these boards. That is easy. That isn't smart. There is a huge difference between effective, easy and smart.
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blitzcloud

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#45 blitzcloud
Member since 2007 • 1229 Posts

crap, skrat.... now they will say that by the same logic of XBLG being free GS fuse should be free aswell...

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racing1750

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#46 racing1750
Member since 2010 • 14567 Posts
Simply because XBL users were willing to pay 40 quid per year before, why not put the price up slightly? It's maybe not fair we have to pay, but that's just how it is.
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HavocV3

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#47 HavocV3
Member since 2009 • 8068 Posts

it's like asking why Opera Software charges for a web browser even when there's free alternatives.

it made money, and MS really revolutionized console online last generation. you find the success, and they won't change their ways so easily later.

other motivations for them to keep it paytoplay is the truckloads of money they lost last generation on OXBOX hardware. as for justifying their losses earlier this generation, I wouldn't be able to fully agree with such reasoning.

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skrat_01

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#48 skrat_01
Member since 2007 • 33767 Posts

crap, skrat.... now they will say that by the same logic of XBLG being free GS fuse should be free aswell...

blitzcloud
GS Fuse is free though? I know my account is with that Raptr thing. Either way they're making money from users like us, we generate loads of traffic - forum goers especially :)
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The_RedLion

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#49 The_RedLion
Member since 2009 • 1942 Posts
[QUOTE="The_RedLion"][QUOTE="skrat_01"] I'd call smart business a model that actually has some sort of intelligent idea behind it, instead of something so dated and easy to put in. Live Gold is effective, I won't disagree with you there. It's not smart; there really isn't much intelligence behind the model - if it was a new media style of business model however, not something as easy as a subscription fee, then I would agree. Otherwise you could lump many subscription services in the same category. skrat_01
It's easy to put in and is effective. Your own words. The're no other way to call something like it than smart.

Gamespot could charge every user to post on these boards. That is easy. That isn't smart. There is a huge difference between effective, easy and smart.

If Gamespot charged very few people would pay for it. Now, let's say a lot of people would pay, then yes, it would be very smart.
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mystervj

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#50 mystervj
Member since 2010 • 2213 Posts
Because ppl pay, when nobody paid for that hilarious GFWL subscription, it went free,