The Legend of Zelda - The origins of open world/sandbox gaming.
Galaga - Revolutionized fixed shooters and was not as bad a quarter muncher in arcades.
Ocarina of Time - Showed us how to make a 3D adventure game.
Breath of the Wild - The first and only TRUE open world game.
Super Mario Bros. - Perfected 2D platformers and became the Holy Bible of game design.
Super Mario 64 - Showed us how to do 3D platformers/utilization of stick controls in 3D space.
Pokémon Red and Blue - Ahead of its time for connectivity between players for trading/battling with link cable.
Star Fox - Graphically and spatially innovative as a 3D on-rails shooter on a 16-bit system.
Super Metroid - Perfected Metroidvania, presented excellent progression within its world as the game subtly guides you along its labyrinths.
Resident Evil 4 - The beginning of 3D action games as we know them today, leading to awesome franchises such as Uncharted and Last of Us as well as many clones and trashy copies.
Astrobot: Rescue Mission - Did VR really well in a time that VR was barely in its liftoff phase and put you into an immersive world full of fun platforming challenges
Halo 2 - Took what made the original so great and brought it to online multiplayer, a big step forward for console shooters.
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