Do note, the differences are quite minimal, but this is System Wars so let's go to war. Graphics appear to be identical across the board, so let's get down to the numbers.
Performance mode :
- PS5 in dynamic 4K (2275x1280p ~ 3840x2160p)
- XSX in dynamic 4K (1920x1080p ~ 3840x2160p)
- XSS in dynamic 1080p (1280x720p ~ 1920x1080p)
Quality mode :
- PS5 in native 4K (3840x2160p)
- XSX in dyanmic 4K (3328x1872p ~ 3840x2160p)
- XSS in dynamic 1440p (1920x1080p ~ 2560x1440p)
Framerate Performance Mode :
- PS5: 59.99fps on average (Max: 60fps / min: 59fps)
- XSX: 59.97fps on average (Max: 60fps / min: 56fps)
- XSS: 47.06fps on average (Max: 60fps / min: 30fps)
Framerate Quality Mode :
- PS5: 30.00fps on average (Max: 30fps / min: 30fps)
- XSX: 30.00fps on average (Max: 30fps / min: 30fps)
- XSS: 29.99fps on average (Max: 30fps / min: 27fps)
Stats
Frames pixel counted
PS5 in Performance Mode uses a dynamic resolution with the highest native resolution found being 3840x2160 and the lowest native resolution found being approximately 2275x1280. PS5 in Performance Mode rarely renders at a native resolution of 3840x2160.
Xbox Series X in Performance Mode uses a dynamic resolution with the highest native resolution found being 3840x2160 and the lowest native resolution found being 1920x1080. Xbox Series X in Performance Mode rarely renders at a native resolution of 3840x2160.
The scene at 0:46 was where the lowest resolution was found and this scene seems to render at a higher average resolution on PS5 in Performance Mode than Xbox Series X in Performance Mode. However, in other scenes the PS5 and Xbox Series X render at a similar resolution in Performance Mode, and in some cases the Xbox Series X can render at a higher resolution than PS5. PS5 and Xbox Series X in Performance Mode use a form of temporal reconstruction to increase the resolution up to 3840x2160 when rendering natively below this resolution.
Xbox Series S in Performance Mode uses a dynamic resolution with the highest native resolution found being 1920x1080 and the lowest native resolution found being approximately 1280x720. Xbox Series S in Perforamnce Mode uses a form of temporal reconstruction to increase the resolution up to 1920x1080 when rendering natively below this resolution.
The only resolution found on PS5 in Quality Mode was 3840x2160. Xbox Series X in Quality Mode uses a dynamic resolution with the highest native resolution found being 3840x2160 and the lowest native resolution found being approximately 3328x1872. Drops in resolution below 3840x2160 on Xbox Series X in Quality Mode seem to be uncommon.
Xbox Series S in Quality Mode uses a dynamic resolution with the highest native resolution found being 2560x1440 and the lowest native resolution found being 1920x1080. Xbox Series S in Quality Mode uses a form of temporal reconstruction to increase the resolution up to 2560x1440 when rendering natively below this resolution.
In short, win for the PS5 and another L to add to the ever-growing collection of the most powerful console on the planet, the Xbox Series L. Losing to a 9.2 TFLOPs machine. Tch!
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