I have the whole series, except for the Epilogue recorded on my YouTube channel.
I am working on recorded the Epilogue right now and will upload it eventually.
Without the Epilogue the recorded footage ends up being 60 hours long.
The game is very hard when it comes to getting 100% completion. Even the walkthrough is hard to understand.
Can't even upload the image here or display it so here is a link so you can understand how complicated it is.
http://i.cubeupload.com/TRPPvY.jpg
Some people have actually watched all 60 hours I have uploaded of the game because they wanted to experience the story rather than go through the process of understanding the walkthrough.
Man, I really need to play Yu-No sometime. Bothers me greatly that I still haven't, but I always find myself out of time to begin such a long adventure.
I'd still like to at least try on my own first. It's usually my policy to go blind on my first run with something like this.
Oh, and by the way, if you haven't, you should try Kara no Shoujo.
Well if you go through a blind run on YU-NO you will be spending a ton of time back tracking because you will most likely forget to get an item that you need to progress.
I have played through Kara no Shoujo .
It was actually refreshing to see a Japanese game take place in a different timeline than what is usually seen.
I enjoyed the game but I really disliked the slot machine approach to the story.
While YU-NO also suffers from needing a walkthrough to progress through it smoothly at least with YU-NO you are not on a limit of possible moves.
In Kara no Shoujo you can only make a certain amount of choices on where to go in a day.
And despite being a detective the game does not really treat you (the player) as one when it comes to catching the killer.
It does allow you to discover clues but even if you know who the killer is it won't make a difference unless you get lucky.
It basically comes down to you being lucky enough to consistently choose the right place to go to without mistakenly going to the wrong place and I couldn't see any hints that tell you where you need to go.
It became frustrating because I had to replay the game many times and just repeatedly choose a few places per game day without even knowing if I was making the right choice.
I eventually had to use a walkthrough to get the true ending.
With YU-NO the player gets a map which shows where you are in the game and when there is going to be a split in the story. You will also be warned when there is a special event nearby or an item you need.
With Kara no Shoujo it felt like there was so much more that could of been said in the game.
I guess the sequel that came out last year will explain more.
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