The Metroid Prime Trilogy Official Thread! Comes out August 24th, all three!

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AcidTWister

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#251 AcidTWister
Member since 2002 • 22981 Posts

[QUOTE="dxmcat"]im sorry, but nintendo is the epitome of overratedkingsy_the_one


As would be your opinion.. :P

The correct opinion.

Let's talk about what Nintendo fanboys constantly complain about mostly:

Originality, and the lack of innovation in the industry.

These are also the same people that claim Nintendo has the best first party games out of the big three. Let's take a look at those first party games.

First is Mario. Super Mario Brothers 1 consisted of going through a series of worlds with a single attack (buttstomp), running and jumping. The story was that Bowser kidnapped the princess and you were to save said princess from Bowser. Why did Bowser kidnap her? Who knows? But apparently he really wanted her, because he did it again in Super Mario Bros. 3, only this time, he got his kids involved. Maybe he wants her to be a surrogate mother for them. When stopped that time, he tries it AGAIN in Super Mario World on SNES. The only changes in gameplay this whole time is that he can put costumes on to gain new attacks, and in the 4th iteration, he can ride a midget dinosaur with Gene Simmons tongue. Then came Super Mario 64 which removed the midget dinosaur and costumes altogether, and replaced it with 3D. So, now, it's EXACTLY the same as the first one, only you can move in more than 2 directions (left or right).

Yes. that series sure is innovative. It started over with 64. Sunshine was the Super Mario Brothers 2 of the 3D Marios. The Black Sheep. Super Mario Galaxy will probably be the best of the 3D Marios, since, once again, you can wear costumes. Hey, it only took 3 games and, what's it been? SEVENTEEEN YEARS. Maybe next gen we can ride Yoshi again, and the gen after that we'll get a holographic version of Mario 1, but this time you have to collect 120 stars instead of visit 8 worlds.

Then there's Zelda. Oh Zelda. You've been playing the same game with the same weapons for twenty years. You've been saving the same princess from the same bad guy in the same world (albeit different universes) for twenty years. The gameplay only changes each game with a minor gimmicky tweak in each variation. In Ocarina of Time, it was the ability to travel back and forth in time. In Majora's mask it was *gasp* masks. In Wind Waker it was a flute that allowed you to port places, and the use of a boat (woohoo, transportation?). In Twilight Princess it was the Twilight Realm and the ability to turn into a wolf. Take away all these gimmicks, and you have the EXACT SAME GAME, albeit your hero may be older or younger, and in a slightly different setting, but you will have the same generic game that the company has been selling people for the last 20 years.

Metroid. Yeah, it's here too. In Metroid 1 you had your basic Mega Man gameplay. Same for the rest of the sidescrolling parts of the series. Again, the exact same game. At least in this one the story PROGRESSES. God forbid Samus get stuck in a time loop like Mario or Link. The gameplay though, is just the same as the other series. It's the exact same game, though in every iteration you get a new gimmick. In Prime 1 it was the first 3D version. In Prime 2 it was the Dark/Light world concepts. Twilight Princess anyone? And Prime 3, much like Mario, returns to the roots of the third game in the series (Super Metroid) with its stackable weapons system. Nothing new, it just wants you to think it is. The only real new thing in it is the control system, but you can get that anywhere on the Wii. It still has the same lock-on target, completely skill-less aiming system from previous games.

Yes. He's right. Nintendo is overrated.

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Planeforger

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#252 Planeforger
Member since 2004 • 19599 Posts

First is Mario. Super Mario Brothers 1 consisted of going through a series of worlds with a single attack (buttstomp), running and jumping.AcidTWister

It may seem simple now, but it was revolutionary for its time - it was the first console platformer to feature smooth-scrolling levels. Also, it ended the video game crash, so that has to count for something.

The story was that Bowser kidnapped the princess and you were to save said princess from Bowser. Why did Bowser kidnap her? Who knows? But apparently he really wanted her, because he did it again in Super Mario Bros. 3, only this time, he got his kids involved. Maybe he wants her to be a surrogate mother for them. When stopped that time, he tries it AGAIN in Super Mario World on SNES. The only changes in gameplay this whole time is that he can put costumes on to gain new attacks, and in the 4th iteration, he can ride a midget dinosaur with Gene Simmons tongue.AcidTWister

You're ignoring Super Mario Brothers 2, which drastically changed the gameplay, and was rather crap because of it. The formula worked, and they expanded upon it with each iteration.

Then came Super Mario 64 which removed the midget dinosaur and costumes altogether, and replaced it with 3D. So, now, it's EXACTLY the same as the first one, only you can move in more than 2 directions (left or right).AcidTWister

Super Mario 64 set the standard for all 3D platformer games, mainly due to the innovative controllable camera.
It was also non-linear and featured various new playing **** for the series (races + puzzle-solving elements), and there were many more moves than in the original Mario Bros. - it wasn't exactly the same.

Sunshine was the Super Mario Brothers 2 of the 3D Marios.AcidTWister

By that, you mean that Nintendo attempted to change the gameplay of the series, and everyone hated the idea?

Also, you're ignoring the Mario RPG games - which combined traditional timing/platforming action with traditional JRPG elements in an innovative way.

Then there's Zelda. Oh Zelda. You've been playing the same game with the same weapons for twenty years. You've been saving the same princess from the same bad guy in the same world (albeit different universes) for twenty years. The gameplay only changes each game with a minor gimmicky tweak in each variation. In Ocarina of Time, it was the ability to travel back and forth in time. In Majora's mask it was *gasp* masks. In Wind Waker it was a flute that allowed you to port places, and the use of a boat (woohoo, transportation?). In Twilight Princess it was the Twilight Realm and the ability to turn into a wolf. Take away all these gimmicks, and you have the EXACT SAME GAME, albeit your hero may be older or younger, and in a slightly different setting, but you will have the same generic game that the company has been selling people for the last 20 years.AcidTWister

The original Zelda was revolutionary. The sequal was totally different - it was a side-scrolling RPG. The third defined the genre (creating the Light/Dark world feature found in later games). OOT brought the series into the 3D world, once again revolutionising camera control. Majora's Mask was quite different, featuring time travel that wasn't just a re-design of the Light/Dark world mechanic. Windwaker brought stealth sections to the series and threw in a large amount of ship travel/ship combat elements. Twilight Princess was the only console Zelda game that didn't change the gameplay in any significant way.

Metroid. Yeah, it's here too. In Metroid 1 you had your basic Mega Man gameplay.AcidTWister

Metroid came out before Megaman.


It's the exact same game, though in every iteration you get a new gimmick.AcidTWister

Name a franchise made by any company that doesn't do this with their sequals. Hell, Nintendo's are only more noticable because they've been around longer than most other companies.

New 'gimmicks' - or 'awesome gameplay improvements', are not bad, even if they don't innovate.

In Prime 1 it was the first 3D version.AcidTWister

Play through Metroid, then Metroid Prime. Now try and tell us that Prime is exactly the same game as Metroid 1, only with a 'new gimmick'.

In Prime 2 it was the Dark/Light world concepts. Twilight Princess anyone?AcidTWister

This is amusing - Twilight Princess came out a while after Prime 2. The Light/Dark concept originated in A Link to the Past - it isn't an innovation.

And Prime 3, much like Mario, returns to the roots of the third game in the series (Super Metroid) with its stackable weapons system. Nothing new, it just wants you to think it is. It still has the same lock-on target, completely skill-less aiming system from previous games.AcidTWister

Enemies now break your lock-ons, meaning that you'll have to actually aim with skill this time. Also, if IGN says that it is one of the best control schemes they've ever seen in a console shooter, it probably means that Retro must have done something new.

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Willy105

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#253 Willy105
Member since 2005 • 26114 Posts

Hows the online looking for metroid?No_Talent_Dev

Metroid prime was never supposed to be a multiplayer game. it does howver have Wiiconnect24 support.

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Willy105

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#254 Willy105
Member since 2005 • 26114 Posts

[QUOTE="AcidTWister"]First is Mario. Super Mario Brothers 1 consisted of going through a series of worlds with a single attack (buttstomp), running and jumping.Planeforger


It may seem simple now, but it was revolutionary for its time - it was the first console platformer to feature smooth-scrolling levels. Also, it ended the video game crash, so that has to count for something.

The story was that Bowser kidnapped the princess and you were to save said princess from Bowser. Why did Bowser kidnap her? Who knows? But apparently he really wanted her, because he did it again in Super Mario Bros. 3, only this time, he got his kids involved. Maybe he wants her to be a surrogate mother for them. When stopped that time, he tries it AGAIN in Super Mario World on SNES. The only changes in gameplay this whole time is that he can put costumes on to gain new attacks, and in the 4th iteration, he can ride a midget dinosaur with Gene Simmons tongue.AcidTWister

You're ignoring Super Mario Brothers 2, which drastically changed the gameplay, and was rather crap because of it. The formula worked, and they expanded upon it with each iteration.

Then came Super Mario 64 which removed the midget dinosaur and costumes altogether, and replaced it with 3D. So, now, it's EXACTLY the same as the first one, only you can move in more than 2 directions (left or right).AcidTWister

Super Mario 64 set the standard for all 3D platformer games, mainly due to the innovative controllable camera.
It was also non-linear and featured various new playing **** for the series (races + puzzle-solving elements), and there were many more moves than in the original Mario Bros. - it wasn't exactly the same.

Sunshine was the Super Mario Brothers 2 of the 3D Marios.AcidTWister

By that, you mean that Nintendo attempted to change the gameplay of the series, and everyone hated the idea?

Also, you're ignoring the Mario RPG games - which combined traditional timing/platforming action with traditional JRPG elements in an innovative way.

Then there's Zelda. Oh Zelda. You've been playing the same game with the same weapons for twenty years. You've been saving the same princess from the same bad guy in the same world (albeit different universes) for twenty years. The gameplay only changes each game with a minor gimmicky tweak in each variation. In Ocarina of Time, it was the ability to travel back and forth in time. In Majora's mask it was *gasp* masks. In Wind Waker it was a flute that allowed you to port places, and the use of a boat (woohoo, transportation?). In Twilight Princess it was the Twilight Realm and the ability to turn into a wolf. Take away all these gimmicks, and you have the EXACT SAME GAME, albeit your hero may be older or younger, and in a slightly different setting, but you will have the same generic game that the company has been selling people for the last 20 years.AcidTWister

The original Zelda was revolutionary. The sequal was totally different - it was a side-scrolling RPG. The third defined the genre (creating the Light/Dark world feature found in later games). OOT brought the series into the 3D world, once again revolutionising camera control. Majora's Mask was quite different, featuring time travel that wasn't just a re-design of the Light/Dark world mechanic. Windwaker brought stealth sections to the series and threw in a large amount of ship travel/ship combat elements. Twilight Princess was the only console Zelda game that didn't change the gameplay in any significant way.

Metroid. Yeah, it's here too. In Metroid 1 you had your basic Mega Man gameplay.AcidTWister

Metroid came out before Megaman.


It's the exact same game, though in every iteration you get a new gimmick.AcidTWister

Name a franchise made by any company that doesn't do this with their sequals. Hell, Nintendo's are only more noticable because they've been around longer than most other companies.

New 'gimmicks' - or 'awesome gameplay improvements', are not bad, even if they don't innovate.

In Prime 1 it was the first 3D version.AcidTWister

Play through Metroid, then Metroid Prime. Now try and tell us that Prime is exactly the same game as Metroid 1, only with a 'new gimmick'.

In Prime 2 it was the Dark/Light world concepts. Twilight Princess anyone?AcidTWister

This is amusing - Twilight Princess came out a while after Prime 2. The Light/Dark concept originated in A Link to the Past - it isn't an innovation.

And Prime 3, much like Mario, returns to the roots of the third game in the series (Super Metroid) with its stackable weapons system. Nothing new, it just wants you to think it is. It still has the same lock-on target, completely skill-less aiming system from previous games.AcidTWister

Enemies now break your lock-ons, meaning that you'll have to actually aim with skill this time. Also, if IGN says that it is one of the best control schemes they've ever seen in a console shooter, it probably means that Retro must have done something new.

I approve of this massive ownage. *Approves*

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M8ingSeezun

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#255 M8ingSeezun
Member since 2007 • 2313 Posts

Sigh..........BORRRRRRRRRRRRRING. :roll:

MP series died after MP, imo, of course.

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Willy105

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#256 Willy105
Member since 2005 • 26114 Posts

Sigh..........BORRRRRRRRRRRRRING. :roll:

MP series died after MP, imo, of course.

M8ingSeezun

Wrong. It dies here, because this is the last Prime game.

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Blackbond

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#257 Blackbond
Member since 2005 • 24516 Posts

Metroid. Yeah, it's here too. In Metroid 1 you had your basic Mega Man gameplay.

AcidTWister

Epic failure right there. Coming from practically the biggest Megaman fan on the forums and from someone who has played every Metroid except Return of Samus. What you just said above is a bold face lie man.

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GunSmith1_basic

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#258 GunSmith1_basic
Member since 2002 • 10548 Posts
It doesnt matter what I think because I'm a metroid fan. I'm buying the game no matter how bad it scores. If it stinks, I want to see it stink. Anyway, the game looks like it will be amazing AAA anyway, and I am very eager to try out these new controls, although I liked MP as a FPA, not so much a FPS, and I like the lock on for this. Besides, the game punished you in the later stages if you leaned on the lock on too much, and the lock on feature is a great way to clear out hordes of tiny, annoying insect type creatures.
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Truth_Seekr

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#259 Truth_Seekr
Member since 2007 • 4214 Posts

Hows the online looking for metroid?No_Talent_Dev

Weak to most. However it was stated that they'd use some sort of online ranking system and that you'd be able to do various things like change/swap/buy items & tools from some online store with these token things you get while playing. I'm quite certain that's the extant of the online content for Metroid.

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REVOLUTIONfreak

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#260 REVOLUTIONfreak
Member since 2005 • 18418 Posts

My eyes! The flooded wall of images! *shields face*

Personally, as much as I want this game to get a AAA score, I have a feeling it will score an 8.5. It doesn't have the right factor to make it worthy of a AAA score, the controls, according to the previews, are better than dual analog but nothing that creates a "must have" quality for the game.

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Acemaster27

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#261 Acemaster27
Member since 2004 • 4482 Posts

4 days... im so excited.

This game is going to be THE standard for first person Wii controls for years to come, its visuals are great, its gameplay is greater, and most importantly, its metriod!

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Willy105

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#262 Willy105
Member since 2005 • 26114 Posts

Metroid may have the best FPS shooter controls, but the problem is they will go to waste as long as developers actually use them.

Metroid isn't even a FPS, so it's odd an adventure game has the best FPS controls....

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villa4europe

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#263 villa4europe
Member since 2004 • 7081 Posts
[QUOTE="M8ingSeezun"]

Sigh..........BORRRRRRRRRRRRRING. :roll:

MP series died after MP, imo, of course.

Willy105

Wrong. It dies here, because this is the last Prime game.

the Metroid series IMO only lives on on the GBA, Prime seriously sucked balls, the only good thing to come out of metroid month is that now probably the best 3 games of all time are on the VC - link to the past mario world and now metroid

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Acemaster27

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#264 Acemaster27
Member since 2004 • 4482 Posts
[QUOTE="Willy105"][QUOTE="M8ingSeezun"]

Sigh..........BORRRRRRRRRRRRRING. :roll:

MP series died after MP, imo, of course.

villa4europe

Wrong. It dies here, because this is the last Prime game.

the Metroid series IMO only lives on on the GBA, Prime seriously sucked balls, the only good thing to come out of metroid month is that now probably the best 3 games of all time are on the VC - link to the past mario world and now metroid

Only people without patience didnt like Prime. Really, once u got into that game it was amazing.

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ApocalypseXIVV

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#265 ApocalypseXIVV
Member since 2004 • 1988 Posts

[QUOTE="gingerdivid"][QUOTE="---OkeyDokey---"][QUOTE="gingerdivid"][QUOTE="V-a-i-z-a-r-d"]Um it is a fpa. do fps make you backtrack,scabn and explore alot? no. sorry try againPlaneforger

:lol: Do you even know what an adventure game is?

a game that focuses on exploration and non linearity yep mp is an adventure game

yes, an action adventure game, you realise that adventure games have no combat whatsoever.


Some do, like Indiana Jones and the Fate of Atlantis or Dreamfall.

I'll admit that that's not the standard gameplay for an adventure game - they're more about 'puzzle solving' - but the Metroid Prime games place almost as much emphasis on exploration and puzzle solving as they do on combat, so the title is slightly fitting. Slightly.

Metroid may have the best FPS shooter controls, but the problem is they will go to waste as long as developers actually use them.

Metroid isn't even a FPS, so it's odd an adventure game has the best FPS controls....

Willy105

Guys comeon can we seriously cut the S***, its a FPS, you dont HAVE to explore in the games if u dont want to and/or really backtrack in this one cause it sounds like instead of one big world u just fly to different planets (thank god)...Metroid is a great game. but its a shooter, there are tons of enemys you have to kill to advance, there are bosses, and a main boss. All of which must be shot to beat the game. It has fantastic puzzle elements and if u wanna call it a hybrid Adventure/Shoote go ahead..but its a FPS, First person view, shooting tons of enemies, weapon upgrades to kill enemies, missiles, SHOOOTER... (which i dont understand why some of u sheep seem to hate it being called, FPS doesnt = crap...bioshocks a FPS and its great)

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Truth_Seekr

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#266 Truth_Seekr
Member since 2007 • 4214 Posts

Casey,....you should seriously float this thread at least until Monday, or bring back that one topic you made last week.

Come on now!!!

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blaznwiipspman1

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#267 blaznwiipspman1
Member since 2007 • 16597 Posts
anybody whose played metroid prime knows that even though its in the first persion view its not really a FPS styled game like Halo or even Call of Duty. The game has alot more to do with exploration, adventures and solving puzzles which you don't find at all in any other first person shooting games.
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metalisticpain

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#268 metalisticpain
Member since 2005 • 3536 Posts
nice, im gona look at those videoa when im not worried about chewin up my quota (off peak time is best)
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#269 Nova_Mongoose
Member since 2004 • 2261 Posts
I'm so excited for this game. Another Wii AAA for sure! Every preview and hands-on about this game leads me to believe that even Gamespot will give it 9.0 or higher.
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REVOLUTIONfreak

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#270 REVOLUTIONfreak
Member since 2005 • 18418 Posts
[QUOTE="villa4europe"][QUOTE="Willy105"][QUOTE="M8ingSeezun"]

Sigh..........BORRRRRRRRRRRRRING. :roll:

MP series died after MP, imo, of course.

Acemaster27

Wrong. It dies here, because this is the last Prime game.

the Metroid series IMO only lives on on the GBA, Prime seriously sucked balls, the only good thing to come out of metroid month is that now probably the best 3 games of all time are on the VC - link to the past mario world and now metroid

Only people without patience didnt like Prime. Really, once u got into that game it was amazing.

Exactly. I used to hate Metroid Prime, mainly because I was too impatient and just wanted to delve into the action parts of the game, but now that I've played it more in depth I love the franchise.
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lusitanogamer

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#271 lusitanogamer
Member since 2006 • 9338 Posts
The TC deserves a prize for this thread. Very nice presentation.
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REVOLUTIONfreak

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#272 REVOLUTIONfreak
Member since 2005 • 18418 Posts

Guys comeon can we seriously cut the S***, its a FPS, you dont HAVE to explore in the games if u dont want to and/or really backtrack in this one cause it sounds like instead of one big world u just fly to different planets (thank god)...Metroid is a great game. but its a shooter, there are tons of enemys you have to kill to advance, there are bosses, and a main boss. All of which must be shot to beat the game. It has fantastic puzzle elements and if u wanna call it a hybrid Adventure/Shoote go ahead..but its a FPS, First person view, shooting tons of enemies, weapon upgrades to kill enemies, missiles, SHOOOTER... (which i dont understand why some of u sheep seem to hate it being called, FPS doesnt = crap...bioshocks a FPS and its great)

Seriously, can we cut the crap and just get over the fact that Metroid Prime is NOTa FPS. Why do we need to prove this? Nintendo is the one that labeled Metroid Prime a first person adventure in the first place, because frankly thereare more puzzle solving, jumping, scanning, and non-linear gameplay elements in this game than there are shooting elements. Yes, this game does look slightly more action oriented, but that's only from the demos we've seen... which by the way, are all apparently part of the first area which is one big tutorial. If you read the preview you'd know that everyone mentioned that there are still all of those elements I've mentioned, they're just split up into planets this time. There is still lots of backtracking, lots of weapon upgrades, lots of puzzle solving, and lots of jumping.

By the way, your fact about the boss battle further proves that this is a FPA. In what other "FPS" do you see boss battles done the way Metroid Prime's are? Metroid Prime's stick the classic boss battles that you'd see in a Zelda game or a Mario game, not as done in other FPS games. I don't recall seeing gargantuan monstrosities in Halo.

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kansasdude2009

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#273 kansasdude2009
Member since 2006 • 11802 Posts

You should also add to the "Promotional" part the "Feel the Power of Ultimate Control" slogan they have going on!

Cant WAIT for this game! Monday can't come soon enough! :D

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REVOLUTIONfreak

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#274 REVOLUTIONfreak
Member since 2005 • 18418 Posts

You should also add to the "Promotional" part the "Feel the Power of Ultimate Control" slogan they have going on!

Cant WAIT for this game! Monday can't come soon enough! :D

kansasdude2009
You mean Tuesday, right? :P August 28th is the day it'll be in stores, August 27th is merely a ship date.
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Willy105

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#275 Willy105
Member since 2005 • 26114 Posts

Wow, three days until shipping. Of course, it won't be on sale until like the next day.

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majadamus

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#276 majadamus
Member since 2003 • 10292 Posts
Oh...my..what have they done?! My fellow sheep have set themselves up for a flop! :cry:
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p3anut

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#277 p3anut
Member since 2005 • 6610 Posts
Cant wait.
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LTomlinson21

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#278 LTomlinson21
Member since 2004 • 24423 Posts
Good thread. I am really hoping this game turns out good.
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#279 tman93
Member since 2006 • 7769 Posts
That was an amazing post.
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JLAudio7

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#280 JLAudio7
Member since 2007 • 2729 Posts
Goddamn I never truely knew how much this game was hyped until now. lol. I'm not going to buy it on launch day because im still deciding whether or not i should kick and scream through the first two games.
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#281 Fhiz
Member since 2004 • 7718 Posts
um... in 3 days its the 26th... you got four days left
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#282 MrAran
Member since 2005 • 4066 Posts
um... in 3 days its the 26th... you got four days leftFlawlessSeasons
we should have been playing this 3 days ago. :|
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Truth_Seekr

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#283 Truth_Seekr
Member since 2007 • 4214 Posts

That was an amazing post.tman93

5 stars *****

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djseuung

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#284 djseuung
Member since 2005 • 397 Posts
metroid primes are soooo boring. ill wait for brawl to come out
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no_submission

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#285 no_submission
Member since 2007 • 961 Posts
I HATE Nintendo, sheep, the Wii but I have to admit that this is the best thread I have ever seen!
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AskForDetails

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#286 AskForDetails
Member since 2007 • 1216 Posts

COUNTDOWN TILL NORTH AMERICAN CORRUPTION:

WARNING!!!!

3_days

CRITICAL CONDITION

EVACUATE NOW OR BRACE YOURSELF FOR CORRUPTION

The first of the "Big Three" titles for Nintendo's Wii this year, Metroid Prime 3: Corruption is the final game in the Prime trilogy and the first hardcore Nintendo game for the system that did not start developing/is avaible for the Gamecube. Nintendo is hyping this game a lot, starting with the "Month of Metroid" this August, complete with special releases of the original Metroid and Super Metroid on the Virtual Console. Unlike to some wild rumors, this game is not, and was never meant to be, online. This game is a Myst-like adventure game, not a Halo-like FPS like Metroid Prime Hunters was.

Official Site:

Wii.Nintendo.com preview page

http://www.metroid.com/

Nintendo also has released a Metroid Prime 3: Preview channel on Wii Shop Channel for your Wii, where you can see exclusive videos not found anywhere else, and some artwork.

Other sites:

IGN site

Gamespot gamespace

Metroid Prime 3: Corruption Wikipedia page

Metroid Wiki, plus including a countdown for Metroid Prime 3.

Pre-order now!

Gamestop

EB Games

Amazon.com

Wal-Mart

Best Buy


Hype-O-Meter Results:

So now it's officially hyped AAA. So if it gets lower than a 9.0, it means it will become a flop.


Reviews:

Nintendo Power: 10/10

1010

Spin Magazine: 4.5/5

Metroid Prime 3: Corruption Review

WARNING

INCOMING REVIEWS

Gamespot:

IGN:

GameTrailers:



Introduction to the Metroid series:

Part 1:

Part 2:

Part 3:

Part 4



Gameplay and Trailers:

Unveiling at E3 2005:

E3 2006:

Nintendo World 06:

E3 2007:

Metroid Prime 3: Preview channel

And now...GAMEPLAY FROM RELEASE VERSION!

And before you leave:


WiiConnect24:

Brand new token-based achievment system.


Comic:



Box Art:

ESRB


Release Dates:

USA: August 27

Japan: December 21

Europe: 26th October

Australia: 8th November


Promotional Campaign:

Metroid Prime 3: Preview channel (released Tuesday 8/7)

"Month of Metroid" releases of Metroid for NES and Super Metroid for the SNES on Virtual Console (started Tuesday 8/7, Metroid release 8/13, and Super Metroid release 8/20)

Demo has been released on EB Games and GameStop stores.

(picture from REVOLUTIONfreak)

"Feel the Power of Ultimate Control"ad campaign slogan for Internet ads.



Keep checking here for more stuff for Metroid Prime 3: Corruption.

THIS IS NOT A THREAD ABOUT HOW GOOD MY THREADS ARE. THIS IS A THREAD ABOUT METROID PRIME 3!!! SO STAY IN TOPIC!

Willy105

looks good i guess, tho im not a fan i do own a wii and could consider this a buy

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Willy105

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#287 Willy105
Member since 2005 • 26114 Posts
[QUOTE="Willy105"] AskForDetails

looks good i guess, tho im not a fan i do own a wii and could consider this a buy

Don't you EVER quote something that big ever again.

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Willy105

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#288 Willy105
Member since 2005 • 26114 Posts

I HATE Nintendo, sheep, the Wii but I have to admit that this is the best thread I have ever seen!no_submission

You will get quality like this nowhere else. :P

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bstarter29

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#289 bstarter29
Member since 2006 • 2339 Posts

Dude, awesome thread. Can't wait for it.

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thefjk

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#290 thefjk
Member since 2003 • 4324 Posts
Dunno why but I just don't have any passion for Meetroid anymore...!
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treyskillz

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#291 treyskillz
Member since 2006 • 1576 Posts
Wow... now that was a post... best thread I've ever seen for a thread (hype thread anyway)
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REVOLUTIONfreak

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#292 REVOLUTIONfreak
Member since 2005 • 18418 Posts
Official TV Commercial
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Willy105

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#293 Willy105
Member since 2005 • 26114 Posts

Official TV CommercialREVOLUTIONfreak

Thank you very much!

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justiceturtle

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#294 justiceturtle
Member since 2006 • 437 Posts

new videos

http://www.gametrailers.com/player/23980.html

http://www.gametrailers.com/player/23981.html

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Willy105

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#295 Willy105
Member since 2005 • 26114 Posts

new videos

http://www.gametrailers.com/player/23980.html

http://www.gametrailers.com/player/23981.html

justiceturtle

lot'sa updates today. This game really is coming out soon!

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X_CAPCOM_X

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#296 X_CAPCOM_X
Member since 2004 • 9563 Posts

If this game flops, this thread will become a laughing room.

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agentfred

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#297 agentfred
Member since 2003 • 5666 Posts
This thread is top notch, one of the best I've seen in a while.
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Willy105

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#298 Willy105
Member since 2005 • 26114 Posts

If this game flops, this thread will become a laughing room.

X_CAPCOM_X

Maybe. It did say it flopped in the comic....

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Truth_Seekr

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#299 Truth_Seekr
Member since 2007 • 4214 Posts

Any idea when the last Retrospective is due to release??

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X_CAPCOM_X

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#300 X_CAPCOM_X
Member since 2004 • 9563 Posts
[QUOTE="X_CAPCOM_X"]

If this game flops, this thread will become a laughing room.

Willy105

Maybe. It did say it flopped in the comic....

lol. It probably wont anyway...