[QUOTE="dxmcat"]im sorry, but nintendo is the epitome of overratedkingsy_the_one
As would be your opinion.. :P
The correct opinion.
Let's talk about what Nintendo fanboys constantly complain about mostly:
Originality, and the lack of innovation in the industry.
These are also the same people that claim Nintendo has the best first party games out of the big three. Let's take a look at those first party games.
First is Mario. Super Mario Brothers 1 consisted of going through a series of worlds with a single attack (buttstomp), running and jumping. The story was that Bowser kidnapped the princess and you were to save said princess from Bowser. Why did Bowser kidnap her? Who knows? But apparently he really wanted her, because he did it again in Super Mario Bros. 3, only this time, he got his kids involved. Maybe he wants her to be a surrogate mother for them. When stopped that time, he tries it AGAIN in Super Mario World on SNES. The only changes in gameplay this whole time is that he can put costumes on to gain new attacks, and in the 4th iteration, he can ride a midget dinosaur with Gene Simmons tongue. Then came Super Mario 64 which removed the midget dinosaur and costumes altogether, and replaced it with 3D. So, now, it's EXACTLY the same as the first one, only you can move in more than 2 directions (left or right).
Yes. that series sure is innovative. It started over with 64. Sunshine was the Super Mario Brothers 2 of the 3D Marios. The Black Sheep. Super Mario Galaxy will probably be the best of the 3D Marios, since, once again, you can wear costumes. Hey, it only took 3 games and, what's it been? SEVENTEEEN YEARS. Maybe next gen we can ride Yoshi again, and the gen after that we'll get a holographic version of Mario 1, but this time you have to collect 120 stars instead of visit 8 worlds.
Then there's Zelda. Oh Zelda. You've been playing the same game with the same weapons for twenty years. You've been saving the same princess from the same bad guy in the same world (albeit different universes) for twenty years. The gameplay only changes each game with a minor gimmicky tweak in each variation. In Ocarina of Time, it was the ability to travel back and forth in time. In Majora's mask it was *gasp* masks. In Wind Waker it was a flute that allowed you to port places, and the use of a boat (woohoo, transportation?). In Twilight Princess it was the Twilight Realm and the ability to turn into a wolf. Take away all these gimmicks, and you have the EXACT SAME GAME, albeit your hero may be older or younger, and in a slightly different setting, but you will have the same generic game that the company has been selling people for the last 20 years.
Metroid. Yeah, it's here too. In Metroid 1 you had your basic Mega Man gameplay. Same for the rest of the sidescrolling parts of the series. Again, the exact same game. At least in this one the story PROGRESSES. God forbid Samus get stuck in a time loop like Mario or Link. The gameplay though, is just the same as the other series. It's the exact same game, though in every iteration you get a new gimmick. In Prime 1 it was the first 3D version. In Prime 2 it was the Dark/Light world concepts. Twilight Princess anyone? And Prime 3, much like Mario, returns to the roots of the third game in the series (Super Metroid) with its stackable weapons system. Nothing new, it just wants you to think it is. The only real new thing in it is the control system, but you can get that anywhere on the Wii. It still has the same lock-on target, completely skill-less aiming system from previous games.
Yes. He's right. Nintendo is overrated.
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