So the arguments against PC gaming success are:
-Exclude all the genres the PC excels at
-Ignore the fact that Acti/Blizz, Ubisoft, EA, Sega, 2K, and other big publishers put out big exclusives on the PC like Sim City, Total War, World of Warcraft, etc.
-Count high-rated games on consoles as AAA, but not on PC (for whatever reason I have no idea)
-Treat Japanese game development the same as Western as if PC has a huge market share in Japan
-Count late ports against PC, but don't count any of the improved versions of games PC gets
-Ignore all indie games because "lol indies", except the indies that come later to consoles. lul, lost exclusives, devs fleeing PC, consoles where the money at
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