Should Halflife 3 Modernize itself?

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#1 Posted by uninspiredcup (7847 posts) -

Should Halflife 3 use iron-sights, RPG elements, health regen, multiplayer focus with killstreaks and shit or should it pretty much be like Halflife 2, but moar?

#2 Edited by MonsieurX (29514 posts) -

So,Half-Life 3 is coming out,eh?

#3 Posted by blangenakker (2226 posts) -

No, it should be its own thing

#4 Edited by -RPGamer- (34283 posts) -

I'll take health regen at least.

#5 Edited by dbtbandit67 (353 posts) -

@uninspiredcup: It shouldn't COD itself but it should modernize the engine, definitely.

#6 Edited by uninspiredcup (7847 posts) -

But the engine looks fine.

#7 Posted by biggest_loser (24029 posts) -

Aside from attempted trolling lol, this is actually a good question. Valve have some tough questions to answer if they want to pursue Half-Life. That style of storytelling could look dated against some modern games like Last of Us, which are heavy on cutscenes and do it very well.

#8 Edited by trugs26 (5296 posts) -

No. Half-Life is Half-Life. Why would you turn it into something we have an abundance of? Especially a game that people obviously enjoyed the way it was. Half-Life is a different style of shooter than the "modern" shooters you're referring to. Changing it to a "modern" style would be taking away what makes Half-Life.

@-RPGamer- said:

I'll take health regen at least.

I really hope that doesn't happen.

#9 Posted by R3FURBISHED (10339 posts) -

IF Half-Life 3 is ever made, it should be whatever Valve wants it to be. As vague and noncommittal as that is, Valve has demonstrated they know what they are doing - especially with their flagship series.

#11 Posted by Gaming-Planet (13998 posts) -

Stick to its roots and improve upon it.

#12 Posted by -RPGamer- (34283 posts) -

@trugs26: I do. Searching for health packs is not fun any longer to me, not sure it ever was. Health regen lets me experiment and still have a chance, which would fit perfectly in a fictional world that introduced the gravity gun.

#13 Edited by Chozofication (2763 posts) -

I'd much rather see Left 4 dead 3. Couldn't care less about half life, left 4 dead is one of the very few fps games that i've had a lot of fun with.

#14 Edited by trugs26 (5296 posts) -

@-RPGamer-: I feel like health regen will take away the tension and believability of the game. To me, the health regen would almost break the entire experience.

#15 Posted by Dreams-Visions (26569 posts) -

It will be Half-Life. It will stand alone in that regard as that franchise always has, while being modernized where it needs to be.

Valve knows what they're doing. Let them do what they do.

#16 Posted by PrincessGomez92 (3479 posts) -

Make it like CoD, and it'll be amazing.

#17 Edited by uninspiredcup (7847 posts) -

@biggest_loser said:

That style of storytelling could look dated against some modern games like Last of Us, which are heavy on cutscenes and do it very well.

But cutscenes are older than scripted story-telling. Halflife is renowned in the first place for popularizing the idea that you don't require cutscenes that take you out of the game.

Son, as someone with a Thief avatar, I'm very disappointment you would say something like this. It shows a lack of knowledge in the field of playing video games as a profession.

#18 Posted by Jankarcop (8976 posts) -

lol regening HP, like every motha fucka is wolverine out there

#19 Posted by Jankarcop (8976 posts) -

That style of storytelling could look dated against some modern games like Last of Us, which are heavy on cutscenes and do it very well.

Oh god don't make it a movie-game ....

#20 Edited by CrumUnderMe (195 posts) -

lol regening HP, like every motha fucka is wolverine out there

would wolverine gag from smelling you a mile away?

#21 Posted by -RPGamer- (34283 posts) -

@trugs26: what is believable about instant health via a small package? Games can be tense with health regen, the tension is usually per scenario rather than punishing you from what scenario to the next.

#22 Posted by silversix_ (14075 posts) -

I wouldn't mind if Gordon Freeman was to chase terrorists and disarm nuclear weapons. Imagine if you could get an AC130 every 10 kill in the campaign. That alone is worth buying the game for.

#23 Edited by Ballroompirate (22555 posts) -

What's Half Life 3?

#24 Edited by uninspiredcup (7847 posts) -

@trugs26: what is believable about instant health via a small package? Games can be tense with health regen, the tension is usually per scenario rather than punishing you from what scenario to the next.

My friend, I disagree entirely. If at any point you have played "stalker" or "sir you are being hunted", it's usually the opposite that is true. having someone bleed out and actively be forced to stop this deterioration while in conflict or requiring rest room in some form, creates tension.


For the most part, Health Regen simply encourages people to turtle up. It also helps eradicate the concept of exploration and reward.

In essence, it is a casual mechanic that dumbs games down. Even arcade titles back in the day such as Quake, incredibly fast paced, encourages exploration of the maps.


This, thing, this thing the young console people like, two weapons, health regen, it's not good mate. It's not good at all. It's bad, actually.

#25 Edited by cain006 (8625 posts) -

lol regening HP, like every motha fucka is wolverine out there

Because picking up a first aid box and suddenly your bullet wounds are all better is more realistic?

I hope they go a chronicles of Riddick or Halo route - a combination of health regen and packs is my favorite route.

#26 Posted by Joedgabe (5110 posts) -

Aside from attempted trolling lol, this is actually a good question. Valve have some tough questions to answer if they want to pursue Half-Life. That style of storytelling could look dated against some modern games like Last of Us, which are heavy on cutscenes and do it very well.

I must have played another game because the last of us was nowhere near what i would call heavy on cut scenes. Maybe you haven't played or seen MGS4 to know what heavy on cut scenes is. Or played SNES/PS1 JRPG's.

#27 Edited by trugs26 (5296 posts) -

@-RPGamer- said:

@trugs26: what is believable about instant health via a small package? Games can be tense with health regen, the tension is usually per scenario rather than punishing you from what scenario to the next.

Not literally believable, but the universe as a whole (e.g the same way a cartoon can be "believable" - in the immersive sense). Half-Life conveys tension, which I find is part of how the health is distributed in the game. Yes, games can be tense with regen, but not how Half-Life does it. Usually regen encourages "action"-tense games. Half-Life almost feels like a survival horror at times, and regen will take this survival horror feel out of the equation.

#28 Posted by R3FURBISHED (10339 posts) -

lol regening HP, like every motha fucka is wolverine out there

Could do it like how it was done in Reach. Health is broken into three segments and each segment can regenerate to its maximum but that only applies to each individual segment.
Health packs recover 100% however.

#29 Edited by R4gn4r0k (16297 posts) -

Yes, health regen, 2 weapon limit and corridor levels please.

Seriously, at this point I hardly care about Half Life anymore. It can turn into a COD clone and I wouldn't care.

@Jankarcop said:

lol regening HP, like every motha fucka is wolverine out there

Could do it like how it was done in Reach. Health is broken into three segments and each segment can regenerate to its maximum but that only applies to each individual segment.

Health packs recover 100% however.

Same system that Resistance 1 and MoH: Airborne had: I liked that. You aren't out of luck when you are low on health because it regenerates some back and you still have to explore the levels a bit for health packs.

#30 Posted by NFJSupreme (5152 posts) -

I wouldn't touch it if it was turned into COD. They should keep it half life with the exception of maybe iron sites and maybe regenarating health. Maybe.

#31 Posted by Rage010101 (5470 posts) -

Valve is a company that sets the standards. They'll do their own thing and be successful at making the entire gaming industry follow their example. It's that simple son.

#32 Edited by _Matt_ (8868 posts) -

Modernise? Let's worry about it materialising first shall we?

#33 Edited by IgGy621985 (4627 posts) -

No RPG elements, but weapon upgrades would be nice.

#34 Edited by Motokid6 (5257 posts) -

My question is what Valve needs to do in order to NOT be like other games. The fps genre has come a very long way since Hl2. And this has been bugging me for awhile.. Not just Half Life and Valve, but the fps itself. What.. in the hell can developers do to move this stagnanting genre forward? Pretty graphics is not the answer.

#35 Edited by K1ngd0m4g3rul3z (178 posts) -

Valve is a company that sets the standards. They'll do their own thing and be successful at making the entire gaming industry follow their example. It's that simple son.

What standards did they set?

#36 Posted by Rage010101 (5470 posts) -

@Rage010101 said:

Valve is a company that sets the standards. They'll do their own thing and be successful at making the entire gaming industry follow their example. It's that simple son.

What standards did they set?

CoD scrub confirmed

#37 Posted by LegatoSkyheart (24907 posts) -

if by modernize you mean Portal 2 then sure.

#38 Posted by CrownKingArthur (4431 posts) -

the most important thing is that gordon freeman continues to keep his mouth closed.

some crazy debate about health packs vs regen health. i imagine they will choose whatever is appropriate or perhaps even a new type of mechanic instead of health.

for example, when gordon wears the new hazard suit of half-life 3, it could render him invulnerable. pretty smart really because then they can take all the health calculations out which would boost graphics immensely.

#39 Posted by K1ngd0m4g3rul3z (178 posts) -

@k1ngd0m4g3rul3z said:

@Rage010101 said:

Valve is a company that sets the standards. They'll do their own thing and be successful at making the entire gaming industry follow their example. It's that simple son.

What standards did they set?

CoD scrub confirmed

I'm asking because TF, DOTA, CS and I think Portal were not made by Valve but only bought.

#40 Posted by dommeus (9235 posts) -

@biggest_loser said:

That style of storytelling could look dated against some modern games like Last of Us, which are heavy on cutscenes and do it very well.

Son, as someone with a Thief avatar, I'm very disappointment

lol

#41 Posted by uninspiredcup (7847 posts) -

@Rage010101 said:

@k1ngd0m4g3rul3z said:

@Rage010101 said:

Valve is a company that sets the standards. They'll do their own thing and be successful at making the entire gaming industry follow their example. It's that simple son.

What standards did they set?

CoD scrub confirmed

I'm asking because TF, DOTA, CS and I think Portal were not made by Valve but only bought.

And thus, because apart of Valve. making it, Valve.

#42 Posted by GhoX (4798 posts) -

Half Life does not follow; Half Life leads.

Even today many games are still copying Half Life's and Half Life 2's ideas. Shooters and TPS especially.

#43 Edited by Heil68 (43465 posts) -

Valve can do what they want with the game, just release the thing this gen sometime would be nice.

#44 Posted by Jipset (2409 posts) -

If there's ever a Half-Life 3, I have a feeling that it will feel modern without copying every shooter on the market like Tomb Raider did. It might have new sprinting mechanics, a new health system, etc, but I don't think it will or that it should go all the way. MP with kill streaks and RPG elements just isn't very Half-Life.

#45 Edited by DarkLink77 (31695 posts) -

Valve should make whatever they want. That goes for every other developer out there, as well. No one ever made a truly great game by copying everyone else.

#46 Posted by MlauTheDaft (3384 posts) -

I think Valve might just be wise to leave HL3 as vaporware.

#47 Posted by SEANMCAD (5464 posts) -

I get a strong feeling that there will be a Half Life 3 an it will be designed with the Oculus in mind and that it will come packaged with a 'best' version for the Steambox

#48 Posted by Cyberdot (3518 posts) -

No, let Valve do their thing.

I trust them not to chase the COD crowd. It's Valve, so it should be ok.

#49 Posted by Shottayouth13- (6752 posts) -

Lol. Just pray the game actually comes out before speculating what it should or should not have.

#50 Posted by PurpleMan5000 (6986 posts) -

No matter what Valve does this game will disappoint. It's just been too long since HL2 Ep. 2. If Valve doesn't want to make any more Half Life games, that's fine, but they should at least have the decency to not end the series on a cliffhanger. They should have some respect for their fans.