@R4gn4r0k said:
But what if it makes money ? than that is a good business strategy.
You said so in your original post: companies need to look at that market and at what makes money. If a F2P model that is built around extorting people makes money, than that is what businesses will go for. We've seen it not only in Dungeon keeper, but also in Star Trek and the Simpsons for example.
If they keep doing this model, it has to make money right ?
I'm not sure I know what you're saying here. Can you clarify your point? Sincere request.
@adamosmaki said:
@musicalmac:
yeah i agree that there is good f2p like path of exile or real racing 3 on smartphones ( before EA decided they needed more money and destroyed it ) but it seems for every good f2p model there are 20 games with bad f2p business model
Sadly, many F2P games do throw roadblocks at you that seem unreasonable. However, bigger name games like Lord of the Rings Online and Planetside 2 (along with the popular MOBA titles) give me hope that the F2P model will gain more good candidates as time goes on.
Same is true for mobile games, which is where a large majority of individuals are migrating. Both new gamers who were given the option of an iPhone or a console/handheld gaming system, and old gamers who have important things to do like raise kids and make money (and consequently can't spend time on the couch playing games anymore).
If you all have any faith in this developer, have faith in them to create a mobile game that embraces really great F2P, or at least that includes the kind of depth we saw in the iOS version of XCom, which is the full retail game!
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