To the people who keep saying Nintendo overuses it's franchises, I offer you this challenge:
List the games that are centered around the character being so frequently used, and how many times they are used per generation.
As an example:
A sport game that includes Mario characters. The game is not about Mario's adventures, hell he plays with Bowser in friendly games of tennis. The game is tennis, not a Mario game. The same applies to Mario Kart, in the storyline that involves Mario saving Princess Peach, no where is kart racing a part of the story or even part of the game. These games may use the characters, but it's a different game, it's a different franchise that doesn't build at all on other games that feature Mario characters. The *only* connecting feature is that Mario's in it.
An example of a game that builds on the same franchise, but it fundimentally different would be the Metriod Series and the Metriod Prime series. Game mechanics totally different, but the storyline is connected, and the games are about the adventures of Samus, not about Samus playing tennis.
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Of course, this is SW, and using SW logic, if the game has Mario in it, it is automatically a Mario game, regardless of how utterly unrelated to the story of the Mushroom Kingdom it is.
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