Up until recently, I didn't give this subject much thought. I always thought mobile gaming was almost exclusively aimed at casual audiences and that these 2 parts of the industry didn't have much interaction with each other. After stumbling upon an article titled "the future of mobile and handheld gaming", I decided to reconsider my stance regarding this. The article is quite lengthy and full of digressions, but it raises some good points. If you don't have the time (n)or the patience to read it, let me just summarize the (imo) main points:
- smarthpones/tablets grew immensely in terms of hardware power and can compete with handheld consoles without any trouble
- developing for Android/iOS is cheaper and faster
- you don't have to rely on people buying xy console to consider them potential buyers, (almost) everybody owns at least a smartphone
- gaming tablets with physical controls removed the last advantage handheld gaming had over mobile gaming
I started a similar discussion in another forum and someone compared this mobile vs. handheld "battle" to the "pc vs. consoles" (hence the title). However, imho this is not the same because back then, the question was "will the dedicated systems push out hardcore gaming from everywhere else?" and now it's the complete opposite of that scenario.
I rambled enough, thoughts?
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