Microsoft treats indie-devs horribly and ask $40,000 for patches

  • 189 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 DrTrafalgarLaw
Member since 2011 • 4487 Posts

Apparently it costs $40,000 to simply patch your game, whether it's a indie game worth a few megabytes or not.
Microsoft continues to treat developers like those of Fez and Super Meat Boy like trash and eventually drives them nuts.
When will people see the true cancer to gaming that is Microsoft?

http://www.giantbomb.com/news/the-rabbit-hole-that-is-life-after-fez/4275/

Discuss.

Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#2 lostrib
Member since 2009 • 49999 Posts

Isnt this old news?

Avatar image for Jankarcop
Jankarcop

11058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Jankarcop
Member since 2011 • 11058 Posts

So, ads + actually have to pay + no free patches/updates + THIS

lmao why?

Avatar image for clone01
clone01

29826

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 clone01
Member since 2003 • 29826 Posts

So, ads + actually have to pay + no free patches/updates + THIS

lmao why?

Jankarcop
Apparently to p*ss you off.
Avatar image for rawsavon
rawsavon

40001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 rawsavon
Member since 2004 • 40001 Posts
Patches? We don't need no stinking patches!
Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 locopatho
Member since 2003 • 24259 Posts
Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/
Avatar image for N30F3N1X
N30F3N1X

8923

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 N30F3N1X
Member since 2009 • 8923 Posts

It's probably an old policy that MS heads haven't reviewed since the start of this gen. They didn't even think indie developers existed back in 2005.

Avatar image for dommeus
dommeus

9433

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#8 dommeus
Member since 2004 • 9433 Posts

yadda yadda, MS = devil, yadda yadda yadda

Avatar image for Miroku32
Miroku32

8666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#9 Miroku32
Member since 2006 • 8666 Posts

So, ads + actually have to pay + no free patches/updates + THIS

lmao why?

Jankarcop
You forgot GFWL.
Avatar image for Blazerdt47
Blazerdt47

5671

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 Blazerdt47
Member since 2004 • 5671 Posts
Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/locopatho
And here we go...
Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="locopatho"]Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/Blazerdt47
And here we go...

Corporate apologists...*sigh*
Avatar image for Jankarcop
Jankarcop

11058

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 Jankarcop
Member since 2011 • 11058 Posts

Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/locopatho

ladies and gentlmen, if you ever thought brainwashing wasn't real....

Avatar image for SPYDER0416
SPYDER0416

16736

Forum Posts

0

Wiki Points

0

Followers

Reviews: 24

User Lists: 0

#13 SPYDER0416
Member since 2008 • 16736 Posts

So, ads + actually have to pay + no free patches/updates + THIS

lmao why?

Jankarcop

Microsoft sees it as:

Money + More money + Even MORE MONEY

So you know, that explains it.

Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 locopatho
Member since 2003 • 24259 Posts
[QUOTE="Blazerdt47"][QUOTE="locopatho"]Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/DrTrafalgarLaw
And here we go...

Corporate apologists...*sigh*

Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :P
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#15 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/locopatho
God help us all.

Avatar image for MacBoomStick
MacBoomStick

1822

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 MacBoomStick
Member since 2011 • 1822 Posts

Maybe its incentive to release a game that doesn't need patches?

Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 locopatho
Member since 2003 • 24259 Posts

[QUOTE="locopatho"]Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/sherman-tank1

God help us all.

Why should MS have to cover the cost of a developer patching their busted game? I really don't see the issue...
Avatar image for lostrib
lostrib

49999

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#18 lostrib
Member since 2009 • 49999 Posts

[QUOTE="DrTrafalgarLaw"][QUOTE="Blazerdt47"] And here we go... locopatho
Corporate apologists...*sigh*

Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :P

Don't the devs already have to pay microsoft a fee to put the game on xbox?

Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#19 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="DrTrafalgarLaw"][QUOTE="Blazerdt47"] And here we go... locopatho
Corporate apologists...*sigh*

Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :P

Every game is going to have hidden problems when released. They can't find everything during the testing phase.

Avatar image for chaoz-king
chaoz-king

5956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#20 chaoz-king
Member since 2005 • 5956 Posts
How about they just scrap that part of Xbox Live? It's just filled with **** Minecraft clones and really bad flash styled games.
Avatar image for CanYouDiglt
CanYouDiglt

8474

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 CanYouDiglt
Member since 2009 • 8474 Posts

[QUOTE="locopatho"][QUOTE="DrTrafalgarLaw"] Corporate apologists...*sigh*sherman-tank1

Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :P

Every game is going to have hidden problems when released. They can't find everything during the testing phase.

You did not answer his question though. Does it cost MS money to release GBs of data over Xbox Live?
Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="sherman-tank1"]

[QUOTE="locopatho"]Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/locopatho

God help us all.

Why should MS have to cover the cost of a developer patching their busted game? I really don't see the issue...

You'd think Microsoft has so much ad revenue and revenue from ransoming online gameplay that they'd be able to patch every game that exists in this world twice with several GigaBytes.
Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="sherman-tank1"]

[QUOTE="locopatho"] Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :PCanYouDiglt

Every game is going to have hidden problems when released. They can't find everything during the testing phase.

You did not answer his question though. Does it cost MS money to release GBs of data over Xbox Live?

Does it cost money for MS to let players host P2P servers?
Avatar image for AtariKidX
AtariKidX

7156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#24 AtariKidX
Member since 2010 • 7156 Posts
Time for all of them to move on the PS3.....best console ever.
Avatar image for kingtito
kingtito

11775

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 kingtito
Member since 2003 • 11775 Posts

[QUOTE="locopatho"][QUOTE="DrTrafalgarLaw"] Corporate apologists...*sigh*sherman-tank1

Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :P

Every game is going to have hidden problems when released. They can't find everything during the testing phase.

Oh they can find a hella of a lot more than they do. They're just rushing games out now adays because they know they can still patch it later no matter how buggy. Just look at Skyrim. BTW how does this effect gamers? Last time I checked games are always coming out on XBLA. I guess the point is moot since I don't see devs pulling games or refusing to release because of the patch fee.
Avatar image for CanYouDiglt
CanYouDiglt

8474

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 CanYouDiglt
Member since 2009 • 8474 Posts
[QUOTE="locopatho"][QUOTE="sherman-tank1"]God help us all.DrTrafalgarLaw
Why should MS have to cover the cost of a developer patching their busted game? I really don't see the issue...

You'd think Microsoft has so much ad revenue and revenue from ransoming online gameplay that they'd be able to patch every game that exists in this world twice with several GigaBytes.

That is dumb. Just face it no matter what you just want to think Microsoft is EVIL.
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#27 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="sherman-tank1"]

[QUOTE="locopatho"]Why shouldn't they charge for the use of their resources? Console games shouldn't even need patches anyway :/locopatho

God help us all.

Why should MS have to cover the cost of a developer patching their busted game? I really don't see the issue...

Because the developers put their game on Microsoft's console, therefore Microsoft should support it. It also helps companies shy away from putting their games on the Xbox.

Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 locopatho
Member since 2003 • 24259 Posts
[QUOTE="sherman-tank1"]

[QUOTE="locopatho"] Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :Pkingtito

Every game is going to have hidden problems when released. They can't find everything during the testing phase.

Oh they can find a hella of a lot more than they do. They're just rushing games out now adays because they know they can still patch it later no matter how buggy. Just look at Skyrim. BTW how does this effect gamers? Last time I checked games are always coming out on XBLA. I guess the point is moot since I don't see devs pulling games or refusing to release because of the patch fee.

Exactly. People are just using anything to attack MS. This is a good policy imo. Encourages devs to release polished games that don't need fixing, and doesn't cost me a penny. Only people who are mad are rabid MS haters :)
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#29 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="sherman-tank1"]

[QUOTE="locopatho"] Does it cost MS money to release GBs of data over Xbox Live? Yes it does. They aren't making gamers pay, they are making devs pay. Ya know, the guys who left in problems that needed patching? I don't see the problem. Don't release a busted game, don't need a patch, don't need to pay MS for use of their infrastructure. Everyone wins, including gamers who get a working game day 1 :shock: :PCanYouDiglt

Every game is going to have hidden problems when released. They can't find everything during the testing phase.

You did not answer his question though. Does it cost MS money to release GBs of data over Xbox Live?

He already answered his own question, why should I?

Avatar image for Kickinurass
Kickinurass

3357

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 Kickinurass
Member since 2005 • 3357 Posts

That's just silly. Microsoft seems intent on half-assing indie dev support.

Avatar image for clone01
clone01

29826

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 clone01
Member since 2003 • 29826 Posts
Time for all of them to move on the PS3.....best console ever.AtariKidX
LOL...trolling? or just that sad of a fanboy?
Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 DrTrafalgarLaw
Member since 2011 • 4487 Posts
[QUOTE="CanYouDiglt"][QUOTE="DrTrafalgarLaw"][QUOTE="locopatho"] Why should MS have to cover the cost of a developer patching their busted game? I really don't see the issue...

You'd think Microsoft has so much ad revenue and revenue from ransoming online gameplay that they'd be able to patch every game that exists in this world twice with several GigaBytes.

That is dumb. Just face it no matter what you just want to think Microsoft is EVIL.

I already called them cancerous to gaming, companies that brought GFWL to PC while there are alternatives like Steam deserve to die. Microsoft can suck herpetic, phimotic, epispadic, balanitic phalusses for all I care.
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#33 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="kingtito"][QUOTE="sherman-tank1"]Every game is going to have hidden problems when released. They can't find everything during the testing phase.

locopatho

Oh they can find a hella of a lot more than they do. They're just rushing games out now adays because they know they can still patch it later no matter how buggy. Just look at Skyrim. BTW how does this effect gamers? Last time I checked games are always coming out on XBLA. I guess the point is moot since I don't see devs pulling games or refusing to release because of the patch fee.

Exactly. People are just using anything to attack MS. This is a good policy imo. Encourages devs to release polished games that don't need fixing, and doesn't cost me a penny. Only people who are mad are rabid MS haters :)

I don't hate MS... Also, how do you expect certain companies to make their games complete polished if they have deadlines?

Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 locopatho
Member since 2003 • 24259 Posts

[QUOTE="locopatho"][QUOTE="sherman-tank1"]God help us all.

sherman-tank1

Why should MS have to cover the cost of a developer patching their busted game? I really don't see the issue...

Because the developers put their game on Microsoft's console, therefore Microsoft should support it. It also helps companies shy away from putting their games on the Xbox.

These are businesses, not friends... you can put a game on Xbox, for a fee... you can get MS to advertise it, for a further fee... and you can patch it, for a further fee. That's how business works, if you want MS to do something for you, you need to pay them. They ain't a charity... Seeing as how MS has the most 3rd party support of the 3 consoles, they must be doing something right?
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#35 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="AtariKidX"]Time for all of them to move on the PS3.....best console ever.clone01
LOL...trolling? or just that sad of a fanboy?

I doubt he is serious. We all know the PSP is the best console of all time.

Avatar image for clone01
clone01

29826

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 clone01
Member since 2003 • 29826 Posts
I don't hate MS... Also, how do you expect certain companies to make their games complete polished if they have deadlines?sherman-tank1
He took his talents to South Beach. You need to let it go :P
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#37 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="sherman-tank1"]I don't hate MS... Also, how do you expect certain companies to make their games complete polished if they have deadlines?clone01
He took his talents to South Beach. You need to let it go :P

I hate Lebron, I just lost a bet and now I have to have this pedo in my sig.

Avatar image for Kickinurass
Kickinurass

3357

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 Kickinurass
Member since 2005 • 3357 Posts

Encourages devs to release polished games that don't need fixing, and doesn't cost me a penny. locopatho

That's just silly. Disregarding the inevitability of bugs in nearly any commercial software, what if the devs want to patch difficulty based on fan feedback after the product has shipped. Or optimization code to help the game perform better.

Charging an indie dev $40,000 is just silly and only encourages other developers to stay away from the platform. I'm not saying MS shouldn't charge, but they shouldn't apply a one-size-fits-all pricing scheme to this issue either.

Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 locopatho
Member since 2003 • 24259 Posts

[QUOTE="locopatho"][QUOTE="kingtito"] Oh they can find a hella of a lot more than they do. They're just rushing games out now adays because they know they can still patch it later no matter how buggy. Just look at Skyrim. BTW how does this effect gamers? Last time I checked games are always coming out on XBLA. I guess the point is moot since I don't see devs pulling games or refusing to release because of the patch fee. sherman-tank1

Exactly. People are just using anything to attack MS. This is a good policy imo. Encourages devs to release polished games that don't need fixing, and doesn't cost me a penny. Only people who are mad are rabid MS haters :)

I don't hate MS... Also, how do you expect certain companies to make their games complete polished if they have deadlines?

Plenty of devs manage it. If your deadlines mean you release busted games, then it wasn't a very a helpful deadline was it? :)
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#40 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="sherman-tank1"]

[QUOTE="locopatho"] Why should MS have to cover the cost of a developer patching their busted game? I really don't see the issue...locopatho

Because the developers put their game on Microsoft's console, therefore Microsoft should support it. It also helps companies shy away from putting their games on the Xbox.

These are businesses, not friends... you can put a game on Xbox, for a fee... you can get MS to advertise it, for a further fee... and you can patch it, for a further fee. That's how business works, if you want MS to do something for you, you need to pay them. They ain't a charity... Seeing as how MS has the most 3rd party support of the 3 consoles, they must be doing something right?

Nobody said anything about it being charity. Attracting companies by giving them benefits is a business move.

Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 locopatho
Member since 2003 • 24259 Posts

[QUOTE="locopatho"] Encourages devs to release polished games that don't need fixing, and doesn't cost me a penny. Kickinurass

That's just silly. Disregarding the inevitability of bugs in nearly any commercial software, what if the devs want to patch difficulty based on fan feedback after the product has shipped. Or optimization code to help the game perform better.

Charging an indie dev $40,000 is just silly and only encourages other developers to stay away from the platform. I'm not saying MS shouldn't charge, but they shouldn't apply a one-size-fits-all pricing scheme to this issue either.

I agree the one size fits all fee is wrong. Should be based on the size of the patch.
Avatar image for clone01
clone01

29826

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 clone01
Member since 2003 • 29826 Posts

[QUOTE="clone01"][QUOTE="sherman-tank1"]I don't hate MS... Also, how do you expect certain companies to make their games complete polished if they have deadlines?sherman-tank1

He took his talents to South Beach. You need to let it go :P

I hate Lebron, I just lost a bet and now I have to have this pedo in my sig.

Ahhhh, okay, lol! I was wondering why he was in a Cleveland uniform. Not a big fan myself. Assumed you might have been from Ohio. Sorry!
Avatar image for deactivated-5fc147aeeb0aa
deactivated-5fc147aeeb0aa

8315

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#43 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

[QUOTE="sherman-tank1"]

[QUOTE="locopatho"] Exactly. People are just using anything to attack MS. This is a good policy imo. Encourages devs to release polished games that don't need fixing, and doesn't cost me a penny. Only people who are mad are rabid MS haters :)locopatho

I don't hate MS... Also, how do you expect certain companies to make their games complete polished if they have deadlines?

Plenty of devs manage it. If your deadlines mean you release busted games, then it wasn't a very a helpful deadline was it? :)

And what if Microsoft made the deadline? That is what I'm getting at.

Avatar image for DrTrafalgarLaw
DrTrafalgarLaw

4487

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 DrTrafalgarLaw
Member since 2011 • 4487 Posts

[QUOTE="locopatho"] Encourages devs to release polished games that don't need fixing, and doesn't cost me a penny. Kickinurass

That's just silly. Disregarding the inevitability of bugs in nearly any commercial software, what if the devs want to patch difficulty based on fan feedback after the product has shipped. Or optimization code to help the game perform better.

Charging an indie dev $40,000 is just silly and only encourages other developers to stay away from the platform. I'm not saying MS shouldn't charge, but they shouldn't apply a one-size-fits-all pricing scheme to this issue either.

Oh it gets worse, they got charged $40,000 twice! Apparently the patch had issues with deleting save-files from users, a problem that's been going on for ages on the gimped hardware of the 360. They were charged another $40,000 to fix a problem that's due to gimped hardware.
Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 locopatho
Member since 2003 • 24259 Posts

[QUOTE="locopatho"][QUOTE="sherman-tank1"]Because the developers put their game on Microsoft's console, therefore Microsoft should support it. It also helps companies shy away from putting their games on the Xbox.

sherman-tank1

These are businesses, not friends... you can put a game on Xbox, for a fee... you can get MS to advertise it, for a further fee... and you can patch it, for a further fee. That's how business works, if you want MS to do something for you, you need to pay them. They ain't a charity... Seeing as how MS has the most 3rd party support of the 3 consoles, they must be doing something right?

Nobody said anything about it being charity. Attracting companies by giving them benefits is a business move.

Patching costs MS money... you guys are saying they should do it for free. That would be charity. Again, MS has the most 3rd party support so they are doing something right!
Avatar image for ionusX
ionusX

25777

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#46 ionusX
Member since 2009 • 25777 Posts

[QUOTE="AtariKidX"]Time for all of them to move on the PS3.....best console ever.clone01
LOL...trolling? or just that sad of a fanboy?

he be butthurt that sony's platform is essentially the lesser of two evils XD

indie and pc go togeather so great :D its simply cheaper to devlop and release on pc. and as a result from a buisness standpoint its also smarter.

alos these are indie games were talking about here.. nobody expect them to be shattering visual eyecandy perceptions anytime soon XD (this being said legend of grimrock was hawt imo :3)

Avatar image for locopatho
locopatho

24259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 locopatho
Member since 2003 • 24259 Posts

[QUOTE="locopatho"][QUOTE="sherman-tank1"]I don't hate MS... Also, how do you expect certain companies to make their games complete polished if they have deadlines?

sherman-tank1

Plenty of devs manage it. If your deadlines mean you release busted games, then it wasn't a very a helpful deadline was it? :)

And what if Microsoft made the deadline? That is what I'm getting at.

How would MS make the deadline? Unless it was MS own devs. In which case MS would be charging themselves 40k for a patch?:o

Avatar image for FPSfan1985
FPSfan1985

2174

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 FPSfan1985
Member since 2011 • 2174 Posts
This is why ouya has raised 5 million in weeks time.
Avatar image for Tessellation
Tessellation

9297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 Tessellation
Member since 2009 • 9297 Posts
yeah $ony doesn't do this and they don't like money.
Avatar image for Mr_BillGates
Mr_BillGates

3211

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#50 Mr_BillGates
Member since 2005 • 3211 Posts

Console is a dying form of gaming.