Mario Kart 8 is Native 720p- Digital Foundry

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#1 Edited by Kingpin0114 (2607 posts) -

http://www.eurogamer.net/articles/digitalfoundry-2014-vs-mario-kart-8

Starting from the top, then, there has been a surprising amount of confusion surrounding the resolution of the game with some sources even suggesting a native 1080p presentation. We can finally put that rumour to rest right here and confirm that Mario Kart 8 instead operates at what is effectively the console's standard 1280x720. Of course, considering the quality of the visuals, this can hardly be considered a disappointment especially when other developers are struggling to hit 1080p consistently on more powerful hardware. What is surprising, however, is the complete omission of anti-aliasing in any form. At the very least, Nintendo has previously utilised a basic edge-smoothing algorithm across its Wii U titles and such a feature could have demonstrably improved image quality without a serious performance hit. As it stands, however, we're left with a heavily aliased presentation filled with obvious stair-stepping and pixel-crawling artefacts throughout most scenes. Busier areas can even result in a loss of detail to the point of reducing visibility.

When it comes to performance, Nintendo has always aimed to deliver a rock-solid 60 frames per second with each home console Mario Kart and, aside from Mario Kart 64, it has always managed to achieve just that. There was never any doubt that Mario Kart 8 would fall right in line with the rest of the series but upon seeing it for ourselves we immediately noticed that something was amiss. During gameplay we experienced the regular appearance of duplicate frames manifesting as a constant but subtle stuttering effect. Upon analysis we determined that the game suffers from extended clusters in which a duplicate frame is displayed every 64 frames. What this ultimately means is that, during normal gameplay, Mario Kart 8 continually drops down to 59fps. This may not seem like a big deal - most will probably not notice it at all, and it has zero affect on playability - but it has a noticeable impact on image fluidity that mars what would otherwise be a perfectly consistent frame-rate. And for us at least, once it is seen, it can't really be unseen.

By most standards, Mario Kart 8 is an incredibly polished game with beautiful visuals, a high frame-rate, magical playability and an excellent menu system. By Nintendo's stratospheric standards, however, we dare say that it falls just a bit short. When a Nintendo game goes gold you better believe the final product will be complete and polished to perfection. In the case of Mario Kart 8, the issues we encountered with performance and image quality do detract just a little from an otherwise totally solid experience - and bearing in mind its previous, relentless push for gaming perfection, it leaves us wondering just how the stutter in particular managed to slip past Nintendo QA. Thankfully, the issue should only really stick out to those most sensitive to frame-rate and shouldn't impact the experience for most people, while the sheer fun and imagination injected into this title clearly trump the technical limitations in the image make-up.

Avatar image for princessgomez92
#2 Edited by PrincessGomez92 (4608 posts) -

Unplayable.

Avatar image for SolidTy
#3 Edited by SolidTy (49926 posts) -

I'm not surprised at the 720p, but it seems to be a very polished Nintendo game for the fans. I'll pick it up for my Wii U someday.

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#4 Edited by freedomfreak (48922 posts) -

"Mario Kart 8 continually drops down to 59fps"

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#5 Posted by Blabadon (32740 posts) -

59?

Fucking forreal?

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#6 Posted by LadyBlue (4942 posts) -

l'll still pick it up, but lol I remember when sheep went insane about it being 1080P 60FPS

Avatar image for Seabas989
#7 Edited by Seabas989 (12723 posts) -

Cancelling my preorder now.

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#8 Posted by Shinobishyguy (22923 posts) -

A single frame that you need a microscope to notice? Preorder canceled

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#9 Posted by Kingpin0114 (2607 posts) -

Worst Mario Kart ever confirmed

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#10 Posted by kitty (115306 posts) -

Resolution isn't a concern to me, what should matter more is if the game runs smooth, and it appears that it does for the most part. It also looks pretty good to, judging from what I've seen.
I've already got it pre-ordered.

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#11 Edited by KungfuKitten (23181 posts) -















FIFTY NEIN

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#12 Edited by freedomfreak (48922 posts) -

NEIN NEIN NEIN NEIN NEIN

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#13 Posted by chikenfriedrice (13561 posts) -

Who gives damn

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#14 Posted by freedomfreak (48922 posts) -

DAS WAR EIN BEFEHL!!!

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#15 Posted by nintendoboy16 (31690 posts) -

Ruined forever! (I'm expecting some serious comments of that nature)

Avatar image for Angry_Mushroom
#16 Edited by Angry_Mushroom (708 posts) -

59 fps sometimes? Nope. Sorry Nintendo. I was a huge fan for many years, but this is it. No more.

Avatar image for R4gn4r0k
#17 Posted by R4gn4r0k (23850 posts) -
@ladyblue said:

l'll still pick it up, but lol I remember when sheep went insane about it being 1080P 60FPS

Nintendo lied to us.

Selling my Wii U

Avatar image for Capitan_Kid
#18 Posted by Capitan_Kid (6700 posts) -

720 is pathetic

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#19 Edited by Wild_man_22 (892 posts) -

How could you possibly enjoy a game with so few P's? And so little frames? Bargain Bin title confirmed.

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#20 Edited by Speak_Low (2248 posts) -

lol the Sheep kept classifying this game as a 1080p game even though there was never official confirmation from Nintendo.

And I see on the NeoGaf thread some Sheep whiners about Digital Foundry being "nitpicky". Give me a break. They apply the same technical methodology to every game - did they just wake up?

If anything, consider yourself lucky there are not more problems because other titles haven't fared well under the same microscope. MK8 for the most part seems to not have major issues, other than the fact Nintendo themselves can't reach 1080p

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#21 Posted by deactivated-583e460ca986b (7240 posts) -

Still 29 fps more than Driveclub.

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#22 Posted by mems_1224 (55490 posts) -

Who cares? That game looks gorgeous

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#23 Edited by Shinobishyguy (22923 posts) -

@speak_low: neither can most devs on the other two "next gen" systems

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#25 Posted by drummerdave9099 (2400 posts) -

that art style more than makes up for it

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#26 Edited by super600 (32107 posts) -

I never noticed the 1fps drop when I played at the mario kart 8 event I went to. I don't think the weird framerate drop will hurt the game that much.

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#27 Posted by Speak_Low (2248 posts) -

@Shinobishyguy said:

@speak_low: neither can most devs on the other two "next gen" systems

How about you compile a list of 1080p games on PS4, X1 and Wii U (and Wii U had a one year head start, which should help them out)

I'll go eat a raisin muffin, come back and look at the results.

On second thought, no need for muffin. The Wii U is the worst of the three.

Avatar image for trugs26
#28 Posted by trugs26 (7247 posts) -

Cancelled pre-order.

Avatar image for g0ddyX
#29 Posted by g0ddyX (3914 posts) -

Cartoon game at 720p and 60fps is hardly an achievement.
Put that mario game on PS4, Xbox One or a high PC rig, you will see up to 4K resolution at 100fps, due to better hardware, in theory of course.
Low Standards are Low Standards.

Avatar image for UnbiasedPoster
#30 Edited by UnbiasedPoster (1134 posts) -

@Shinobishyguy said:

A single frame that you need a microscope to notice? Preorder canceled

frames wouldn't be measured by microscopes.

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#31 Posted by iambatman7986 (2102 posts) -

Still day one for me. Everything I've seem on the game looks great and these seem to be very minor issues.

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#32 Edited by PinkieWinkie (1454 posts) -

Lol Wii U can't even run that cartoon trash at over 720p? The Wii U should seriously stop being considered a next gen console.

Avatar image for ConanTheStoner
#33 Posted by ConanTheStoner (13333 posts) -

Speak Low and Goddy X in the same Nintendo topic at the same time?

Shits about to get real. Stupid.

Avatar image for princessgomez92
#34 Posted by PrincessGomez92 (4608 posts) -

@ConanTheStoner said:

Speak Low and Goddy X in the same Nintendo topic at the same time?

Shits about to get real. Stupid.

You forgot PinkieWinkie.

Avatar image for ConanTheStoner
#35 Edited by ConanTheStoner (13333 posts) -

@princessgomez92 said:

@ConanTheStoner said:

Speak Low and Goddy X in the same Nintendo topic at the same time?

Shits about to get real. Stupid.

You forgot PinkieWinkie.

Nah, Pinkie Winkie is a closet sheep, those don't count.

Avatar image for silversix_
#36 Posted by silversix_ (24335 posts) -

"WiiU has more 1080p titles next gen consoles have" yeah riiiight. Hype it for 1y+ in 1080p then when its close to release drop it to 720p with no AA, three GC taped together for sure,.

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#38 Edited by Big_Pecks (5927 posts) -

The gods have casted their punishment on us.

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#39 Posted by superbuuman (4984 posts) -
@trugs26 said:

Cancelled pre-order.

lol..720p at 59fps is not on! :P

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#40 Edited by GTSaiyanjin2 (6017 posts) -

I hope the 59 fps bug is fixed.

Avatar image for charizard1605
#41 Edited by charizard1605 (76060 posts) -

59FPS?

Holy shit, this is unacceptable. Fucking Nintendo is fucking trash, this wouldn't happen if they would fucking stop being stuck up and either make a proper console instead of this casual Wii shit, or if they just went third party already.

Lol Nintendo. I was actually excited as **** for this game, but this kind of shit is absolutely unacceptable. I'm going to sit this out either till there is a patch that optimizes this game to a proper framerate, or till I can get it for cheaper. And since Nintendo games don't drop in price, and lolNintendopatching, looks like I'm done with the Mario Kart series for the near future.

Avatar image for I_can_haz
#42 Edited by I_can_haz (6511 posts) -

TSHBO. Poor Sheep hoping for 1080p @ 60fps must be devastated.

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#43 Edited by super600 (32107 posts) -

I read a bit more about this framerate drop and it does not occur in actual online races and it's dependent only on the presence of cpu players.It may be a bug related to MKTV

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#44 Posted by Bigboi500 (35550 posts) -

Up-scaling is great.

Avatar image for trugs26
#45 Edited by trugs26 (7247 posts) -

@superbuuman said:
@trugs26 said:

Cancelled pre-order.

lol..720p at 59fps is not on! :P

Can't even lock 60 fps. Terrible!

@ladyblue I highly doubt many people went insane over that.

Avatar image for Kaze_no_Mirai
#46 Edited by Kaze_no_Mirai (11753 posts) -

Oh no! 59fps!! Meh. I couldn't care less. Can't wait for this game. Watch Dogs on PS4 will tide me over till Friday.

Avatar image for WitIsWisdom
#47 Posted by WitIsWisdom (4461 posts) -

Consistently drops to 59fps.... really... lol

fluctuations between 59-64 fps would be completely undetectable....

Avatar image for nini200
#48 Posted by nini200 (11477 posts) -

Did I just read 59 FPS???? OUTRAGEOUS!!! I am selling ALL My Nintendo games and consoles now!!! Never in my life would I have ever read something so DISGUSTING!!!!

Avatar image for super600
#49 Edited by super600 (32107 posts) -

@WitIsWisdom said:

Consistently drops to 59fps.... really... lol

fluctuations between 59-64 fps would be completely undetectable....

The game pretty much goes from 60fps to 59fps every 64 frames which may be noticeable depending on the person playing the game.You pretty much have to train yourself to see framerate drops like this.

Avatar image for Epak_
#50 Posted by Epak_ (8653 posts) -

I really thought this game was running in 1080p, wonder where I got that idea.