is sony incapable of coming up with original ideas?

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Recca168

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#451 Recca168
Member since 2004 • 225 Posts

[QUOTE="asylumni"][QUOTE="UT_Wrestler"] You're changing the subject. Sony didn't invent the analog thumbstick, nintendo did, they just copied it.UT_Wrestler
You seem to keep changing the bar (BTW, Nintendo didn't invent the analog stick either). OK, Sony either invented or was part of the inventions of 3.5 inch floppy disks, CD, DVD, Blu-Ray, Emotion Engine, and the Cell processor.

I said analog THUMB stick. And calling faster processors and bigger storage mediums "innovative" is kind of like saying the pentium 2 is an "innovation" over the pentium 1.

How isn't it? Even if you don't have a grasp of how the chips are different you'd still have to conceed that a pentium2 chip is an improvement over the orginal pentium. It's not like intel just can just say make it faster and it just magically happens.

If you can't recognize that then any modern car is not an innovation over the model-T and no console is an innovation over the first video game console because they all still provide the same underlying functionality.

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UT_Wrestler

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#453 UT_Wrestler
Member since 2004 • 16426 Posts

[QUOTE="UT_Wrestler"][QUOTE="asylumni"] You seem to keep changing the bar (BTW, Nintendo didn't invent the analog stick either). OK, Sony either invented or was part of the inventions of 3.5 inch floppy disks, CD, DVD, Blu-Ray, Emotion Engine, and the Cell processor.Recca168

I said analog THUMB stick. And calling faster processors and bigger storage mediums "innovative" is kind of like saying the pentium 2 is an "innovation" over the pentium 1.

How isn't it? Even if you don't have a grasp of how the chips are different you'd still have to conceed that a pentium2 chip is an improvement over the orginal pentium. It's not like intel just can just say make it faster and it just magically happens.

If you can't recognize that then any modern car is not an innovation over the model-T and no console is an innovation over the first video game console because they all still provide the same underlying functionality.

Then that would make Intel the most innovative gaming company on the planet. As far as cars, here are innovations; the air conditioner was an innovation, the windshield wiper was an innovation, etc., but the car itself is still just a car.....
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cuddlesofwar

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#454 cuddlesofwar
Member since 2008 • 1138 Posts
Originality is dead. Innovation is King.
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Shy_Guy_Red

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#455 Shy_Guy_Red
Member since 2006 • 17138 Posts
So, no one answered my question, is LAN an innovation? And what was the first console to have it?
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jharv

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#456 jharv
Member since 2007 • 1774 Posts
[QUOTE="jharv"]The first company to fully dethrone Nintendo in the late 90's?UT_Wrestler
That's an innovation?

Who needs innovation when you're producing the best games the last two generations and working for a 3peat?
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FaLLeN_ELiTE

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#457 FaLLeN_ELiTE
Member since 2008 • 148 Posts

LBP, Motorstorm, R1 and R2 says hi.

Sony has developed alot more new IPs then MS this gen

ps3_owns_360Wii
Sony has more first party studios than Microsoft so this is not surprising.
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Recca168

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#458 Recca168
Member since 2004 • 225 Posts
[QUOTE="Recca168"]

[QUOTE="UT_Wrestler"] I said analog THUMB stick. And calling faster processors and bigger storage mediums "innovative" is kind of like saying the pentium 2 is an "innovation" over the pentium 1.UT_Wrestler

How isn't it? Even if you don't have a grasp of how the chips are different you'd still have to conceed that a pentium2 chip is an improvement over the orginal pentium. It's not like intel just can just say make it faster and it just magically happens.

If you can't recognize that then any modern car is not an innovation over the model-T and no console is an innovation over the first video game console because they all still provide the same underlying functionality.

Then that would make Intel the most innovative gaming company on the planet. As far as cars, here are innovations; the air conditioner was an innovation, the windshield wiper was an innovation, etc., but the car itself is still just a car.....

Technically you probably mean IBM as the 360 and ps3 both use their chips... and no. They make chips which perform instructions. Sony and microsoft dictate what the hardware components actually do.

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ogvampire

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#459 ogvampire
Member since 2008 • 9155 Posts
[QUOTE="ogvampire"][QUOTE="colosion"]

MM is owned by Sony.

Pariah_001

ok, but i dont think sony came up with LBP... it was pitched to them by MM

"Evans admitted to a feeling approaching the surreal with the recent release of LittleBigPlanet to worldwide acclaim, as he presented a history of the title -- starting from the formation of the company to the first pitch to Phil Harrison"

they're first attempt was a 'portal'-type of game that they pitched to Valve. when that didnt pan out, they pitched LBP to sony

which is fine if sony bought the company afterwards, but since this thread is about original ideas that sony came up with... LBP should not be included imo

Sony innovated the IP into the market. I'm fairly sure Sega's Dream Eye was developed by outside sources too, but I doubt anyone's going to try and distinguish it from Sega.

"Sony innovated the IP into the market"

that doesnt make sense...

also, regarding the Dream Eye. the only info i have on that is that it was developed by Sega... do you have anything that can prove otherwise?

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3picuri3

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#460 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="UT_Wrestler"][QUOTE="jharv"]The first company to fully dethrone Nintendo in the late 90's?jharv
That's an innovation?

Who needs innovation when you're producing the best games the last two generations and working for a 3peat?

3peat? hahahah. you mean 3rd place, right? there is no chance of a 3peat. none. and best games? why the hell aren't owners buyin gthem then?
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hakanakumono

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#461 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="Leons-Hell"]

[QUOTE="UT_Wrestler"]It's no wonder the ps3 is in last place. Aside from a lousy selection of games, all their innovations are just parodies of ideas originating at microsoft and nintendo.UT_Wrestler

Everything is just a knock off of everything before it. Shooters are based off of things like Wolfeinstein 3D, RPG's are just rip-offs of text based adventure games. The real test of how good a system or game is, is how do they compare to everything else at the time. Not complaining about "They took our ideaa" and "They aren't as good because they copied us." Well lets have a look at the WII's top games shall we. Well look here four out of the nine games that are 9/10 and over are remakes from previous consoles games. Oh and here as well, Nintendo is using idea that were been used in the arcade era, it is better than the light gun tech so no one cares. No one should care about if they copied any ideas because that is how progress is made.

So who's copying Sony's "ideas"? *crickets chirp*

The right hand buttons on the 360 controller are the same as the cross formation developed for the original playstation (no, not taken from the snes - it had 2 horizontaly slanted button configurations on top of each other).

I assume the 360 can play DVDs which the PS2 pioneered originally.

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hakanakumono

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#462 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="Recca168"]

[QUOTE="UT_Wrestler"] I said analog THUMB stick. And calling faster processors and bigger storage mediums "innovative" is kind of like saying the pentium 2 is an "innovation" over the pentium 1.UT_Wrestler

How isn't it? Even if you don't have a grasp of how the chips are different you'd still have to conceed that a pentium2 chip is an improvement over the orginal pentium. It's not like intel just can just say make it faster and it just magically happens.

If you can't recognize that then any modern car is not an innovation over the model-T and no console is an innovation over the first video game console because they all still provide the same underlying functionality.

Then that would make Intel the most innovative gaming company on the planet. As far as cars, here are innovations; the air conditioner was an innovation, the windshield wiper was an innovation, etc., but the car itself is still just a car.....

Doing things in a new way can be innovative.

Wireless controllers and wired controllers are both controllers, but the first wireless controller can be called an innovation because it takes something and does it in a new way. The dualshock was innovative because unlike the N64's rumblepack which you had to buy separately, the rumble was housed in the controller. Innovative. Innovation can also apply to things that have been done but not often or in well documented cases. Etc, etc. innovation is not simply whoever invented what first.

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ogvampire

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#463 ogvampire
Member since 2008 • 9155 Posts

[QUOTE="UT_Wrestler"][QUOTE="Leons-Hell"]

Everything is just a knock off of everything before it. Shooters are based off of things like Wolfeinstein 3D, RPG's are just rip-offs of text based adventure games. The real test of how good a system or game is, is how do they compare to everything else at the time. Not complaining about "They took our ideaa" and "They aren't as good because they copied us." Well lets have a look at the WII's top games shall we. Well look here four out of the nine games that are 9/10 and over are remakes from previous consoles games. Oh and here as well, Nintendo is using idea that were been used in the arcade era, it is better than the light gun tech so no one cares. No one should care about if they copied any ideas because that is how progress is made.

hakanakumono

So who's copying Sony's "ideas"? *crickets chirp*

The right hand buttons on the 360 controller are the same as the cross formation developed for the original playstation (no, not taken from the snes - it had 2 horizontaly slanted button configurations on top of each other).

I assume the 360 can play DVDs which the PS2 pioneered originally.

the difference between the face button setup for the snes compared to the ps1 is so negligible that its pretty much a copy...

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hakanakumono

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#464 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"][QUOTE="UT_Wrestler"] So who's copying Sony's "ideas"? *crickets chirp*ogvampire

The right hand buttons on the 360 controller are the same as the cross formation developed for the original playstation (no, not taken from the snes - it had 2 horizontaly slanted button configurations on top of each other).

I assume the 360 can play DVDs which the PS2 pioneered originally.

the difference between the face button setup for the snes compared to the ps1 is so negligible that its pretty much a copy...

No its not. The only thing it copied was the fact that there were 4 buttons (which is really just ideal, systems like the saturn have too many buttons) and the fact that they were on the right side not the left. That was pretty much standardized though.

A cross shaped configuration is different than the snes configuration, not to mention better. Of course, the Dreamcast and 360 copied the configuration later on (not sure about original xbox).

Playstation also innovated shapes instead of letters, which imo, is also superior (although sony did screw it up a bit when they made x standard for "yes" in America).

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Soulja_West

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#465 Soulja_West
Member since 2003 • 15084 Posts

Nintendo wasn't the first to use analog. Atar was first then Sony.

http://en.wikipedia.org/wiki/Analog_stick

Look under history.

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ogvampire

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#466 ogvampire
Member since 2008 • 9155 Posts
[QUOTE="ogvampire"]

[QUOTE="hakanakumono"]

The right hand buttons on the 360 controller are the same as the cross formation developed for the original playstation (no, not taken from the snes - it had 2 horizontaly slanted button configurations on top of each other).

I assume the 360 can play DVDs which the PS2 pioneered originally.

hakanakumono

the difference between the face button setup for the snes compared to the ps1 is so negligible that its pretty much a copy...

No its not. The only thing it copied was the fact that there were 4 buttons (which is really just ideal, systems like the saturn have too many buttons) and the fact that they were on the right side not the left. That was pretty much standardized though.

A cross shaped configuration is different than the snes configuration, not to mention better. Of course, the Dreamcast and 360 copied the configuration later on (not sure about original xbox).

Playstation also innovated shapes instead of letters, which imo, is also superior (although sony did screw it up a bit when they made x standard for "yes" in America).

yes it was... Sony really did copy the snes controller, they just moved the buttons a little. if you didnt know, nintendo had a partnership with sony to make an add-on for the snes... guess where sony got the idea for the controller when the deal went bad.

also, using shapes instead of letters isnt much of an innovation. its just a picture on a button, it does absolutley nothing.

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Soulja_West

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#467 Soulja_West
Member since 2003 • 15084 Posts
Also note that, the N64 didn't really have an analog stick. It was an digital stick.
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hakanakumono

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#469 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="hakanakumono"][QUOTE="ogvampire"]

the difference between the face button setup for the snes compared to the ps1 is so negligible that its pretty much a copy...

ogvampire

No its not. The only thing it copied was the fact that there were 4 buttons (which is really just ideal, systems like the saturn have too many buttons) and the fact that they were on the right side not the left. That was pretty much standardized though.

A cross shaped configuration is different than the snes configuration, not to mention better. Of course, the Dreamcast and 360 copied the configuration later on (not sure about original xbox).

Playstation also innovated shapes instead of letters, which imo, is also superior (although sony did screw it up a bit when they made x standard for "yes" in America).

yes it was... Sony really did copy the snes controller, they just moved the buttons a little. if you didnt know, nintendo had a partnership with sony to make an add-on for the snes... guess where sony got the idea for the controller when the deal went bad.

also, using shapes instead of letters isnt much of an innovation. its just a picture on a button, it does absolutley nothing.

I looked at the snes' controller again and I wasn't remembering the button configuration from my childhood correctly. Sorry, I take it back. They are horizontally configured, but the playstation configuration IS a step up from that. Oops, my bad.

But its not entirely a copy. One thing sony had that neither nintendo's original controller or saturn's controller (before the playstation) had. Handles. The snes and saturn ("original" and "competition") both had game PADS. Sony pioneered a controller for a 3D console that wasn't just flat, it was also 3D, designed to be ergonomic.

It hand handles. The base had depth. And in the dualshock, the rumble was housed inside. These are things that sony did. The way sony made their controller set the stage for the N64, the Dreamcast, the PS2, The gamecube, etc etc etc.

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#470 UT_Wrestler
Member since 2004 • 16426 Posts
[QUOTE="UT_Wrestler"][QUOTE="Leons-Hell"]

Everything is just a knock off of everything before it. Shooters are based off of things like Wolfeinstein 3D, RPG's are just rip-offs of text based adventure games. The real test of how good a system or game is, is how do they compare to everything else at the time. Not complaining about "They took our ideaa" and "They aren't as good because they copied us." Well lets have a look at the WII's top games shall we. Well look here four out of the nine games that are 9/10 and over are remakes from previous consoles games. Oh and here as well, Nintendo is using idea that were been used in the arcade era, it is better than the light gun tech so no one cares. No one should care about if they copied any ideas because that is how progress is made.

hakanakumono

So who's copying Sony's "ideas"? *crickets chirp*

The right hand buttons on the 360 controller are the same as the cross formation developed for the original playstation (no, not taken from the snes - it had 2 horizontaly slanted button configurations on top of each other).

I assume the 360 can play DVDs which the PS2 pioneered originally.

WRONG. You clearly never held an snes controller. The button's are laid out top-bottom-left-right, it's just the cosmetic diagnols that make it look different. And DVD players existed long before the ps2.
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#471 UT_Wrestler
Member since 2004 • 16426 Posts
[QUOTE="Soulja_West"]

Nintendo wasn't the first to use analog. Atar was first then Sony.

http://en.wikipedia.org/wiki/Analog_stick

Look under history.

Analog THUMBsticks as I've repeated many times, which allow your left hand to do more than grip a big stick lol.
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UT_Wrestler

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#472 UT_Wrestler
Member since 2004 • 16426 Posts
Also note that, the N64 didn't really have an analog stick. It was an digital stick.Soulja_West
Analog refers to its functionality, not the programming.
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Trinexxx

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#473 Trinexxx
Member since 2008 • 883 Posts
[QUOTE="UT_Wrestler"][QUOTE="ps3_owns_360Wii"]

LBP, Motorstorm, R1 and R2 says hi.

Sony has developed alot more new IPs then MS this gen

ps3_owns_360Wii

Motorstorm: Another generic racing game, wow so original and innovative Resistance: A sci-fi shooter with aliens; how original

Resistance-40 mp games or 60 mp games on a console and they do it without lag

That isn't original, its technically impressive.

Not original though.

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Soulja_West

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#474 Soulja_West
Member since 2003 • 15084 Posts
[QUOTE="Soulja_West"]

Nintendo wasn't the first to use analog. Atar was first then Sony.

http://en.wikipedia.org/wiki/Analog_stick

Look under history.

UT_Wrestler
Analog THUMBsticks as I've repeated many times, which allow your left hand to do more than grip a big stick lol.

Still doesn't change the fact that its an analog. Big or small. Atari was the first then Sony. Not Nintendo.
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#475 Derek240
Member since 2004 • 842 Posts

[QUOTE="JacobD1505"]Ok.......UT_Wrestler.....does that mean the 360 ripped off the dreamcast with its controller, does that mean the 360 ripped off the ps3 by being able to install the game, does that mean the 360 ripped off the wii with the with the new xbox live experience thing???? Did the 360 rip off the PS3 by adding HDMI and 1080 p? Pretty much...companies do it all the time. If it's a good idea, people are going to take advantage of it. Get used to it.UT_Wrestler
You're changing the subject. I was merely pointing out that sony doesn't innovate, they imitate. I can't name anything they've done first that their competitors imitated, but I can name a huge list of things that sony themselves has imitated.

Perhaps sony doesn't innovate much...then again, neither does nintendo (except controller). Nintento innovated themselves all the way to now making the trashiest games ever to grace the industry.

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Wolblade

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#476 Wolblade
Member since 2008 • 986 Posts

[QUOTE="Parasomniac"]Playstation was originally supposed to be an SNES add-on. They ripped off that whole project.trasherhead

gawd... Someone needs a history leeson.
Nintendo ask Sony to develop the PSX as an adon for the snes, Nintendo backed out of the deal. Sony got pissed off and wanted to get even. SO they released the PSX as a standalone system. The symboles on the controler is from Super Mario World even. Just to piss them off.

You could actualy say that the Playstation is Nintendos bastard son that they didn't want anything to do with. So its not steal, it is taking what is rightfully its. ;)

But, people seem to forget why Nintendo backed out of the deal with Sony.

"The SNES-CD was to be announced at the June 1991 Consumer Electronics Show (CES). However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo, he realized that the earlier agreement essentially handed Sony complete control over any and all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was totally unacceptable and he secretly canceled all plans for the joint Nintendo-Sony SNES CD attachment. Instead of announcing a partnership between Sony and Nintendo, at 9 a.m. the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that Nintendo was now allied with Philips, and Nintendo was planning on abandoning all the previous work Nintendo and Sony had accomplished."

Now, wouldn't you back out of a deal if some other company wanted to take control of all of your franchises?

Just read

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MotoRacer81

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#477 MotoRacer81
Member since 2007 • 720 Posts
Wow, some truth to your post for sure. LMAO... :lol:
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hakanakumono

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#478 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="hakanakumono"][QUOTE="UT_Wrestler"] So who's copying Sony's "ideas"? *crickets chirp*UT_Wrestler

The right hand buttons on the 360 controller are the same as the cross formation developed for the original playstation (no, not taken from the snes - it had 2 horizontaly slanted button configurations on top of each other).

I assume the 360 can play DVDs which the PS2 pioneered originally.

WRONG. You clearly never held an snes controller. The button's are laid out top-bottom-left-right, it's just the cosmetic diagnols that make it look different. And DVD players existed long before the ps2.

I've held a snes controller. The cosmetic diagonals are how they're arranged, and the top one is SLIGHTLY to the side, just not as much as i remember. Playstation just took the next logical step from that and made it into a single cross pattern instead of two pairs.

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awmannn

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#479 awmannn
Member since 2008 • 472 Posts
Yes.
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hakanakumono

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#480 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="hakanakumono"][QUOTE="ogvampire"]

the difference between the face button setup for the snes compared to the ps1 is so negligible that its pretty much a copy...

ogvampire

No its not. The only thing it copied was the fact that there were 4 buttons (which is really just ideal, systems like the saturn have too many buttons) and the fact that they were on the right side not the left. That was pretty much standardized though.

A cross shaped configuration is different than the snes configuration, not to mention better. Of course, the Dreamcast and 360 copied the configuration later on (not sure about original xbox).

Playstation also innovated shapes instead of letters, which imo, is also superior (although sony did screw it up a bit when they made x standard for "yes" in America).

yes it was... Sony really did copy the snes controller, they just moved the buttons a little. if you didnt know, nintendo had a partnership with sony to make an add-on for the snes... guess where sony got the idea for the controller when the deal went bad.

also, using shapes instead of letters isnt much of an innovation. its just a picture on a button, it does absolutley nothing.

Yes they copied some aspects. But the playstation controller is a lot different from the snes controller because its not a pad.

I know about the deal. Nintendo decided to partner with sony, but they signed a deal that gave sony a lot of control. They later realized the deal was an error (Note that Nintendo should have paid closer attention to their dealings with sony in the first place) and said "sorry, snes CD is canceled bye." Sony decided to develop a system anyways after being jerked around by nintendo (all that work on development for nothing?) and naturally developed a controller that was reminiscent of the snes controller. But so was sega's Saturn controller, even more so. Sony developed the controller so that it had handles and was more ergonomic than the standard pad.

Shapes instead of letters has to do with something thats more easily identifiable, especially for Japanese people. Easier to pick up on, remember ... imo. Of course, this is my opinion so naturally you can and will say "no." XD

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hakanakumono

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#481 hakanakumono
Member since 2008 • 27455 Posts
[QUOTE="trasherhead"]

[QUOTE="Parasomniac"]Playstation was originally supposed to be an SNES add-on. They ripped off that whole project.Wolblade

gawd... Someone needs a history leeson.
Nintendo ask Sony to develop the PSX as an adon for the snes, Nintendo backed out of the deal. Sony got pissed off and wanted to get even. SO they released the PSX as a standalone system. The symboles on the controler is from Super Mario World even. Just to piss them off.

You could actualy say that the Playstation is Nintendos bastard son that they didn't want anything to do with. So its not steal, it is taking what is rightfully its. ;)

But, people seem to forget why Nintendo backed out of the deal with Sony.

"The SNES-CD was to be announced at the June 1991 Consumer Electronics Show (CES). However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo, he realized that the earlier agreement essentially handed Sony complete control over any and all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was totally unacceptable and he secretly canceled all plans for the joint Nintendo-Sony SNES CD attachment. Instead of announcing a partnership between Sony and Nintendo, at 9 a.m. the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that Nintendo was now allied with Philips, and Nintendo was planning on abandoning all the previous work Nintendo and Sony had accomplished."

Now, wouldn't you back out of a deal if some other company wanted to take control of all of your franchises?

Just read

Why did nintendo agree to the deal if it was unfair in the first place.

They agreed to it. Then left Sony hanging. It was nintendo's fault for not paying attention.

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damedash122

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#482 damedash122
Member since 2005 • 517 Posts

playstation can come out with originial ideas...they just can deliver..like ps3 features...pricing....home....etc...cool on paper.....but reality not so much!

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ogvampire

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#483 ogvampire
Member since 2008 • 9155 Posts

[QUOTE="UT_Wrestler"][QUOTE="JacobD1505"]Ok.......UT_Wrestler.....does that mean the 360 ripped off the dreamcast with its controller, does that mean the 360 ripped off the ps3 by being able to install the game, does that mean the 360 ripped off the wii with the with the new xbox live experience thing???? Did the 360 rip off the PS3 by adding HDMI and 1080 p? Pretty much...companies do it all the time. If it's a good idea, people are going to take advantage of it. Get used to it.Derek240

You're changing the subject. I was merely pointing out that sony doesn't innovate, they imitate. I can't name anything they've done first that their competitors imitated, but I can name a huge list of things that sony themselves has imitated.

Perhaps sony doesn't innovate much...then again, neither does nintendo (except controller). Nintento innovated themselves all the way to now making the trashiest games ever to grace the industry.

lol! man, talk about uninformed :lol:

its 3rd parties that are doing that.... not Nintendo :roll:

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Floppy_Jim

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#484 Floppy_Jim
Member since 2007 • 25931 Posts
I have a few ideas which I think are innovative (correct me if they aren't)- -PS3/PSP Remote Play. And the various ways in which the 2 machines connect. -Having the PS Store on the PSP. I think it's the first handheld to have a built in online store to DL games, demos, etc. -They were the first to use DVD drives in a console, the same way MS were the first to use hard drives. -Blurring the line between retail and downloadable games eg, Socom, GT5P, Siren, Warhawk etc.
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vashkey

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#485 vashkey
Member since 2005 • 33781 Posts
Shadow of the Colossus and ICO /thread
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Verge_6

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#486 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="Ragashahs"]what LBP not enough for you?UT_Wrestler
lbp?

As soon as I saw this, I vowed to read the whole thread as comedic gold probably lay inside. I was not disappointed.
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hakanakumono

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#487 hakanakumono
Member since 2008 • 27455 Posts

I have a few ideas which I think are innovative (correct me if they aren't)- -PS3/PSP Remote Play. And the various ways in which the 2 machines connect. -Having the PS Store on the PSP. I think it's the first handheld to have a built in online store to DL games, demos, etc. -They were the first to use DVD drives in a console, the same way MS were the first to use hard drives. -Blurring the line between retail and downloadable games eg, Socom, GT5P, Siren, Warhawk etc.Floppy_Jim

Siren was only released on DL because they didn't want to risk having to have hundreds of Siren games sit in best buys again (the original sold poorly).

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thew13

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#488 thew13
Member since 2004 • 837 Posts

[QUOTE="MortalDecay"] Home is a rip off of Second Life/Sims. Sony didn't create the DVD, that was Toshiba. Sony had their own version, but it failed. Look it up. How did MS fail miserably wqith HD DVD? MS didn't create HD DVD. Toshiba did. That was Toshiba's failure, not MS. If you're going to argue about something, a little research does help/Angry_PolarBear

"In 1993, two high-density optical storage formats were being developed; one was the MultiMedia Compact Disc (MMCD), backed by Philips and Sony, and the other was the Super Density (SD) disc, supported by Toshiba, Time Warner, Matsushita Electric, Hitachi, Mitsubishi Electric, Pioneer, Thomson, and JVC. Representatives of the SD camp approached IBM, asking for advice on the file system to use for their disk as well as looking for support for their format for storing computer data. A researcher from IBM's Almaden Research Center received that request and also learned of the MMCD development project. Wary of being caught in a repeat of the costly videotape format war between VHS and Betamax of the 1980s, he convened a group of computer industry experts (including representatives from Apple, Microsoft, Sun, Dell, and many others), this group was referred to as the Technical Working Group, or TWG. The TWG voted to boycott both formats unless the two camps agreed on a single, converged standard. Lou Gerstner, president of IBM, was recruited to apply pressure on the executives of the warring factions. Eventually, the computer companies won the day, and a single format, now called DVD, was agreed upon. The TWG also collaborated with the Optical Storage Technology Association (OSTA) on the use of their implementation of the ISO-13346 file system, known as Universal Disk Format (UDF), for use on the new DVDs."

http://en.wikipedia.org/wiki/Dvd

So MS helped innovate the DVD ;)

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UT_Wrestler

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#490 UT_Wrestler
Member since 2004 • 16426 Posts

[QUOTE="UT_Wrestler"][QUOTE="JacobD1505"]Ok.......UT_Wrestler.....does that mean the 360 ripped off the dreamcast with its controller, does that mean the 360 ripped off the ps3 by being able to install the game, does that mean the 360 ripped off the wii with the with the new xbox live experience thing???? Did the 360 rip off the PS3 by adding HDMI and 1080 p? Pretty much...companies do it all the time. If it's a good idea, people are going to take advantage of it. Get used to it.Derek240

You're changing the subject. I was merely pointing out that sony doesn't innovate, they imitate. I can't name anything they've done first that their competitors imitated, but I can name a huge list of things that sony themselves has imitated.

Perhaps sony doesn't innovate much...then again, neither does nintendo (except controller). Nintento innovated themselves all the way to now making the trashiest games ever to grace the industry.

You're talking current, but you must be about 10 years old if you're unaware of nintendo's software influences on the gaming industry. Super Mario Brothers and Super Mario 64 are 2 of the most innovative and influential games in history.