I honestly wish they had shown some competitive, Arena gameplay because that is my primary focus, but they introduced the ambitious Warzone so I understand their focus on that instead.
Warzone looks quite awesome and I see that really evolving into something people play for a long time.
I wasn't too impressed by the Campaign Demo, however I understand why they showed the portion that they chose. Frankie and Josh Holmes both confirmed that they chose a limited focus, linear corridor segment with some scripted events because they had a lot of information they were trying to impart and only had 5 minutes to do it. These demos are meant for the masses, including non Halo fans and even non gamers, who want a quick, heavy dose of information on what their game is all about. The hardcore Halo fanbase wanted a wide open, sandbox gameplay demo but is hard to get across in only a few minutes. Reserve judgment until we get more info on that later in the year.
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