[QUOTE="hakanakumono"]
[QUOTE="texasgoldrush"] WRONG Suikoden II's story is very unique to the genre and uncliched, unlike most JRPGs including Xenogears. In fact, even with one of the most evil villains in history of gaming, its not a good vs evil story. Its not a save the world story either. In fact, its really about saving a friendship. Everything else, including the war, is just a backdrop. Extremely uncliched, and when there is cliches, most of the time, they subvert it, like the youth hero (his youth is looked in a tragic light not a heroic one). The only real problem with Suikoden II is the localization. The script isn't bad, they just didn't proofread it.texasgoldrush
texasgoldrush, you never disappoint. :lol:
Here's your homework: Learn the difference between cliche's and archetypes.
P.S. I played the Japanese ver; "Bad translation" isn't going to cut it.
Sorry, Suikoden II's script is good, even in the English version. Unlike FF Tactics, Suikoden II's translation was quite clear. Its the spelling mistakes and lack of proofreading that hurt it. There is a reason why the vast majority of people who played the game absolutely love it...in fact, its one of the only games that has a 10.0 user score on Metacritic. The reason its not more well known is because the game is rare.
Xenogears is cliched, even for its time...but thats not my biggest problem with it, its the pacing and the unecessary convoluted plotline, as it feels forced. What plagues JRPGs are cliches, not archetypes. They have worn out many of their common storytelling aspects.
Cliched, really? How many JRPGs have you played were one of the main antagonists is actually one of the main character's many personalitie and you fight against God in giant robots? BTW Hakanakumono, it's been a while but wasn't Garf(or Graf I forget) partially one of the Fei's past incarnation?
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