Dying Light's resolution and frame rate on consoles revealed

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mikhail

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#1  Edited By mikhail
Member since 2003 • 2697 Posts

30 fps...but at least it's 1080p. But knowing Techland, it will probably end up being more like an unstable 20-30 fps.

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DEadliNE-Zero0

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#2  Edited By DEadliNE-Zero0
Member since 2014 • 6607 Posts

Huh, interesting that it's 1080p on both consoles. was expecting 900p on the bone.

And that frame rate better be dead locked after all that

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deactivated-5cd08b1605da1

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#3 deactivated-5cd08b1605da1
Member since 2012 • 9317 Posts

More zombies... no thx

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commander

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#4 commander
Member since 2010 • 16217 Posts

Let's see what that natural movement does to the ps4's slower cpu config.

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Gue1

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#5  Edited By Gue1
Member since 2004 • 12171 Posts

I wonder why if they can't achieve 60fps then why not go for something like 48fps locked ala The Hobbit?

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Jag85

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#6 Jag85
Member since 2005 • 19588 Posts

@Gue1 said:

I wonder why if they can't achieve 60fps then why not go for something like 48fps locked ala The Hobbit?

Even 1080p @ 48 fps might be too much for consoles, it seems.

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freedomfreak

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#7 freedomfreak
Member since 2004 • 52446 Posts

wiener wiener wiener wiener wiener

Nice and soft. Not erect!

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DEadliNE-Zero0

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#8 DEadliNE-Zero0
Member since 2014 • 6607 Posts
@Gue1 said:

I wonder why if they can't achieve 60fps then why not go for something like 48fps locked ala The Hobbit?

That's good.

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blueinheaven

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#9 blueinheaven
Member since 2008 • 5554 Posts

I'm still not sure why I should be remotely interested in this game. All the trailers leave me cold.

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DaVillain

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#10 DaVillain  Moderator
Member since 2014 • 56232 Posts

When it comes to framerates, it depends on what kind of game you're playing. Sometimes 30fps is just fine, but still, you can't deny that a solid 60fps is more playable, no matter what. I prefer a better framerate to better graphics, myself. That said, I was going to get Dying Light on PS4 anyway for mostly co-ops and I have 5 friends that are going to get this game.

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navyguy21

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#11 navyguy21  Online
Member since 2003 • 17450 Posts

Im glad they realize what kind of game they are making and prioritized that over the rage of the web.

Dead Island was mindless fun but the frame rate problems did affect the game.

If they can lock it without dips then im all for it. 1080p means more clarity in the world so hopefully the haze that comes with their engine is minimized.

Looking forward to more info on this, hopefully its more RPG than action, Dead Island became a drag after a while because the story and side quests were samey

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Ballroompirate

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#12  Edited By Ballroompirate
Member since 2005 • 26695 Posts

Wonder if it's gonna be even optimized for the PC version.

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DaVillain

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#13  Edited By DaVillain  Moderator
Member since 2014 • 56232 Posts

@Jag85 said:

@Gue1 said:

I wonder why if they can't achieve 60fps then why not go for something like 48fps locked ala The Hobbit?

Even 1080p @ 48 fps might be too much for consoles, it seems.

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soapandbubbles

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#14 soapandbubbles
Member since 2010 • 3412 Posts

@deadline-zero0 said:

Huh, interesting that it's 1080p on both consoles. was expecting 900p on the bone.

And that frame rate better be dead locked after all that

some areas will most likely dip on the xbone...compared to the solid stready 1080p on the PS4 version like other games. imo

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mikhail

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#15 mikhail
Member since 2003 • 2697 Posts

@soapandbubbles said:

@deadline-zero0 said:

Huh, interesting that it's 1080p on both consoles. was expecting 900p on the bone.

And that frame rate better be dead locked after all that

some areas will most likely dip on the xbone...compared to the solid stready 1080p on the PS4 version like other games. imo

Steady 1080p...what?

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Cheleman

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#16 Cheleman
Member since 2012 • 8198 Posts
  • but muh parity, MUH PARITY!

**** you.

how much were they forced to hold back because of that piece of shit xbox? ANSWER ME?

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Jankarcop

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#17 Jankarcop
Member since 2011 • 11058 Posts

Damn consolites are weak as ****.

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RageQuit4Life

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#18  Edited By RageQuit4Life
Member since 2010 • 527 Posts

@Jankarcop said:

Damn consolites are weak as ****.

You sir are a loser.

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BldgIrsh

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#19 BldgIrsh
Member since 2014 • 3044 Posts

@mikhail said:

@soapandbubbles said:

@deadline-zero0 said:

Huh, interesting that it's 1080p on both consoles. was expecting 900p on the bone.

And that frame rate better be dead locked after all that

some areas will most likely dip on the xbone...compared to the solid stready 1080p on the PS4 version like other games. imo

Steady 1080p...what?

TIL that resolution can fluctuate on a game.

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JangoWuzHere

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#20 JangoWuzHere
Member since 2007 • 19032 Posts

Developers really need to stop getting hung up on resolution. By the end of this generation, I bet every game is going to be 900p or lower to achieve better visuals or higher framerate.

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mikhail

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#21  Edited By mikhail
Member since 2003 • 2697 Posts

@bldgirsh said:

@mikhail said:

@soapandbubbles said:

@deadline-zero0 said:

Huh, interesting that it's 1080p on both consoles. was expecting 900p on the bone.

And that frame rate better be dead locked after all that

some areas will most likely dip on the xbone...compared to the solid stready 1080p on the PS4 version like other games. imo

Steady 1080p...what?

TIL that resolution can fluctuate on a game.

Well Wolfenstein: New Order dynamically reduced vertical resolution on consoles in order to maintain frame rate. That's the only one I know of that does it though.

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DEadliNE-Zero0

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#22 DEadliNE-Zero0
Member since 2014 • 6607 Posts

@Cheleman said:
  • but muh parity, MUH PARITY!

**** you.

how much were they forced to hold back because of that piece of shit xbox? ANSWER ME?

not sure if serious

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aroxx_ab

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#23 aroxx_ab
Member since 2005 • 13236 Posts

@Ballroompirate said:

Wonder if it's gonna be even optimized for the PC version.

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lol at that 16Gb ram :P

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KBFloYd

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#24  Edited By KBFloYd
Member since 2009 • 22714 Posts

30fps? eeew

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lostrib

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#25 lostrib
Member since 2009 • 49999 Posts

@aroxx_ab said:

@Ballroompirate said:

Wonder if it's gonna be even optimized for the PC version.

MINIMUM:

OS:

Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit

Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz

Memory: 8 GB RAM DDR3

Hard Drive: 40 GB free space

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Sound: DirectX® 10

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Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit

Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz

Memory: 16 GB RAM DDR3

Hard Drive: 40 GB free space

Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290

Sound: DirectX® 10

lol at that 16Gb ram :P

they cut the ram requirement in half for both. 4 for min, 8 for rec.

Which makes their reqs seem kind of bullshitty

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Wasdie

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#26 Wasdie  Moderator
Member since 2003 • 53622 Posts

I would take 1080p30 over 900p60 or even 720p60 any day. I'm absolutly alright playing console games at 30fps with a controller. It's far from ideal and I do enjoy 60fps quite a bit and love when games are 60fps on the console, but I'm sort of a graphics whore so I would take a clean 1080p30 over lower resolution for higher framerate any day.

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napo_sp

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#27  Edited By napo_sp
Member since 2006 • 649 Posts

@Gue1 said:

I wonder why if they can't achieve 60fps then why not go for something like 48fps locked ala The Hobbit?

Because movies are projected while games are usually displayed on a display, and the display has certain refresh rate, usually 60hz; thus if a content is displayed at 30 fps, it mean 1 game frame rendered every 2 times the display being refreshed

48 fps will result on tearing due to the imbalanced rendering vs refresh rate time

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Bruin1986

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#28 Bruin1986
Member since 2007 • 1629 Posts

@JangoWuzHere said:

Developers really need to stop getting hung up on resolution. By the end of this generation, I bet every game is going to be 900p or lower to achieve better visuals or higher framerate.

We can only hope.

99% of the "gamers" on these forums whining about resolution wouldn't even be able to tell you the resolution unless Digital Foundry or the developer stated it.

Solid frame rate is by far the most important variable. After that, resolution is just one of dozens of variables that go into making a game pretty.

I'd rather have solid frame rate with a lower resolution and Anti-Aliasing than a higher resolution with shaky frame rate.

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#29 DanGaikowski
Member since 2014 • 25 Posts

@Jankarcop said:

Damn consolites are weak as ****.

its funny and sad at the same time seeing them bickering over resolution and fps on a console

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mikhail

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#30 mikhail
Member since 2003 • 2697 Posts

@dangaikowski said:

@Jankarcop said:

Damn consolites are weak as ****.

its funny and sad at the same time seeing them bickering over resolution and fps on a console

It's like two "special" people arguing over who placed 3rd at the Special Olympics.

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AM-Gamer

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#31 AM-Gamer
Member since 2012 • 8116 Posts

@evildead6789: I wonder what visual effects they will remove from the X1 version to deal with the significantly weaker gpu.

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lostrib

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#32 lostrib
Member since 2009 • 49999 Posts

@AM-Gamer: they'll probably just remove them from both for parity...or should it be parody...whichever is funnier

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deactivated-5a30e101a977c

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#33 deactivated-5a30e101a977c
Member since 2006 • 5970 Posts

@Wasdie said:

I would take 1080p30 over 900p60 or even 720p60 any day. I'm absolutly alright playing console games at 30fps with a controller. It's far from ideal and I do enjoy 60fps quite a bit and love when games are 60fps on the console, but I'm sort of a graphics whore so I would take a clean 1080p30 over lower resolution for higher framerate any day.

For me it's the other way around, I would rather have 900p60 over 1080p30

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mikhail

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#34 mikhail
Member since 2003 • 2697 Posts

@FastRobby said:

@Wasdie said:

I would take 1080p30 over 900p60 or even 720p60 any day. I'm absolutly alright playing console games at 30fps with a controller. It's far from ideal and I do enjoy 60fps quite a bit and love when games are 60fps on the console, but I'm sort of a graphics whore so I would take a clean 1080p30 over lower resolution for higher framerate any day.

For me it's the other way around, I would rather have 900p60 over 1080p30

Hell yeah, me too. Frame rate over prettier graphics ANY day.

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scatteh316

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#35 scatteh316
Member since 2004 • 10273 Posts

Lol consoles...

As a PC gamer I will have both 1440p resolution and 60fps.

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#36 sukraj
Member since 2008 • 27859 Posts

@Jankarcop said:

Damn consolites are weak as ****.

stop it just stop it okay

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tormentos

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#37 tormentos
Member since 2003 • 33784 Posts

@evildead6789 said:

Let's see what that natural movement does to the ps4's slower cpu config.

lol nothing...

What happen to your thread..lol

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#38 lamprey263  Online
Member since 2006 • 44614 Posts

I'm less concerned about the framerate and resolution as I am about Techland's past performance with Dead Island and Dead Island Riptide being glitch ridden. Now, I myself was able to overlook many of the flaws of those games and found something very enjoyable, however they really do for their sake need to make sure all that crap is ironed out before release, especially given gamers are growing tired of games that are launched full of glitches. Plus, patching after release doesn't amend harsh reviews; they need to remember that.

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Ballroompirate

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#39 Ballroompirate
Member since 2005 • 26695 Posts

@lostrib said:

@aroxx_ab said:

@Ballroompirate said:

Wonder if it's gonna be even optimized for the PC version.

MINIMUM:

OS:

Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit

Processor: Intel® Core™ i5-2500 @3.3 GHz / AMD FX-8320 @3.5 GHz

Memory: 8 GB RAM DDR3

Hard Drive: 40 GB free space

Graphics: NVIDIA® GeForce® GTX 670 / AMD Radeon™ HD 7870

Sound: DirectX® 10

RECOMMENDED:

OS:

Windows® 7 64-bit / Windows® 8 64-bit / Windows® 8.1 64-bit

Processor: Intel® Core™ i5-4670K @3.4 GHz / AMD FX-8350 @4.0 GHz

Memory: 16 GB RAM DDR3

Hard Drive: 40 GB free space

Graphics: NVIDIA® GeForce® GTX 780 / AMD Radeon™ R9 290

Sound: DirectX® 10

lol at that 16Gb ram :P

they cut the ram requirement in half for both. 4 for min, 8 for rec.

Which makes their reqs seem kind of bullshitty

Looks like it won't be optimized then.

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Crypt_mx

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#40  Edited By Crypt_mx
Member since 2007 • 4739 Posts

@AM-Gamer: it isn't significantly weaker, it's a slightly weaker, especially when it's paired with a faster cpu. You might get some extra grass on the ps4 version... But that's about all we've seen from this supposed 50% more power lol

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skiggy34

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#41  Edited By skiggy34
Member since 2014 • 1104 Posts

@soapandbubbles: LOL "in your opinion"??? Whether or not a game dips is a fact not an opinion. Also, BOTH consoles will have crisp 1080p so frame rate wont affect clarity. Also both are LOCKED at 30fps, LOCKED... Stop being a pansy fanboy... Also maybe you should do a little home work and look at some of the games that came out the past few months, many actually performed better on Xb1 simply because of dynamic resolution(which is the way to go if you ask me) on xbox one..

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yanni1

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#42 yanni1
Member since 2004 • 1067 Posts

@mikhail said:

@FastRobby said:

@Wasdie said:

I would take 1080p30 over 900p60 or even 720p60 any day. I'm absolutly alright playing console games at 30fps with a controller. It's far from ideal and I do enjoy 60fps quite a bit and love when games are 60fps on the console, but I'm sort of a graphics whore so I would take a clean 1080p30 over lower resolution for higher framerate any day.

For me it's the other way around, I would rather have 900p60 over 1080p30

Hell yeah, me too. Frame rate over prettier graphics ANY day.

Yup same.

I lower what I have to so it ensures I always have over 60 fps. Thankfully I can still keep everything at ultra for the most part.

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BldgIrsh

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#43 BldgIrsh
Member since 2014 • 3044 Posts

@skiggy34 said:

@soapandbubbles: LOL "in your opinion"??? Whether or not a game dips is a fact not an opinion. Also, BOTH consoles will have crisp 1080p so frame rate wont affect clarity. Also both are LOCKED at 30fps, LOCKED... Stop being a pansy fanboy... Also maybe you should do a little home work and look at some of the games that came out the past few months, many actually performed better on Xb1 simply because of dynamic resolution(which is the way to go if you ask me) on xbox one..

Get out.

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#44  Edited By Ben-Buja
Member since 2011 • 2809 Posts

This game has a huge CPU bottleneck on PC. At least if you crank up the view distance. I have to have it at 60% to get 60 fps with my i7 3930k 4Ghz in the outdoors areas.

Indoors i get 120-200 fps.

If you have the GPU power to spare, definitely crank up the res with DSR so the GPUs don't sit by idle.

Image quality is pretty poor as well and the only AA option is some post processing AA method.

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PAL360

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#45  Edited By PAL360
Member since 2007 • 30570 Posts

I'm mostly a singleplayer gamer, so 1080p at stable/locked 30fps sounds perfect.

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#46 PAL360
Member since 2007 • 30570 Posts

@JangoWuzHere said:

Developers really need to stop getting hung up on resolution. By the end of this generation, I bet every game is going to be 900p or lower to achieve better visuals or higher framerate.

I really hope not. 1080p30 >>> 720/900p60 any day to me.

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Salt_The_Fries

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#47 Salt_The_Fries
Member since 2008 • 12480 Posts

To me, I'd rather prefer 900p/60fps.

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Puckhog04

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#48 Puckhog04
Member since 2003 • 22814 Posts

That's cool. As long as it's a steady 30fps that works.

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deactivated-583e460ca986b

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#49 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

@skiggy34 said:

@soapandbubbles: LOL "in your opinion"??? Whether or not a game dips is a fact not an opinion. Also, BOTH consoles will have crisp 1080p so frame rate wont affect clarity. Also both are LOCKED at 30fps, LOCKED... Stop being a pansy fanboy... Also maybe you should do a little home work and look at some of the games that came out the past few months, many actually performed better on Xb1 simply because of dynamic resolution(which is the way to go if you ask me) on xbox one..

So what happens when DF releases their analysis and neither is locked at 30?

And Xbox One performing better because of dynamic resolution? Don't call someone out for being a fanboy and then make a fanboy comment like that. It's not a good look.