The tools are still coming guys, just wait a few more years...
- Xbox SX & PS5 have same base graphics settings which include RT but is not present on Xbox Series S
- PS5 & XSX render at 4k while Xbox Sereies S renders at 1440p interlaced on all formats
- Unlocked Frame on consoles, no version can run 60fps. Nor can PC lock 60fps even w 4090
- Dragons Dogma 2 is a CPU limited title that GPU power can not resolve
- Frame rate is slightly better on XSX over PS5 by a few frames until data streaming sections where PS5 takes the lead
- Reduced image quality on Xbox Seires X/S compared to PS5 & PC
- Textures, shadows, AO, alpha effects, are all worse on Xbox Series consoles presenting a blocker more pixelated image than PS5
- On PC the game starts with a shader compilation pass
- Game is currently unplayable on Steamdeak running at 14fps
- 4090 with high end CPU can get 60fps but it can not be sustain or locked at the time.
Image comparisons and details:
Resolution and image quality console differences
Images shows the dithering and lack of clarity on Xbox Series X/S compared to PS5
Images shows the visual differences in clarity and harsh dithering on the Xbox Series versions vs PS5
Xbox Series enjoys a slight advantage in frame rate some sections
Xbox Series X suffers drastically worse performance vs PS5 in data streaming heavy sections like in town
Xbox Series S is graphically the worst than PS5/X/PC showing PS1 textures with it's low ram allocation
More Xbox Series S PS1 textures on display
Steamdeck manages to be even worse graphically than XSS running at 480p an 14fps
PC - 3080 w 5800X3d running DLSS BALANCED
PC - 3080 w 5800X3d DLSS BALANCED *during data streaming sections*.
PC - 4090 w 5800X3d DLSS QUALITY *during data streaming sections*.
EDIT:
Digital Foundry analysis added
This more or less confirmed everything NXG already detailed in his analysis but somehow manged to provide less detailed information about the specific issues on each platform.
Alex Bataglia covered the PC with his 4090 and 7800X3D...USING DLSS quality....and still could not clock 60fps
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