Speaking to Wired in a pretty extensive interview, the now-fully-time Oculus Rift tech guy says that there’s “so much you can still do” with the 360 and Ps3.
“There’s so much you can still do on the previous console generation. The 360 and PS3 are far from tapped out in terms of what a developer could do with them, but the whole world’s gonna move over towards next-gen and high-end PCs and all these other things,” he said.
“Part of me still frets a little bit about that, where just as you fully understand a previous generation, you have to put it away to kind of surf forward on the tidal wave of technology that’s always moving.”
Carmack says it’s something that happens every generation though; just as people really really get to grips with hardware, a new generation of hardware comes along and the cycle is repeated.
“That’s something that we’ve struggled with in every generation. And now I at least know enough to recognize that some of my internal feelings or fondness for technology that I understand or have done various things with usually has to be put aside. Because data has shown over the decades that that’s usually not as important as you think it is.
“Although I keep making new arguments where now we can say that we’re past the knee of the cost-benefit curve in terms of what we get with graphics, and people are saying that with the next-gen consoles, that okay, they look better but they don’t look nearly as much better as the previous generation. So does that mean people will stay happier with the current things? And I could make that argument with a straight face and play for it, but it’s probably going to be wrong,” he added.
He’s probably right though. Look at something like The Last of Us, or Beyond: Two Souls. though it’s obvious that they could look betterit’s really quite remarkable how good they look on such aged hardware.
FULL ARTICLE HERE
Wired Q&A: Doom’s Creator Looks Back on 20 Years of Demonic Mayhem HERE
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