Can you see the difference between 30 and 60 fps?

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edinsftw

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#1 edinsftw
Member since 2009 • 4243 Posts

So can you? I find that alot of console players say they cant tell a difference between 30 and 60 fps. I rather find that the difference just isnt as great as say 15 fps compared to 30 fps. Keep in mind you need to have a 60 hz monitor or tv to see 60 fps on your screen regardless of what your console or computer are rendering at.

Here is a link where you can see animations rendered at different fps. So..can you see a difference?

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mitu123

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#2 mitu123
Member since 2006 • 155290 Posts

Yes, it's a world of difference, and makes thing so much smooth and more playable, which is why I game on PC.

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CwlHeddwyn

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#3 CwlHeddwyn
Member since 2005 • 5314 Posts

yes.

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PC_Otter

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#4 PC_Otter
Member since 2010 • 1623 Posts

I can see it. I don't understand how anyone couldn't. Hell I can tell the difference between 120 Hz too.

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mrmusicman247

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#5 mrmusicman247
Member since 2008 • 17601 Posts
They way I can't tell a difference in that specific example is by focusing on one of the corners of the square. In 60 fps you can follow the corner all the way around until the square stops spinning. 30 and 15 it's almost impossible. For me at least.
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funsohng

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#6 funsohng
Member since 2005 • 29976 Posts
Yes, but it's not all that important except for some games.
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Inconsistancy

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#7 Inconsistancy
Member since 2004 • 8094 Posts
Yes, it's extremely obvious, especially w/o motionblur, but even with that, it's still obvious. Also "Keep in mind you need to have a 60 hz monitor" I don't know when dedicated monitors Weren't 60hz+..
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edinsftw

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#8 edinsftw
Member since 2009 • 4243 Posts

Yes, it's extremely obvious, especially w/o motionblur, but even with that, it's still obvious. Also "Keep in mind you need to have a 60 hz monitor" I don't know when dedicated monitors Weren't 60hz+..Inconsistancy

Some tvs are 30hz so i dont know if people are using a tv as a monitor or something.

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heytheredarlin

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#9 heytheredarlin
Member since 2010 • 869 Posts

Yes. It's a huge difference.

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vashkey

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#10 vashkey
Member since 2005 • 33781 Posts

Yeah, although the difference is more noticeable going to 30FPS after being at 60 rather than vice versa.

30FPS isn't bad though.

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Inconsistancy

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#11 Inconsistancy
Member since 2004 • 8094 Posts

[QUOTE="Inconsistancy"]Yes, it's extremely obvious, especially w/o motionblur, but even with that, it's still obvious. Also "Keep in mind you need to have a 60 hz monitor" I don't know when dedicated monitors Weren't 60hz+..edinsftw

Some tvs are 30hz so i dont know if people are using a tv as a monitor or something.

But that's not a dedicated monitor, technically they're 60hz interlaced(30fps), 30hz would be absurdly painful to look at.

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foxhound_fox

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#12 foxhound_fox
Member since 2005 • 98532 Posts
Yep. I've played enough PC games at sub-24fps to be able to see the difference between "a little better" and "a lot better."
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SPYDER0416

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#13 SPYDER0416
Member since 2008 • 16736 Posts

Definitely. The Call of Duty series are pretty great at this which keeps everything fast paced, so its hard to play other shooter campaigns stuck at 30fps.

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-GeordiLaForge-

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#14 -GeordiLaForge-
Member since 2006 • 7167 Posts
I can see a huge difference, but I would still like the option to use 3DVision with 60Hz monitors...
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SapSacPrime

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#15 SapSacPrime
Member since 2004 • 8925 Posts

Its a big difference and I've always noticed it since the DC launched (all our games were capped at 50 interlaced prior to that and I didn't pc game much). It doesn't matter for every game though.

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magnax1

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#16 magnax1
Member since 2007 • 4605 Posts

Really really really minor difference between 60 and 30. Not enough for me to actually notice if I was into the game.

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Tezcatlipoca666

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#17 Tezcatlipoca666
Member since 2006 • 7241 Posts

I prefer to say that I can "feel it". I couldn't look at the monitor and tell you if I am seeing 30 fps or 60 fps however when playing 60 fps is much smoother than 30.

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ManicAce

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#18 ManicAce
Member since 2009 • 3267 Posts
I can see it easily, but even more importantly I can feel it, 60fps is more responsive, easier to control. Easiest way to see it is on PC just switching the settings in a game, looking at a video or someone else playing isn't the same, and on consoles you'd have to play a whole different game to see the difference.
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ShyGuy0504

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#19 ShyGuy0504
Member since 2009 • 1138 Posts

Yes. There is a very big difference between the two.

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Microsoft1234

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#20 Microsoft1234
Member since 2006 • 7683 Posts
No I can't see it, but it is very noticeable online and why reach and halo 3 feel so slow in comparison to other fpses. they're 30 fps
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SaltyMeatballs

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#21 SaltyMeatballs
Member since 2009 • 25165 Posts
Yes very clearly. Console gamers can tell, they just don't know that the difference they "feel" is the framerate. Remember when BF BC2 beta came out, and all the COD fanboys reactions... well they were referring to framerate I am sure.
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Microsoft1234

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#22 Microsoft1234
Member since 2006 • 7683 Posts
Yes very clearly. Console gamers can tell, they just don't know that the difference they "feel" is the framerate. Remember when BF BC2 beta came out, and all the COD fanboys reactions... well they were referring to framerate I am sure.SaltyMeatballs
yea when people say this game "feels so slow" they probably don't realize the frame rate is also a big part why. There's alot of stuff in gaming that people don't notice that affect gameplay immensely especially multiplayer. It's unfortunate that people still don't realize the difference between hitscan and bullet travel.
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i5750at4Ghz

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#23 i5750at4Ghz
Member since 2010 • 5839 Posts
No so much that I see it, it's more I feel it.
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MrSelf-Destruct

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#24 MrSelf-Destruct
Member since 2010 • 13400 Posts
Yes. See for yourself. This demonstration involves a little blue block jumping up and down. The quality of the animation is very noticeable. If you throw in full scale 3d environments and a bunch of moving characters you'll notice the same quality (or lack there of) in everything on screen.
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Doolz2024

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#25 Doolz2024
Member since 2007 • 9623 Posts
Yes, I can tell a difference easily between both. It's very noticeable.
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AnnoyedDragon

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#26 AnnoyedDragon
Member since 2006 • 9948 Posts

It's easier for PC gamers to pick up on the difference, as console gamers largely deal with fixed frame rate games. I know I've messed with settings to achieve the desired high frame rate, and noted the difference in motion.

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SaltyMeatballs

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#27 SaltyMeatballs
Member since 2009 • 25165 Posts
[QUOTE="SaltyMeatballs"]Yes very clearly. Console gamers can tell, they just don't know that the difference they "feel" is the framerate. Remember when BF BC2 beta came out, and all the COD fanboys reactions... well they were referring to framerate I am sure.Microsoft1234
yea when people say this game "feels so slow" they probably don't realize the frame rate is also a big part why. There's alot of stuff in gaming that people don't notice that affect gameplay immensely especially multiplayer. It's unfortunate that people still don't realize the difference between hitscan and bullet travel.

Speaking of which, I think all games should use bullet travel (is that the official term?).
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Wasdie

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#28 Wasdie  Moderator
Member since 2003 • 53622 Posts

It's a night and day difference.

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catfishmoon23

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#29 catfishmoon23
Member since 2005 • 5197 Posts

Yes. It's actually very noticeable to me.

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anotherone10

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#30 anotherone10
Member since 2008 • 1559 Posts

Yes. Noticable difference.

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mrmusicman247

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#31 mrmusicman247
Member since 2008 • 17601 Posts
Yes. See for yourself. This demonstration involves a little blue block jumping up and down. The quality of the animation is very noticeable. If you throw in full scale 3d environments and a bunch of moving characters you'll notice the same quality (or lack there of) in everything on screen. MrSelf-Destruct
That's the example TC gave :P
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dontshackzmii

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#32 dontshackzmii
Member since 2009 • 6026 Posts

yeah but i am not really blown away by it

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Nintendo_Ownes7

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#33 Nintendo_Ownes7
Member since 2005 • 30973 Posts

It is very noticable. I love having my games at 60 FPS that is one reason I like Nintendo games because they are mainly at 60 FPS. Most of their games this gen are at 60 FPS last gen they only had 3 games at 60 FPS (Metroid Prime, Metroid Prime 2: Echoes, and F-Zero GX) On the N64 they had one game at 60 FPS (F-Zero X)

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MrSelf-Destruct

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#34 MrSelf-Destruct
Member since 2010 • 13400 Posts
[QUOTE="MrSelf-Destruct"]Yes. See for yourself. This demonstration involves a little blue block jumping up and down. The quality of the animation is very noticeable. If you throw in full scale 3d environments and a bunch of moving characters you'll notice the same quality (or lack there of) in everything on screen. mrmusicman247
That's the example TC gave :P

Haha. Well, damn. That's what I get for not reading the OP. Well, if anyone else was stupid enough to skip it then maybe they can still check my link. :P
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deactivated-5d78760d7d740

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#35 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

I can see the difference for sure, but 30fps isn't "unplayable" and I find that I have no problem with games like Killzone 3 that run at 30fps. Uncharted also runs at 30fps yet seems to look so smooth and run smoothly. 60 fps is obviously much better though, and I'm definitely surprised that RAGE, with all of its features, open world, and amazing graphics, can run at a constant 60fps.

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lostfan132

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#36 lostfan132
Member since 2010 • 1078 Posts

yes, play call of duty then play all other shooters, one of the main reasons cod is so successful.

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GreySeal9

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#37 GreySeal9
Member since 2010 • 28247 Posts

The differences are not that noticable on the examples in your link, but in videogames, it is noticable.

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kidcool189

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#38 kidcool189
Member since 2008 • 4307 Posts
Absolutely. I may sound rude, but anyone that cant see the difference either hasn't seen/played a proper example of them or is just flat out crazy. Im suprised no one has come into to this thread yet to blurt out "the human eye can only see up to 30fps" shenanigans. :P
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deactivated-5f6dd6241fdcc

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#39 deactivated-5f6dd6241fdcc
Member since 2003 • 6249 Posts

I can't BELIEVE people actually think the human eye can't see the difference between 30 and 60 fps. IT ANGERS ME SO!

Oh, and there's also a huge difference between 60 fps and 120 fps.

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coltgames

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#40 coltgames
Member since 2009 • 2120 Posts

COD it just feels so smooth and faster

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kidcool189

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#41 kidcool189
Member since 2008 • 4307 Posts

I can't BELIEVE people actually think the human eye can't see the difference between 30 and 60 fps. IT ANGERS ME SO!

Oh, and there's also a huge difference between 60 fps and 120 fps.

wapahala


Assuming you're using a true 120+hz capable display of course, which are only available on crts and very few newer availble lcd monitors unfortunately.

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deactivated-5f6dd6241fdcc

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#42 deactivated-5f6dd6241fdcc
Member since 2003 • 6249 Posts

[QUOTE="wapahala"]

I can't BELIEVE people actually think the human eye can't see the difference between 30 and 60 fps. IT ANGERS ME SO!

Oh, and there's also a huge difference between 60 fps and 120 fps.

kidcool189


Assuming you're using a true 120+hz capable display of course, which are only available on crts and very few newer availble lcd monitors unfortunately.

Of course. (I have the LG W2363D)

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Nintendo_Ownes7

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#43 Nintendo_Ownes7
Member since 2005 • 30973 Posts

I can't BELIEVE people actually think the human eye can't see the difference between 30 and 60 fps. IT ANGERS ME SO!

Oh, and there's also a huge difference between 60 fps and 120 fps.

wapahala

In real life you I don't think you can; but on a monitor or TV you can definitely see the difference.

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el3m2tigre

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#44 el3m2tigre
Member since 2007 • 4232 Posts

Yes i can see the difference.

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SilverChimera

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#45 SilverChimera
Member since 2009 • 9256 Posts
Yes it's a pretty ****ing big difference.
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osan0

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#46 osan0
Member since 2004 • 17817 Posts
just looking....yeah a bit. seems smoother. however its more the feel of a game where it makes the difference i find. its hard to explain exactly but in trackmania say the game feels like its more responsive to my input when its running at 60FPS. its not something i obsess over though. as long as its smooth and playable for me then im happy.
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CB4McGusto

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#47 CB4McGusto
Member since 2007 • 2644 Posts
It's obvious that you can see a difference, the question you should have asked was is it worth the money to play games at no less than 60fps and higher. How much does it cost to run Crysis at no less than 60fps on max settings at 1920x1080?
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millerlight89

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#48 millerlight89
Member since 2007 • 18658 Posts
It's obvious that you can see a difference, the question you should have asked was is it worth the money to play games at no less than 60fps and higher. How much does it cost to run Crysis at no less than 60fps on max settings at 1920x1080? CB4McGusto
What does it matter :? If people have the money, then they can get the best. You get what you pay for.
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kidcool189

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#49 kidcool189
Member since 2008 • 4307 Posts

Of course. (I have the LG W2363D)

wapahala


Nice. :D I wish these monitors would pick up a little more popularity for their true benefits, so we can get some newer, bigger, better less expensive models. But it seems like too many modern pc gamers just dont know how nice high refresh rates are for gaming with these monitors, since its been so long since crt's were the mainstream. Rather, most people think the only benefit is being able to play in 3d.
[QUOTE="CB4McGusto"]It's obvious that you can see a difference, the question you should have asked was is it worth the money to play games at no less than 60fps and higher. How much does it cost to run Crysis at no less than 60fps on max settings at 1920x1080? millerlight89
What does it matter :? If people have the money, then they can get the best. You get what you pay for.

Simple as that.^
Some people find it worth it, some dont. Different strokes for different folks.

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#50 racing1750
Member since 2010 • 14567 Posts
Definitely, yes.