As opossed to being a MP-only game in 1998? Or scompeting against all those FPSes in 2001? That's desperate from you. And it's jhust an excuse. Fans simply completely abaddoned Vengeance because of how dumbed down it was compared to T1 and T2 and that's it. THe sales were absymal and that's why IG dropped the support.
Come on, this is getting ridiculous, you're putting Bioshock as an example that dumbing down PCgame make it sell better on PC, when it's a game hat's not a direct sequel, it's a game with different setting than SS2, a lot bigger marketing campaign and was hyped as FPS for most of it's development time as opossed to being SS3 and that somehow proves your theory when Tribes:Vengeance, a pure sequel, with added SP campaign for mass appeal and with bigger marketing than either T1 or T2 had somehow doesn't fit in this discussion? That's hyporcisy.
YOu're simply in denial, I'm sorry, but it's true. There are so many examples that prove the "dumbed down = lower sales" rule on PC, you on the other hand so far were able to provide one example to contrary and two really bizzare other atempts. I mean heck, even if those two would be true, they still would be in minority compared to vast seas of games that prove otherwise And yet there you are writting that "any PC game that gets the "console treatment" (lots of flash, not much barrier pushing apparently) will also sell much better than its predecessors."
"ANY GAME"
I mean come on, you're reaching almost Wok7 levels here
AdrianWerner
As a Tribes fan I agree with you on Vengeance.Even though I really liked the game, and was terribly dissapointed at its failure at retail, I have to admit it just lost direction.
The Tribes community never took to it because it was simplified; although it was alot slicker and had much higher production values, it lacked the depth of the first two, and its multiplayer wasent a primary, rather a secondary. Thus it was snubbed.
Its a pity because the singleplayer was really good and the multiplayer was decent aswell, however indeed it just didnt hold a candle to Tribes 1 and 2 in the multiplayer department, which was the most crucial for such a title.
Its release time, of course was a contributing factor.... But if it had primary focus on the MP and catered to Tribes fans it would have fared much better at retail, off its own fanbase, rather than aiming for an SP experience, duking it out with the monstrosities Half Life 2, Far Cry and Doom 3.
You are also correct with Bioshock. The game had a huge hype build up, and a large marketing campaign (i was surprised to see TV advertisements even here), compared to a game like Stalker which got a a very small marketing campaign in comparison and wasn't 'simplfied' for a wide audience, it sold more(or so ive read).
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