Apparently, Killzone 2's controls are unintuitive and sluggish...

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W1NGMAN-

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#51 W1NGMAN-
Member since 2008 • 10109 Posts
I would be worried if every other hands on preview sounded similar but that's not the case seems like gameradar is just trying to attract some hits.
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nervmeister

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#52 nervmeister
Member since 2005 • 15377 Posts

It doesn't have to be exactly like other FPSs. Not shooting while jumping can change the pace and sty/e of the gameplay, offering a different experience. That kind of thing can be good in its own way.

Mordred19
True. I understand Guerilla's ambition to make an FPS with more realistic character movement. But making such a radical departure from the "ususal" shooter control formula requires caution and very good execution.
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CR00K

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#53 CR00K
Member since 2006 • 2657 Posts

"Oh noooez! I can't shoot in mid-air!!! What am I to doooo!?"

Come on guys. How many war stories have you heard where a soldier jumped off a rooftop and got 3 headhots before hitting the ground. Yes, it's pretty cool to do, but it's not something you HAVE to have. Besides, how do you guys know you can't do that? Just wait until it's released.

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EmperorSupreme

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#54 EmperorSupreme
Member since 2006 • 7686 Posts

I think it's funny lemmings are bashing a preview build of a game.

It's great, if all you have to complain about on a preview build is the controls. With at least 4-5 months still to go you know it's only getting better from here.

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Mordred19

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#55 Mordred19
Member since 2007 • 8259 Posts
[QUOTE="Mordred19"][QUOTE="primateface"]

primateface

It doesn't have to be exactly like other FPSs. Not shooting while jumping can change the pace and sty/e of the gameplay, offering a different experience. That kind of thing can be good in its own way.

Nope it gives the person a unfair advantage on the ground because they can shoot at you falling and you cant shoot at them while falling.

yeah, and not every other step in mulitplayer FPSs is over a ledge. it just means that those few who find themselves out in the open, falling, and being shot at need to work around it next time. think about it, they aren't shoehorning this "no-shoot-while-jump" concept into some other game where it's designed for players to jump and shoot. if everything mostly complements each other: the weapons, the maps, possible vehicles, or your vaunted elevators, there's not going to be a problem, and certianly no place for someone to impose ideas out the blue for how things "should" be(especially before we get long-term hands on experience to test that balance).

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primateface

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#56 primateface
Member since 2008 • 1095 Posts

developers really dont think anymore...ok...so if i jump off a high platform in killzone2 multiplayer and someones below me they can shoot at me while im falling...yet i cant return fire untill im on the ground again...that's called unfair advantage.

developers are really stupid these days.

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Mordred19

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#57 Mordred19
Member since 2007 • 8259 Posts

developers really dont think anymore...ok...so if i jump off a high platform in killzone2 multiplayer and someones below me they can shoot at me while im falling...yet i cant return fire untill im on the ground again...that's called unfair advantage.

developers are really stupid these days.

primateface

Okay, but do you know if there will be tons and tons of high platforms with very easily exploitable shooting zones all the way down? What if Guerilla implements realistic fall damage, whereby it would be unwise for any player to go doing dives in the middle of a warehouse anyway?

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nervmeister

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#58 nervmeister
Member since 2005 • 15377 Posts
If I tried shooting a machine gun while dropping from a steep ledge, the gun would fire every which way because of the recoil combined with me having no footing. And on top of it all, I'd probably break an ankle.
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carljohnson3456

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#59 carljohnson3456
Member since 2007 • 12489 Posts

I havent heard anyone complain about the Killzone 2 controls yet, and I've read 1,000 previews.

Hopefully it wont be a problem when the game hits. I cant wait.

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Mordred19

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#60 Mordred19
Member since 2007 • 8259 Posts
Just read that link. Should I really let a single vague paragraph affect discussion? :? I'd like more details in order to have a dependable piece of info about this game.
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primateface

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#61 primateface
Member since 2008 • 1095 Posts
[QUOTE="primateface"]

developers really dont think anymore...ok...so if i jump off a high platform in killzone2 multiplayer and someones below me they can shoot at me while im falling...yet i cant return fire untill im on the ground again...that's called unfair advantage.

developers are really stupid these days.

Mordred19

Okay, but do you know if there will be tons and tons of high platforms with very easily exploitable shooting zones all the way down? What if Guerilla implements realistic fall damage, whereby it would be unwise for any player to go doing dives in the middle of a warehouse anyway?

i dont even like the fact someone jumping down from any platform cant fire back at me while im able to shoot at them while im on the ground...wow what a easy kill dude....**** developers do not think.

only reason they did this to try to prevent bunnyhopping when there's other ways...but their plan actually backfired and hurt the gameplay.

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rockguy92

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#62 rockguy92
Member since 2007 • 21559 Posts

[QUOTE="SSCyborg"]All it means is tchbo. Sony keeps force feeding Guerilla Games money instead of locking up exclusives. Oh well, they'll get what they deserve. A flop and inferior multiplats.RotaryRX7

-GhostMLD-'s friend? :roll:

He said Ghost left him in charge when he was banned.

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mattbbpl

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#63 mattbbpl
Member since 2006 • 23046 Posts
[QUOTE="Mordred19"][QUOTE="primateface"]

developers really dont think anymore...ok...so if i jump off a high platform in killzone2 multiplayer and someones below me they can shoot at me while im falling...yet i cant return fire untill im on the ground again...that's called unfair advantage.

developers are really stupid these days.

primateface

Okay, but do you know if there will be tons and tons of high platforms with very easily exploitable shooting zones all the way down? What if Guerilla implements realistic fall damage, whereby it would be unwise for any player to go doing dives in the middle of a warehouse anyway?

i dont even like the fact someone jumping down from any platform cant fire back at me while im able to shoot at them while im on the ground...wow what a easy kill dude....goddamn developers do not think.

only reason they did this to try to prevent bunnyhopping when there's other ways...but their plan actually backfired and hurt the gameplay.

I'm all for a little healthy realism when it comes to Killzone (I still don't see a reason to get excited about it), but you're complaining about something that we have no idea about in terms of implementation. It could be awful, sure, but it could just as easily be balanced out through other means. The fact is, we simply don't know.

Balance can be maintained through a lot of different, often subtle, means.

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sargentbotk

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#64 sargentbotk
Member since 2007 • 4224 Posts

If GG don't fix this then...KZ1 confirmed :?

I hope they change the controls.

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carljohnson3456

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#66 carljohnson3456
Member since 2007 • 12489 Posts
[QUOTE="RotaryRX7"]

[QUOTE="SSCyborg"]All it means is tchbo. Sony keeps force feeding Guerilla Games money instead of locking up exclusives. Oh well, they'll get what they deserve. A flop and inferior multiplats.rockguy92

-GhostMLD-'s friend? :roll:

He said Ghost left him in charge when he was banned.

I'm not a lemming, but I do miss -GhostMLD-.

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Chutebox

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#67 Chutebox
Member since 2007 • 50606 Posts
[QUOTE="RotaryRX7"]

[QUOTE="SSCyborg"]All it means is tchbo. Sony keeps force feeding Guerilla Games money instead of locking up exclusives. Oh well, they'll get what they deserve. A flop and inferior multiplats.rockguy92

-GhostMLD-'s friend? :roll:

He said Ghost left him in charge when he was banned.

Are these people serious?

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rockguy92

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#68 rockguy92
Member since 2007 • 21559 Posts
[QUOTE="rockguy92"][QUOTE="RotaryRX7"]

[QUOTE="SSCyborg"]All it means is tchbo. Sony keeps force feeding Guerilla Games money instead of locking up exclusives. Oh well, they'll get what they deserve. A flop and inferior multiplats.Chutebox

-GhostMLD-'s friend? :roll:

He said Ghost left him in charge when he was banned.

Are these people serious?

I've seen SSCyborg say that before.

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SSCyborg

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#69 SSCyborg
Member since 2007 • 7625 Posts
[QUOTE="rockguy92"][QUOTE="RotaryRX7"]

[QUOTE="SSCyborg"]All it means is tchbo. Sony keeps force feeding Guerilla Games money instead of locking up exclusives. Oh well, they'll get what they deserve. A flop and inferior multiplats.Chutebox

-GhostMLD-'s friend? :roll:

He said Ghost left him in charge when he was banned.

Are these people serious?

System Wars is srs bsns.

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Animal-Mother

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#70 Animal-Mother
Member since 2003 • 27362 Posts
Wait killzone 2 has no jumping, where the hell have i been?
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Nedemis

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#71 Nedemis
Member since 2002 • 10715 Posts
[QUOTE="Nedemis"][QUOTE="D3monchicken"][QUOTE="Nedemis"]

[QUOTE="Cedmln"]Does anyone else see the exageration in that preview? :lol:D3monchicken

If you had ever played the first one you'd understand this completely. :|

If you had ever played the first one you'd understand that it was quite easy to control and that you are lying completely :| I'm so tired of all these people faking that they have played the original, or even exaggerating its problems when they have played it.

Okay...you know better then me in regards to whether or not I played the first one. :roll: If you seriously believe that the first one controled fine then you obviously need to play a FPS title with great controls. The first one had sluggish controls and denying it won't make it untrue. Face the facts and that's simply that the first Killzone looked great (considering the hardware) but played like crap thanks to the crummy controls.

What what what? I need to play a FPS title with great controls???? Like what? I've played Stalker, Crysis, Doom 3, Red Faction 1-2, Halo1-3, a billion ww2 games and a billion other first person shooters ranging from daikatana to chaser (JoWood **** me up with that ending.) to half life 1-2... I'm not claiming that Killzone had the best controls ever, but since I am not a complete moron, I found it extremely easy to use the controls that were set.

so you're calling me a moron for saying the controls were sluggish. Grow up.
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carljohnson3456

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#72 carljohnson3456
Member since 2007 • 12489 Posts
[QUOTE="rockguy92"][QUOTE="RotaryRX7"]

[QUOTE="SSCyborg"]All it means is tchbo. Sony keeps force feeding Guerilla Games money instead of locking up exclusives. Oh well, they'll get what they deserve. A flop and inferior multiplats.Chutebox

-GhostMLD-'s friend? :roll:

He said Ghost left him in charge when he was banned.

Are these people serious?

They are series.

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Gun_Haze

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#73 Gun_Haze
Member since 2007 • 1010 Posts

Killzone 2 gets tons of great previews,

Lemmings: All previews are positive, who cares??

Killzone 2 gets one bad preview,

Lemmings: Cow's where is your god? Killzone 2 is garbage.

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mattbbpl

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#74 mattbbpl
Member since 2006 • 23046 Posts

Killzone 2 gets tons of great previews,

Lemmings: All previews are positive, who cares??

Killzone 2 gets one bad preview,

Lemmings: Cow's where is your god? Killzone 2 is garbage.

Gun_Haze

Actually, it's at least the second bad preview :)

But that's beside the point because almost all previews ARE positive. Remember all the great press that AITD received?

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DanteSuikoden

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#75 DanteSuikoden
Member since 2008 • 3427 Posts

Killzone 2 gets tons of great previews,

Lemmings: All previews are positive, who cares??

Killzone 2 gets one bad preview,

Lemmings: Cow's where is your god? Killzone 2 is garbage.

Gun_Haze

Thinking the samething

And off topic, those shoes in your sig is hot

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BioShockOwnz

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#76 BioShockOwnz
Member since 2006 • 52901 Posts
Sony needs to stop funding Guerrilla, seriously. There are much better devs out there.
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Chutebox

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#77 Chutebox
Member since 2007 • 50606 Posts

Sony needs to stop funding Guerrilla, seriously. There are much better devs out there.BioShockOwnz

Seriously, like SK!

ZZziiiinng!!!

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shahchip

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#78 shahchip
Member since 2007 • 1282 Posts
lol they gave Motorstorm Pacific Rift a 6... i dont believe them anymore
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MoldOnHold

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#80 MoldOnHold
Member since 2005 • 11760 Posts

Ugh.... sluggish controls make a good FPS game not.

I hope Guerrilla fixes this.

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ovechkin08

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#81 ovechkin08
Member since 2007 • 787 Posts
Killzone 2 will flop like a fish out of water.
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Chutebox

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#82 Chutebox
Member since 2007 • 50606 Posts
[QUOTE="Chutebox"]

[QUOTE="BioShockOwnz"]Sony needs to stop funding Guerrilla, seriously. There are much better devs out there.BioShockOwnz

Seriously, like SK!

ZZziiiinng!!!

Yeah, cause SK's track record isn't much better than Guerilla's. Uh huh...:lol: :roll: Legacy of Kain and Eternal Darkness says hi!

Humor says hi! Try to lighten up there pal.

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BioShockOwnz

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#83 BioShockOwnz
Member since 2006 • 52901 Posts
[QUOTE="BioShockOwnz"][QUOTE="Chutebox"]

[QUOTE="BioShockOwnz"]Sony needs to stop funding Guerrilla, seriously. There are much better devs out there.Chutebox

Seriously, like SK!

ZZziiiinng!!!

Yeah, cause SK's track record isn't much better than Guerilla's. Uh huh...:lol: :roll: Legacy of Kain and Eternal Darkness says hi!

Humor says hi! Try to lighten up there pal.

No thanks.

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mephisto_11

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#84 mephisto_11
Member since 2008 • 1880 Posts
this game never looked good gameplay wise. people are blinded by the graphics which are not even great to begin with. This game will be lucky to get a low AA score
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nervmeister

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#85 nervmeister
Member since 2005 • 15377 Posts
I'm just gonna come out and say what all the lemmings want to hear. This one negative single-paragraph preview of KZ2 is right on the money and the whole ton of thorough positive ones are completely full of s**t. There. Happy now?
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Chutebox

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#86 Chutebox
Member since 2007 • 50606 Posts

I'm just gonna come out and say what all the lemmings want to hear. This one negative single-paragraph preview of KZ2 is right on the money and the whole ton of thorough positive ones are completely full of s**t. There. Happy now? nervmeister

Lol, it's so true man. This site has somehow made me sick of previews.

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primateface

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#87 primateface
Member since 2008 • 1095 Posts

Killzone 2 will flop like a fish out of water.ovechkin08

lol flipty flop

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dragonpuppy

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#88 dragonpuppy
Member since 2006 • 952 Posts
[QUOTE="RotaryRX7"]

[QUOTE="SSCyborg"]All it means is tchbo. Sony keeps force feeding Guerilla Games money instead of locking up exclusives. Oh well, they'll get what they deserve. A flop and inferior multiplats.rockguy92

-GhostMLD-'s friend? :roll:

He said Ghost left him in charge when he was banned.

Wasn't Ghost the lemming general? If he was, big victory for cows! :P

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primateface

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#89 primateface
Member since 2008 • 1095 Posts

Sony needs to stop funding Guerrilla, seriously. There are much better devs out there.BioShockOwnz

lol sony themselves are better devs

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mattbbpl

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#90 mattbbpl
Member since 2006 • 23046 Posts

I'm just gonna come out and say what all the lemmings want to hear. This one negative single-paragraph preview of KZ2 is right on the money and the whole ton of thorough positive ones are completely full of s**t. There. Happy now? nervmeister

No. Say it like you mean it. :P

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primateface

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#91 primateface
Member since 2008 • 1095 Posts

Wait killzone 2 has no jumping, where the hell have i been?Animal-Mother

you can jump...but you cant jump shoot while jumping like call of duty

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Sully28

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#92 Sully28
Member since 2003 • 5097 Posts

http://www.megavideo.com/?v=EOS8EQNW

May i point everyone attention to this video who is saying the game has sluggish controls. A dev named Motherh is playing in this video and it shows if someone who actually is GOOD or knows how to play games will control it will. Also anyone who is familiar with battlefield bad company that is that the games aiming looks like to me but smoother.

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ReverseCycology

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#93 ReverseCycology
Member since 2006 • 9717 Posts

Well its an exclusive FPS game for a Playstation using the same controller, what do you expect.

If you want a console that perfected the FPS genre right to the very tips of its controllers, you know what console that is.

Jump In.

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BioShockOwnz

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#94 BioShockOwnz
Member since 2006 • 52901 Posts

I'm just gonna come out and say what all the lemmings want to hear. This one negative single-paragraph preview of KZ2 is right on the money and the whole ton of thorough positive ones are completely full of s**t. There. Happy now? nervmeister

Don't remember the previews for the first Killzone, eh? They were all positive.

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box0rocks

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#95 box0rocks
Member since 2008 • 1006 Posts
oh look killzone 2 has been given some negative remarks! well i guess i'll just wait and see and not b**** about it.
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mattbbpl

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#96 mattbbpl
Member since 2006 • 23046 Posts

http://www.megavideo.com/?v=EOS8EQNW

May i point everyone attention to this video who is saying the game has sluggish controls. A dev named Motherh is playing in this video and it shows if someone who actually is GOOD or knows how to play games will control it will. Also anyone who is familiar with battlefield bad company that is that the games aiming looks like to me but smoother.

Sully28

You probably hear this all the time, but Kurt Cobain didn't create that quote in your sig. It was originally stated by Neil Young.

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loco145

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#97 loco145
Member since 2006 • 12226 Posts

"Apparently, Killzone 2's controls are unintuitive and sluggish..."

Is a dual analog shooter, what else is new?

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ReverseCycology

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#98 ReverseCycology
Member since 2006 • 9717 Posts

This bad news or any bad news doesn't change the fact that the hype for Killzone 2 remains 9.5, 9.0, AAAE.

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AtrumRegina

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#99 AtrumRegina
Member since 2008 • 1584 Posts

Well its an exclusive FPS game for a Playstation using the same controller, what do you expect.

If you want a console that perfected the FPS genre right to the very tips of its controllers, you know what console that is.

ReverseCycology

Let me guess , the Wii ?

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primateface

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#100 primateface
Member since 2008 • 1095 Posts

"Apparently, Killzone 2's controls are unintuitive and sluggish..."

Is a dual analog shooter, what else is new?

loco145

explain to me why i win online matches on unreal tournament 3 on pc everyones using keyboard and mouse and i use a 360 controller and still win?