3DS/Vita graphics gap isnt as big as ds/psp gap

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Kaszilla

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#1 Kaszilla
Member since 2011 • 1841 Posts

resident evil relevations look comparable to vitas graphics

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ArchoNils2

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#2 ArchoNils2
Member since 2005 • 10534 Posts

please tell me you aren't serious, it doesn't come close to the Uncharted demo. 3DS is around PS2, Vita almost Ps3

There is a huge gap between those 2:

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nameless12345

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#3 nameless12345
Member since 2010 • 15125 Posts

Well, technically the DS is a more powerful PS1 while the PSP is a gimped PS2. And 3DS is a enhanced GameCube while Vita is a gimped PS3. So there you have it.

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Nike_Air

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#4 Nike_Air
Member since 2006 • 19733 Posts

Crushed by the first post , lol.

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Kaszilla

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#5 Kaszilla
Member since 2011 • 1841 Posts

please tell me you aren't serious, it doesn't come close to the Uncharted demo. 3DS is around PS2, Vita almost Ps3

ArchoNils2
Resident Evil Revelations looks better than RE4 on the gamecube which was one if the best looking games last gen, RE:E is an early 3ds game using 3d and it looks amazing, just imagine how much better it would look without the 3D wasting power.
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nameless12345

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#6 nameless12345
Member since 2010 • 15125 Posts

please tell me you aren't serious, it doesn't come close to the Uncharted demo. 3DS is around PS2, Vita almost Ps3

There is a huge gap between those 2:

ArchoNils2

How about you use the machines' native resolutions intead of upscaled bullshots?

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Vyse_Legends

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#7 Vyse_Legends
Member since 2007 • 9387 Posts

*sees first response*

Well this was fun while it lasted...now what?:?

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Kaszilla

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#9 Kaszilla
Member since 2011 • 1841 Posts
[QUOTE="TheGuardian03"]Sorry but no. http://gamescom.gamespot.com/image_viewer/6329674/uncharted-golden-abyss-screens/1/?tag=thumbs_below%3Bthumb%3B1#site_nav

Bullshot.
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ShadowDeathX

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#11 ShadowDeathX
Member since 2006 • 11698 Posts

*sees first response*

Well this was fun while it lasted...now what?:?

Vyse_Legends
Can't wait till Nate falls from that cliff and dies. -Cutscene- Apparently a magical airplane caught Nate from mid-air before he died. Next Chapter....
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minh800

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#12 minh800
Member since 2011 • 1166 Posts

http://www.youtube.com/watch?v=oaxssAc10CY&feature=related

It looks very impressive to me.

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Kaszilla

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#13 Kaszilla
Member since 2011 • 1841 Posts
[QUOTE="TheGuardian03"][QUOTE="Kaszilla"][QUOTE="TheGuardian03"]Sorry but no. http://gamescom.gamespot.com/image_viewer/6329674/uncharted-golden-abyss-screens/1/?tag=thumbs_below%3Bthumb%3B1#site_nav

Bullshot.

Bullshot or not look at the hardware, vita is more powerful

I never claimed it wasnt.... All I'm saying is that this gen's gap isn't as large & it was last gen.
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Vyse_Legends

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#14 Vyse_Legends
Member since 2007 • 9387 Posts

[QUOTE="Vyse_Legends"]

*sees first response*

Well this was fun while it lasted...now what?:?

ShadowDeathX

Can't wait till Nate falls from that cliff and dies. -Cutscene- Apparently a magical airplane caught Nate from mid-air before he died. Next Chapter....

Magic you say!?:o

Perchance we mayeth have un chaptero in the wonderful land of Equestria!:o Ha ha! Ponies.:P

...well that came out weird.:?

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deactivated-5b69bebd1b0b6

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#16 deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

Vita is still massively more powerful than the 3DS and can output far superior graphics but even if the gap isn't as big as last gens. Why does that matter? It would be a good thing that they are both fairly powerful.

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Blazerdt47

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#17 Blazerdt47
Member since 2004 • 5671 Posts

Sorry but no. http://gamescom.gamespot.com/image_viewer/6329674/uncharted-golden-abyss-screens/1/?tag=thumbs_below%3Bthumb%3B1#site_navTheGuardian03

Wow I never knew how good Uncharted: GA looked until I saw thosel. The draw distance. :o

Certainly looks better than Uncharted 1. :)

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Willy105

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#18 Willy105
Member since 2005 • 26103 Posts
In 3D, the gap in visuals is not as big, due to the added dimension.
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r12qi

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#19 r12qi
Member since 2010 • 1018 Posts

3ds is weaker than iphone 4 while vita is 4 times as powerful as iphone 4

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InflictedOwned

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#20 InflictedOwned
Member since 2008 • 354 Posts

[QUOTE="TheGuardian03"]Sorry but no. http://gamescom.gamespot.com/image_viewer/6329674/uncharted-golden-abyss-screens/1/?tag=thumbs_below%3Bthumb%3B1#site_navBlazerdt47

Wow I never knew how good Uncharted: GA looked until I saw thosel. The draw distance. :o

Certainly looks better than Uncharted 1. :)

If only Vita could actually produce those backgrounds in realtime...
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mexicangordo

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#21 mexicangordo
Member since 2005 • 8687 Posts

Imo it has less to do with graphics and more to do with the screens. PSV OLED is far superior to the 3ds screen. I think graphically they are close but its like playing an xbox on a standard television vs a ps3 on an HD tv. Even if they both had the same great looking games, better screen will always be superior.

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Jolt_counter119

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#22 Jolt_counter119
Member since 2010 • 4226 Posts

3ds graphics are superficial. They look nice up close and in small quarters but bring it into wide open spaces and the environments are either boring and empty or pixelated and look messy.

3ds will never have anything at this level. Pretty big gap in my opinion.

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lbjkurono23

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#23 lbjkurono23
Member since 2007 • 12544 Posts
From what I've seen, it's quite big, not that it matters to me.
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DerekLoffin

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#24 DerekLoffin
Member since 2002 • 9095 Posts

resident evil relevations look comparable to vitas graphics

Kaszilla
After seeing the recent revelations gameplay video, I disagree. It looked pretty poor, like something barely above PS2 quality. The animations in particular were horrible.
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lordlors

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#25 lordlors
Member since 2004 • 6128 Posts

The Vita has not yet released and 3DS is still in its early months thereby we have no knowledge of the true difference of these two handhelds in their maximum performance. Those who say Vita is way stronger than the 3DS, please remember how terrible the DS hardware was especially in its 3D graphics performance compared to PSP. That's why for the moment, i agree with the thread title.

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thatisfalse

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#26 thatisfalse
Member since 2011 • 225 Posts
please, for the love of all that is holy, op, take a look at this video before you say anything else. http://www.vitagamr.com/news/2011/08/japans_ps3_game_malicious_coming_to_vita yeah...
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ronvalencia

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#27 ronvalencia
Member since 2008 • 29612 Posts

Well, technically the DS is a more powerful PS1 while the PSP is a gimped PS2. And 3DS is a enhanced GameCube while Vita is a gimped PS3. So there you have it.

nameless12345

3DS's PICA200 GPU is not GameCube's Flipper GPU. PICA200 is like DX7 type GPU with support for fix function DX9 type effects and DX8 type vertex shader.

It's an alternative path from DX8 (programmable vertex/pixel shader) era Geforce 3/Radeon 8x00 development.

Sony Vita's PowerVR 543MP4 follows the PC way i.e. support for DX9+ with unified shaders, which is similar to Xbox 360's Xenos GPU design.You could say PowerVR 543MP4 is like a mini-Xenos.

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Wanderer5

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#28 Wanderer5
Member since 2006 • 25727 Posts

please tell me you aren't serious, it doesn't come close to the Uncharted demo. 3DS is around PS2, Vita almost Ps3

There is a huge gap between those 2:

ArchoNils2

Yeah the oversizing screens crap is definitely a trend these days.:roll: Just played the demo for this game on my 3DS and it is looking great.

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LegatoSkyheart

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#29 LegatoSkyheart
Member since 2009 • 29733 Posts

The 3DS is probably a Generation Behind of Vita's.

DS - PS1 / 3DS - Gamecube

PSP - PS2 / Vita - PS3

Of course all 4 devices are no where near the actual Consoles, but they're pretty darn close.

Also in terms of Handhelds, Batter Life is Key and the 3DS is in the very Low Tier of that Devision.

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LegatoSkyheart

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#30 LegatoSkyheart
Member since 2009 • 29733 Posts

[QUOTE="ArchoNils2"]

please tell me you aren't serious, it doesn't come close to the Uncharted demo. 3DS is around PS2, Vita almost Ps3

There is a huge gap between those 2:

Wanderer5

Yeah the oversizing screens crap is definitely a trend these days.:roll: Just played the demo for this game on my 3DS and it is looking great.

Well actually the Screen shot is kinda on par with Mercs.

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ronvalencia

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#31 ronvalencia
Member since 2008 • 29612 Posts

The 3DS is probably a Generation Behind of Vita's.

DS - PS1 / 3DS - Gamecube

PSP - PS2 / Vita - PS3

Of course all 4 devices are no where near the actual Consoles, but they're pretty darn close.

Also in terms of Handhelds, Batter Life is Key and the 3DS is in the very Low Tier of that Devision.

LegatoSkyheart

4X Intel GMA600 (scale PowerVR 535 @ 400Mhz four times for Sony Vita) vs Geforce 7900M GT (500Mhz G71, same shader config as 500Mhz RSX) says Hi.

PowerVR 543 has about twice the IPC over PowerVR 535, but Sony Vita's PowerVR 543MP4 (i.e. MP4 = four PowerVR 543 GPUs, at 200Mhz).

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RandomWinner

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#32 RandomWinner
Member since 2010 • 3751 Posts

Vita games really do look like they could be PS3 games. The Vita's launch titles aren't going to look so inferior to titles later in the Vita's lifespan however like they do on the PS3. That being said, Uncharted Golden Abyss looks visually better than Drake's Fortune.

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ronvalencia

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#33 ronvalencia
Member since 2008 • 29612 Posts

Vita games really do look like they could be PS3 games. The Vita's launch titles aren't going to look so inferior to titles later in the Vita's lifespan however like they do on the PS3. That being said, Uncharted Golden Abyss looks visually better than Drake's Fortune.

RandomWinner
Factor in the artwork.
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theuncharted34

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#34 theuncharted34
Member since 2010 • 14529 Posts

Actually the gap is about the same. The vita crushes the 3ds hardware wise.

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Tessellation

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#35 Tessellation
Member since 2009 • 9297 Posts

please tell me you aren't serious, it doesn't come close to the Uncharted demo. 3DS is around PS2, Vita almost Ps3

There is a huge gap between those 2ArchoNils2

crappy low quality pic vs vita uncharted bullshot? ok.... :roll:

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ronvalencia

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#36 ronvalencia
Member since 2008 • 29612 Posts

The 3DS is probably a Generation Behind of Vita's.

DS - PS1 / 3DS - Gamecube

PSP - PS2 / Vita - PS3

Of course all 4 devices are no where near the actual Consoles, but they're pretty darn close.

Also in terms of Handhelds, Batter Life is Key and the 3DS is in the very Low Tier of that Devision.

LegatoSkyheart

In shader architecture design, Sony Vita's PowerVR 543 MP4 (in a 7 inch wide device) is closer to AMD Xenos GPU or Radeon HD 6250M (i.e. target for handheld size devices like 10 inch wide tablets).

On 3DMarks 2005, I estimate PowerVR 543 MP9 (9 PowerVR 543 GPUs) to equal Radeon HD 6250M(not AMD C-60's Radeon HD 6290M).

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ronvalencia

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#37 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="theuncharted34"]

Actually the gap is about the same. The vita crushes the 3ds hardware wise.

Well, Sony Vita has four PowerVR 543 GPUs and it uses a larger 7 inch wide form factor.
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peterw007

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#38 peterw007
Member since 2005 • 3653 Posts

PlayStation Vita (ON A FOUR INCH SCREEN)

Nintendo 3DS (ON A THREE INCH SCREEN)

When you guys stop posting over-sized pictures maybe we can have real image comparisons.

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painguy1

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#39 painguy1
Member since 2007 • 8686 Posts

There is a sizable gap, but we haven't rly seen what the 3DS can really do. All the games we've seen so far are 3D compatable so that kills any graphical headroom that would be possible.

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MFDOOM1983

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#40 MFDOOM1983
Member since 2010 • 8465 Posts

PlayStation Vita (How it would look when playing)

Nintendo 3DS (How it would look when playing)

When you guys stop posting over-sized pictures maybe we can have real image comparisons.

peterw007

mgs3 on 3ds looks nothing like that.  Needs more n64 quality textures.

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peterw007

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#41 peterw007
Member since 2005 • 3653 Posts

mgs3 on 3ds looks nothing like that. Needs more n64 quality textures.

MFDOOM1983

I'm not saying there isn't a graphical difference...I'm just saying you can't blow up images like that.

Nintendo 3DS:

PlayStation Vita:

Nintendo 3DS:

PlayStation Vita:

See how much better the images look when you don't distort them?

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ronvalencia

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#42 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="painguy1"]

There is a sizable gap, but we haven't rly seen what the 3DS can really do. All the games we've seen so far are 3D compatable so that kills any graphical headroom that would be possible.

Well, 3DS doesn't follow the normal norms i.e. needs custom API extensions for DX9 type effects. Sony Vita is like Xbox 360 i.e. follows modern industry standard APIs (e.g. OpenGL 2.1) with unfied shader GPU. PS; OpenGL 2.1~=DX9
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hakanakumono

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#43 hakanakumono
Member since 2008 • 27455 Posts

I agree. There is no doubt that the Vita is more powerful and can produce better looking games, but the difference is smaller because the 3DS is more capable with 3D.

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DJ_Headshot

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#44 DJ_Headshot
Member since 2010 • 6427 Posts

PlayStation Vita (ON A FOUR INCH SCREEN)

Nintendo 3DS (ON A THREE INCH SCREEN)

When you guys stop posting over-sized pictures maybe we can have real image comparisons.

peterw007

Doesn't Work the way on my monitor(32" lcd) the vita pic is 10" diagonally and 3ds one is 6 1/2" the best you can do is post native resolution pics but games will obviously look different on a smaller screen at those resolution also have to take into account the superior oled screen of the psv which will outclass even high end hdtv in picture quality.

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painguy1

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#45 painguy1
Member since 2007 • 8686 Posts

[QUOTE="painguy1"]

There is a sizable gap, but we haven't rly seen what the 3DS can really do. All the games we've seen so far are 3D compatible so that kills any graphical headroom that would be possible.

ronvalencia

Well, 3DS doesn't follow the normal norms i.e. needs custom API extensions for DX9 type effects. Sony Vita is like Xbox 360 i.e. follows modern industry standard APIs (e.g. OpenGL 2.1) with unfied shader GPU. PS; OpenGL 2.1~=DX9

I know that, but I dont see what that has to do with the end result. Implementation is different, but end result will be nearly the same. TF2 is a good example. OSX uses OGL & Windows uses DX. Both look identical. Im not proposing that 3DS games will look identical to PSV games(thats ridiculous), what I'm saying is that if u take 3D out of the picture then the 3DS can produce relatively comparable graphics to the PSV regardless of the shader language and that gives the 3DS alot of graphical headroom.. 2D only allows for potentially 2x the polygon count. thats only one example.

Also on a side note, from what i've read devs can write shaders using the OpenGL ES 2.0 API & compile it for theMAESTRO-2G extension using DMP's own SDK. That route is obviously less efficient, but its still a viable option depending on how good their compiler is atm.

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Epak_

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#46 Epak_
Member since 2004 • 11911 Posts

Looks like both of them are displaying mainly polygons now instead of sprites :P Vita clearly has the upper hand here but 3DS ain't bad either.

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mrmcygan

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#47 mrmcygan
Member since 2010 • 882 Posts

Asphalt Injection for VITA

Asphalt 3d for 3ds

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painguy1

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#48 painguy1
Member since 2007 • 8686 Posts

Asphalt Injection for VITA

Asphalt 3d for 3ds

mrmcygan

3ds version is iphone port. Ridge Racer 3DS is also a iphone port. Also tbh the vita version also looks like an upgraded port. Nothing impressive for both systems.

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tubbyc

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#49 tubbyc
Member since 2005 • 4004 Posts

I agree actually (with the topic title that is). It's like comparing the Wii to PS3 gap, to the Nintendo 64 to PS2 gap. Both very big gaps, but I think last home console gen was when we first got truly decent 3D graphics.

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PAL360

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#50 PAL360
Member since 2007 • 30570 Posts

The gap looks pretty big to me! 3DS seems close to Xbox graphics and Vita to 360/PS3 graphics.