[QUOTE="Danituga"][QUOTE="aGOODdude"]How do you guys define 'completed'?
For me it's when I see the credits rolling.
MushroomWig
For me it's when you have the platinum! You need to start completing your games then. :PThe only games this gen which have drawn me back in again after the ending are "InFAMOUS", "Resistance: Fall of Man", and the first "Uncharted". Those are really the games where I fell in love and wanted to go back. Most of the rest, I just move on once completed. I'm probably going to go back to "BioShock" (very close to finishing it)... I can sorta see myself as "not being done" with that game, but other than that... Feh. I don't trade my games in, so I'm not completely writing the lot off and if I happen to score a few trophies while doing it, super-duper. But I kind of feel like the devs have gotten complacent in their creativity due to the trophy system, like "Let's not add difficulty levels or unlockables - We can call that 'DLC' and charge for it instead". And that, to me, is sort of ****-poor when you take a look at certain games from the past which actually rewarded the player for getting through the game with stuff. You don't even see the king of lazy unlockables - Concept Art - Anymore, barely. I mean, how taxing is THAT to the devs? The Trophy Support is a brain-dead way of "lengthening" a game... Just like back-tracking used to be.
And some of us remember THAT chestnut, don't we kids?
:D
I mean no disrespect at all to trophy hunters with my sarcasm and damning humor on the subject, by the way. We all game differently and look for different things in this hobby we share. But I'm old-school. I fart dust. And for me, when the credits roll, that's a wrap.
;)
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