Excerpt of the story:
While the subscription model was once law in the land of MMOs, World of Warcraft is now one of the few games in the genre that hasn't switched over to a free-to-play or microtransaction-driven business model. That could be changing in the next update, judging by an item discovered in a public test version of the game. One sharp-eyed user spotted a potion that is listed as being purchasable from a yet-to-be-implemented in-game store.
The potion in question doubles the amount of experience points earned from killing monsters and completing quests, which would be an easy way for Blizzard to reap some income from impatient players if this truly is the start of a microtransaction item trade. The item was discovered through datamining from the latest Public Test Realm build, and is identified as part of the "5.4 In-Game Store."
Full Article: Here
So, what could this mean? Will Blizzard continue the P2P model and add microtransactions items or will they finally embrace the F2P model like Rift, ToR and many other MMORPG?
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