The Nintendo DS Lite is currently one of the hottest selling items in the videogame industry. Already selling upwards of tens of millions worldwide and dominating Japan, the little dual-screened portable's sleek finish, bright screens and quality library has become a critical and popular darling after the concept of the DS stumbled clumsily out of the gate during a forgettable launch. With rumors of a PSP 2 surfacing every now and then, and Nokia determined to re-enter the handheld market with a yet-again improved version of its failed N*Gage platform, one can't help but be curious about what the future holds for the Nintendo DS platform.
The Nintendo DS Lite itself is the second iteration of the Nintendo DS platform, with the first device being a bit bulkier and sporting screens that weren't as bright. Knowing Nintendo, there will likely be a third iteration of the current hardware platform. But have you ever wondered what Nintendo might have up its sleeves for an actual successor to the Nintendo DS platform? We at the 100% Nintendo DS Union turned to our members to find out what people would want to see out of this theoretical, fictional second Nintendo DS.
More robust online functionality seemed to be one of the more popular expectations. The Nintendo DS currently connects wirelessly to Nintendo's own network, the Nintendo Wi-Fi Connection (NWFC). Currently, only around twenty games out of the multitude of titles available actually have some NWFC connectivity. Furthermore, the friend code system remains a contention for some Nintendo DS owners. Former union officer Zaps said, "Can we just get rid of all the friends codes and have a global pseudonym? It would save the bother of looking up codes and input long strings of digits."
A move to a slicker system, perhaps mimicking that of Microsoft's Xbox Live interface, was among the suggestions. "Nintendo would do well to look at what Microsoft has done with XBOX Live and model its own online plans similarly," said union officer ShenlongBo, "albeit with that great Nintendo flair. Wouldn't it be nice if we could turn on our DSes, get online, and be able to see which of our friends were online? How about if we could invite each other to play games right through our DSes? Or what about this: you manage to beat Advance Wars: Dual Strike's hard campaign, and you get a little emblem to show for it -- similar to the the Achievement system of XBOX Live?"
ShenlongBo was careful to point out that the last thing we needed was "another Xbox Live," and that such ideas merely represented the kind of direction Nintendo should be looking in.
Other members saw inspiration in Nintendo's own camp by pointing to Nintendo's Wii console. Union member another_star wanted "a [Virtual Console] for DS where you can [download] NES, SNES and ... GBA games maybe?" Zaps echoed this sentiment, stating that, "In an ideal world, I'd love to see Nintendo implement a Virtual Console-esque feature on the DS that lets you download NES and SNES titles for a small amount (much cheaper than what they're selling for on the Wii). There are enough buttons to play SNES games," which are in fact in an identical configuration to SNES pads we might add, "and the fact that they would be portable too is neat."
But the online connection could be used for more than just downloading games and playing against friends and enemies. Member m0zart thought that "the next DS will be able to download firmware updates similar to the Wii." Umbriell let us in on his hopes by asking for "wireless internet support over 3G. A person can dream, right?"
-dj2- also wanted to see something a bit less technical and more obvious - browsing with a built-in wireless browser. another_star agreed with this, taking it a bit further with Pictochat. "A built in internet browser sounds great. Online pictochat would be cool too."
The members were almost as uniform when it came to multimedia functionality. -dj2- suggested that "maybe a DS system that had PSP-all-in-one-media-center features" should surface. another_star expanded upon this idea, desiring a true SecureDigital card slot "so that you can view pics and listen to music, watch videos..." Paperlink64 agreed: "Internet browsing or listening to music [should be] built into the hardware." However, member sergioalb64 disagreed, believing that the DS should continue with its core competencies: "I certainly don't want any type of media functionality like MP3 or video player; the PSP can do that."
Wii cross-functionality also became an expectation, with m0zart predicting that "the next DS will be able to directly connect to the Wii and be used as a controller for specific games", a sentiment echoed by Umbriell. As an added bonus, he wished for "the ability to see both DS screens on the TV when connecting to the Wii, if only for recording purposes." In other attempts to stuff more controller fuctionality into the next DS, Umbriell proposed "two larger widescreen displays (both touch sensitive), [a] rotating and flippable screen for one-screen flat tablet applications, [and a] motion-sensitive accelerometer built in." People liked the idea of tilty functionality, with sergioalb64 pointing to WarioWare Twisted! as inspiration for DS tilt-game ideas, and xOMICRONx agreeing with Umbriell on both the tilt "to work in conjunction with the Wii" and dual-touchscreen fronts. another_star threw in a nod to Metroid Prime Pinball's rumble, stating that the next DS should have "better and built-in rumble."
Umbriell further pushed the envelope for what he'd like to see in the next DS' control options, hoping that Nintendo would add "dual analog control sticks." Dutch_Mix echoed this, saying, "I'd also like to see the next DS support some type of analog stick" though not specifying it in dual format. Umbriell took it back to the Gamecube era, citing the desire to see the next DS have "the ability to play Gamecube discs." Paperlink64 in a sense supported the concept of a Gamecube on-the-go, stating he'd like to see "graphics nearing that of the Gamecube."
User functionality wasn't ignored either, with Paperlink64 rattling off "improved speakers, and full compatibilty with all GB, GBC and GBA games." The screens came up again, with him citing the need for "scratch-resistant touch screens." Member Ponsardin was also disappointed with the quality of the 2D graphics, desiring something with the level of clarity found on the PSP - even with titles like the Castlevania games showcasing that the DS is indeed more than capable in this area: "I really would like to see the game more colorful and more clearer. DS Lite had a decent display - I'm sure that they can do something better than that." Union officer and news editor DidiCardoso simply wanted "a back light that we can turn on and off whenever, because I can't see properly when playing in broad daylight on either of them. Better voice/writing recognition and a tilt feature would be awesome too."
As for yours truly? My idea of a perfect DS successor would incorporate the dual-touchscreen ideas, supporting the robust online improvements - interface and download capabilities - cited by our members. And please, dear Nintendo, get rid of the friend codes. I'd expect to see the natural jump in graphical prowess, an obvious item touched upon by our members; while I don't deem it necessary, it would be nice to see something better-looking than a non-filtered, Playstation-era pixelated texture. Finally, I'm not too keen on adding any extraneous multimedia functionality into the unit.
What do you think? Post your thoughts in the comments box below.
- originally posted by MrCHUP0N on the 100% Nintendo DS Union board
Log in to comment