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Zelda should have Voice acting and orchestrated music
Mario really dosent need any improvment since smg is almost flawless.
In Super Mario Galaxy, the most voice acting in the game was not by Rosalina, but by Peach as found in her letter to Mario at the begining of the game. The longest line Rosalina said in the game was when she told Mario to go into Peach's Castle at the end of the game.
For anyone who is aware, the voice for Peach in Galaxy is done by a different voice actress according to the ending credits. Jen Taylor, Nicole Mills, or Nintendo of America's localization manager Leslie Swan did not provide her voice. Who provided Peach's voice is yet unknown.
Yes, definitely.
I don't care what the tradition of the series is. Games coming out in this time period should have voice acting; it's just a matter of game quality. Every high profile game on Xbox 360 has great voice acting, and it adds a LOT to each and every game that it's done well in. A game on Xbox 360 would NEVER be tolerated without voice acting, I don't see why a Wii game should either. (And don't try to pull the "omgz well Wii doesn't have as good graphics so it doesn't need good sound either!", that's rediculous. The Wii's hardware doesn't limit it's sound capabilities...)
I don't like the idea for Zelda, but for a different reason than most people. You know at the begining of a Zelda game how you enter your name (or any name) for the save file and then that is the name that your character is given? Well I like that. It's still cool to see characters using your name as the "hero of time" or whatever. If there was voice acting that wouldn't be possible.
Mario is also fine without.
SMG had voice acting for some lines, but since there isn't much text in Mario games not having full voice acting is fine. Now with Zelda I don't care about voice acting at all to tell you truth, but if it has to be done they should do it the way retro did with Metroid, make everyone talk and let Samus be silent, or in this case Link.
i myself would love to see it added in the zelda series.
adds cinematic power, coupled with orchestrated music, and you have a truly epic experience.
i would like zelda to be more cinematic and narritively dynamic moving foward, for instance oblivion-esque in quality scope, so i would be in favor of adding voice acting to accomplish the task of creating a real living world, atleast through NPCs.
I would agree that Link needs to be silent, and yes, perhaps he should just be called "Link" with no more name-entering.
after twilight princess which felt very familiar, and i consider it to be the crux of traditional 3d zelda design, i would love for the zelda series to evolve into a vastly more mature, dramatic, real, and cinematic world.
the first step, is voice acting.
mario, however... no
I like what they did with the MP3 voice acting and I really thought it added to the experience. I could definately see them doing something similar with the Zelda games, but not the Mario ones. There are not enough characters to talk to in Mario games, so I think it would just be weird. I do think Zelda games could pull it off well though as long as they get good voice actors and dialogue.AdRock92Good voice acting couldn't hurt.
People that claim that voice acting is for lazy people obviously haven't heard good voice acting. Why not make all sounds mute and make it so you have to read the sounds like BAM! BOOM! CLANG! like that old Batman TV show.
If you're using Zelda to expand your vocabulary you probably should take a break and read a book that requires more than a third grade reading level.
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