As a regular Wii game, Project H.A.M.M.E.R. could never have been that good control wise. All it would have been was sloppy input of left, right, up, and down motions with some slight delay.
With WM+ in the picture it would not need that at all. Whatever direction and angle the hammer is, you can swing it. Instead of a three or four animations for swinging, you would have a 360 degree range of swinging and the physics directions to match. If you it an enemy at an upward angle then he should be flying upwards. And despite most beat-em-ups ever made they could have a proper blocking system that relies on your reflexes and skills.
Here is what we have seen of the game:
http://www.youtube.com/watch?v=MJPhDqetz1k
Here is WM+ in living proof that it works well with similar gameplay:
http://wii.ign.com/dor/objects/867131/red-steel-project-untitled-sequel/videos/tgs09sny_redsteel2_gmp_off.html
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