I dont see how being ridiculously hard is a con.whosgotthe311
Totally agree, reviewers seems to hate hard games, come on, there is a diference between hard and challenging than infuriating and frustating.
Maybe they think that being hard, will make children with 6 and under complain about the game, so especifically this game wasn't make for 6 and under children, people need to stop thinking that games are only for children. (since the most famous games had a bit of childish looks, like pokemon, kirby, mario etc. some people (even gamers) grow thinking that games are for children, or that you wont play a certain game/console because the game is for children, but hey, GTA isnt made for kids, and F.E.A.R. potentially can make any adult wet the pants)
Or maybe reviewers dont like to lose and hate when the game is to hard. hm...
Besides hard games are good too, sometimes easy games can get tiresome because you don't have a proper challenge to test your skills and get past the game too fast and easily.
In my opinion, when a game is:
Hard: when you need to use all your skills, putting yourself to test to pass through the game, and maybe it wont be enough.
Infuriating: when you have annoying mini-bosses/bosses/enemies or after several tries when you think you have the boss moves all read-on and is ready to fight him, then you make a simple mistake (like going 2 cm to the left instead of 1 cm) and screw the whole fight and you die because of the mistake, or because the game controls is a bit complicated and then you die because you pushed the wrong button at the wrong time... things like that.
Frustating: When you pass through a really LOOOONG/annoying stage *cof*... slow moving platforms... *cof* just to reach the boss and you die and have to go through the stage again from the start
Or When you need to go to point A to get something, but this something is locked in a safe and you need to go to point B that is on the other side of the world to get information and then go to back to point A to procced to point C to get the key then get back to point A to open the safe, but there is a map inside the safe that says that the something you're looking for is in the point D that is far beyond point B...
On-topic: Great, i'm looking foward for this castlevania, i hope the gameplay is more similar to DOS (not the ms-dos, lol)
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