Xenoblade -- Major Details From Famitsu, Scans

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haziqonfire

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#1 haziqonfire
Member since 2005 • 36390 Posts

- "The world setting, story and other elements have no relation (to past Xeno games). It's a completely new title." - Xenoblade director Tetsuya Takahashi
- Takahashi feels that past Monolith titles have focused on events and scenarios, and this development path was a dead end
- Xenoblade started off with the dev team examining the origins of the RPG genre, and creating a game that was simply fun
- Why does this game have 'Xeno' in the title? "I wanted to to have some sort of common point with the games I've made."
- "Xeno" has the meaning of "different nature" or "uniqueness"
- the 'blade' portion of the name is explained in the game's ending
- background story involves two golds that fought a great battle tens of thousands of years ago
- the end of this battle resulted in two giant corpses, which happen to be the setting for this game
- "It seemed like it would be enjoyable to adventure on top of the body of a giant god." h
- Mr. Takahashi was inspired by Soma Bringer for his giant god idea, and started to work on design documents right away
- a model of the two gods (one with wings) was created in order to better give a sense of what's going on
- the two gods are frozen in battle, with swords clashing against one another
- the model was created before game development began. "It was of great help when explaining the project to Nintendo."
- the entire game takes place on the two gods, and you'll find nothing but ocean surrounding them. There's not even any outer space to speak of.
- the game world is about the size of Japan
- areas of the world open up as you explore
- you'll be able to go inside one of the gods
- verticality is a big part of Xenoblade. "From the start of the project, we thought it would be interesting if we could make use of a vertical construction."
- Areas of the world correspond to parts of the gods' bodies
- you'll also experience different weather and varied monster ecolog
- you can head to the top of one of the gods to see an aurora
- the people that live on the different gods are fighting with each other
- one god is a home to organic life (where the main character is from), and the other is home to mechanical life
- story beginning: "It's simple -- the fight against mechanical life that threatens the peace of mankind."
- the game kicks off in a cave on the foot of one god
- your aim is to make it to the god's head
- the game keeps track of where you should be going for both the main quest and side quests
- use warps to transport back to older areas
- specific systems in place to keep you from getting lost
- seamless world movement: "We've put effort into this, because we felt that in order to show a living world, we needed an overwhelming sense of scale, like that of an MMORPG."
- gain experience for exploring special areas that include monsters that can't be defeated at first. Level up and return to take these foes down.
- enemies visible in the game world, encounter one and you seamlessly transition to battle
- nearby enemies can join in on battles
- journey with two AI-controlled characters
- select special skills (called Arts) for your AI party members
- your character performs attacks automatically
- Arts - attack skills, recovery skills and more
- 50 to 60 hours of gameplay
- Takahashi promises you won't spend endless amounts of time grinding or engaging in event scenes

Link

Scans:




-

Sounds interesting to me. I can't wait to see the final product.

Its releasing Spring 2010 so hopefully that means sometime near summer/winter in North America.

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thedude-

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#2 thedude-
Member since 2009 • 2369 Posts

Looks very promising. Will this game make it to the West. I hope so.

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garrett_duffman

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#3 garrett_duffman
Member since 2004 • 10684 Posts
looks kinda like crystal bearers... i bet it will get a US release, but not do so well in both sales and score
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Litchie

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#4 Litchie
Member since 2003 • 34666 Posts
I'm not interested enough to read that, but the graphics looks nice. The Wii still needs a sweet RPG, so I'll keep an eye on this.
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JAB991

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#5 JAB991
Member since 2007 • 6077 Posts

I would normally be super-excited for a game like this, but I'm not going to hold my breat for a North American release. I'm still waiting on Soma Bringer.

EDIT: Wow I hate the character design. The rest of the graphics look really nice though.

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laus_basic

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#6 laus_basic
Member since 2002 • 8300 Posts

Looks really nice.

And ya, I'm not digging the characters all that much (big ugly swords don't help at all :roll: ) but the environments look really sweet

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Devil-Itachi

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#7 Devil-Itachi
Member since 2005 • 4387 Posts

"the game world is about the size of Japan"

Thats freaking huge for a game. Unless i'm missing something here, that would make it bigger than Daggerfall. It kind of worries me.

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Arc2012

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#8 Arc2012
Member since 2007 • 1535 Posts
I miss turn based RPGs. :( Looks good, but I'll pas.
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haziqonfire

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#9 haziqonfire
Member since 2005 • 36390 Posts
[QUOTE="Arc2012"]I miss turn based RPGs. :( Looks good, but I'll pas.

I'm the opposite, I actually like RPGs that aren't turn based -- or if they are I want them more interactive, like Mario and Luigi.
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garrett_duffman

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#10 garrett_duffman
Member since 2004 • 10684 Posts
[QUOTE="Haziqonfire"][QUOTE="Arc2012"]I miss turn based RPGs. :( Looks good, but I'll pas.

I'm the opposite, I actually like RPGs that aren't turn based -- or if they are I want them more interactive, like Mario and Luigi.

im with you haz, the only problem with mario RPG's is i forget how to battle lol, there are a lot of little things, although i pretty much only have the problem with Mario RPG on the snes
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meetroid8

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#11 meetroid8
Member since 2005 • 21152 Posts
The concept is interesting, a little out there though.
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JebranRush

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#12 JebranRush
Member since 2009 • 1401 Posts
It reminded me of FFXII, one of my favourite RPG's. So, consider me hyped for this game.
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Tri-Enforcer

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#13 Tri-Enforcer
Member since 2007 • 1899 Posts

Me want this in the worse way!

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Pixel-Perfect

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#14 Pixel-Perfect
Member since 2009 • 5778 Posts

Yay. :D

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psychobrew

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#15 psychobrew
Member since 2008 • 8888 Posts

This game looks better and better every time I see it. I am now officially hyped.

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JordanElek

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#16 JordanElek
Member since 2002 • 18564 Posts

This game looks better and better every time I see it. I am now officially hyped.

psychobrew
Same. The whole story concept sounds really interesting, and the gameplay at this point doesn't sound like it's going to be too simple or too convoluted. Sometimes RPGs try to be so different that they just end up being bad, so I like the part about focusing on the origins of the RPG genre and fun.
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_BlueDuck_

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#17 _BlueDuck_
Member since 2003 • 11986 Posts

I would normally be super-excited for a game like this, but I'm not going to hold my breat for a North American release. I'm still waiting on Soma Bringer.

EDIT: Wow I hate the character design. The rest of the graphics look really nice though.

JAB991

This is the same game as Monado, which is already scheduled for a 2010 release in North America.

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elbert_b_23

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#18 elbert_b_23
Member since 2003 • 8247 Posts
i can't wait i hope n/a gets it
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elbert_b_23

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#19 elbert_b_23
Member since 2003 • 8247 Posts

[QUOTE="JAB991"]

I would normally be super-excited for a game like this, but I'm not going to hold my breat for a North American release. I'm still waiting on Soma Bringer.

EDIT: Wow I hate the character design. The rest of the graphics look really nice though.

_BlueDuck_

This is the same game as Monado, which is already scheduled for a 2010 release in North America.

besides the sword looks the game on both images doesn't make it the samegame so far there wasn't been any official word by the company
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SirSpudly

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#20 SirSpudly
Member since 2006 • 4045 Posts

I want those god models so badly, I don't even collect figures but those two would look amazing in 1:32 scale. After all, whats more interesting than a god complex? A DOUBLE god complex!

This game looks like it was designed for the Wii specifically, the areas are small in scale but make up for it by featuring a relevant and interesting centerpiece. It also uses lighting very well. The characters look cheesy and that's ok. The fact that this game could be compared to Mario & Luigi 3 (the newest one) is quite a benefit.

Verticality sounds like another Temple of the Ocean King, something that used to be common in rpg's. Once again, this focuses on two verticals at once. I imagine late game areas are going to be jarring in how different the torsos and heads of the gods are.

But the most important part of all....THEY TELL YOU WHERE TO GO FOR QUESTS. Second most goes to enemies on the world map, which is a monolith stable but holy cow nobody but Monolith or Nintendo seem to care about doing that anymore.

Please Reggie, don't let us down. Treehouse don't tell us you're too busy with Pokemon gen 5 to delay this forever. Cammie, don't tell media this is hardcore.

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thedude-

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#21 thedude-
Member since 2009 • 2369 Posts

This would be the first original Nintendo epic in the style of LoZ and Metroid we have seen in a very long time.

I just want to know what the gameplay is like and how well they (if) localize this.

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HallowBastion

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#22 HallowBastion
Member since 2004 • 9906 Posts

I don't think it's 'if' this game is localized, but 'when.' I love the environments, and some of the designs. So, this game would be something I'd keep an eye on.

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thedude-

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#23 thedude-
Member since 2009 • 2369 Posts

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

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_BlueDuck_

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#24 _BlueDuck_
Member since 2003 • 11986 Posts

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

thedude-

But this one actually has a confirmed North America 2010 TBA release date, unlike those games.

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Shirokishi_

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#25 Shirokishi_
Member since 2009 • 11206 Posts

Looks quite impressive, visually. Like the artstyle and the character design isnt half bad either but c'mon... huge swords? Original....

It looks good but the battle system sounds like WKC battle system.... game was a letdown.

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SirSpudly

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#26 SirSpudly
Member since 2006 • 4045 Posts

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

thedude-

Plus the only game made by Monolith that hit America since Nintendo made them a first party developer was published by Atlus.

Namco and Nintendo seem absolutely dead set on declaring those games won't sell in America.

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thedude-

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#27 thedude-
Member since 2009 • 2369 Posts
[QUOTE="_BlueDuck_"]

[QUOTE="thedude-"]

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

But this one actually has a confirmed North America 2010 TBA release date, unlike those games.

That is promising but hints like that were shown for Fatal Frame and Disaster.
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_BlueDuck_

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#28 _BlueDuck_
Member since 2003 • 11986 Posts

[QUOTE="thedude-"]

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

SirSpudly

Plus the only game made by Monolith that hit America since Nintendo made them a first party developer was published by Atlus.

Namco and Nintendo seem absolutely dead set on declaring those games won't sell in America.

On the other hand, Nintendo came to Monolith's Baten Kaitos Origins' rescue and published it here in North America when Namco failed to do so. Awesome game P.S.

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thedude-

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#29 thedude-
Member since 2009 • 2369 Posts
[QUOTE="_BlueDuck_"]

[QUOTE="SirSpudly"]

[QUOTE="thedude-"]

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

Plus the only game made by Monolith that hit America since Nintendo made them a first party developer was published by Atlus.

Namco and Nintendo seem absolutely dead set on declaring those games won't sell in America.

On the other hand, Nintendo came to Monolith's Baten Kaitos Origins' rescue and published it here in North America when Namco failed to do so. Awesome game P.S.

Sequel anyone? Anyone?
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Tri-Enforcer

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#30 Tri-Enforcer
Member since 2007 • 1899 Posts

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

thedude-

This game has much higher production values, looks better, and may have better controls since it will be like a traditional RPG. This is so U.S. bound.

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garrett_duffman

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#31 garrett_duffman
Member since 2004 • 10684 Posts

[QUOTE="thedude-"]

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

Tri-Enforcer

This game has much higher production values, looks better, and may have better controls since it will be like a traditional RPG. This is so U.S. bound.

im going to have to agree. , although disaster LOOKED good...
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#32 Master_Hermes
Member since 2003 • 5913 Posts

Looks a hell of a lot better now than it did at E3 last year.

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thedude-

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#33 thedude-
Member since 2009 • 2369 Posts
[QUOTE="Tri-Enforcer"]

[QUOTE="thedude-"]

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

This game has much higher production values, looks better, and may have better controls since it will be like a traditional RPG. This is so U.S. bound.

It does look more likely. As I said before, I hope so.
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Seabas989

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#34 Seabas989
Member since 2009 • 13565 Posts

Looks good and interesting. I've never played a Xeno title before so I'm intrigued by it. Plus I loved Baten Kaitos, even with it's terrible voice acting. :P

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moltenix

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#35 moltenix
Member since 2008 • 2487 Posts

I absolutely love RPG's and the Wii's definitely been lacking good ones. I'll be keeping an eye out for this and hope that it turns out good. The images certainly look promising though.

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deactivated-62cbf5c22ef38

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#36 deactivated-62cbf5c22ef38
Member since 2004 • 16051 Posts
please make it to NA... :P Thx for teh info TC
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LegatoSkyheart

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#37 LegatoSkyheart
Member since 2009 • 29733 Posts

Can't wait for it's release!

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ThePlothole

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#38 ThePlothole
Member since 2007 • 11515 Posts
looks kinda like crystal bearers... i bet it will get a US release, but not do so well in both sales and scoregarrett_duffman

Crystal Bearers had potential, but was ruined by executive meddling. Hopefully Monolith with be given the chance to produce a game we RPG fans really want.

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_BlueDuck_

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#39 _BlueDuck_
Member since 2003 • 11986 Posts

[QUOTE="Tri-Enforcer"]

[QUOTE="thedude-"]

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

thedude-

This game has much higher production values, looks better, and may have better controls since it will be like a traditional RPG. This is so U.S. bound.

It does look more likely. As I said before, I hope so.

Again, I'd just like to point out that the game is already set to be released in North America at some point

http://www.gonintendo.com/viewstory.php?id=112478

It's listed as Monado but as we all know it was renamed Xenoblade (and if you don't believe that check out this link: http://www.nintendoeverything.com/31986/)

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Wanderer5

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#40 Wanderer5
Member since 2006 • 25727 Posts

[QUOTE="_BlueDuck_"]

[QUOTE="JAB991"]

I would normally be super-excited for a game like this, but I'm not going to hold my breat for a North American release. I'm still waiting on Soma Bringer.

EDIT: Wow I hate the character design. The rest of the graphics look really nice though.

elbert_b_23

This is the same game as Monado, which is already scheduled for a 2010 release in North America.

besides the sword looks the game on both images doesn't make it the samegame so far there wasn't been any official word by the company

What? The sword looks the same, the characters looks the same (the outfits might had change), and the environment looks the same (but much better now). It the same game and as of now it will come to NA.

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thedude-

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#41 thedude-
Member since 2009 • 2369 Posts
[QUOTE="_BlueDuck_"]

[QUOTE="thedude-"][QUOTE="Tri-Enforcer"]

This game has much higher production values, looks better, and may have better controls since it will be like a traditional RPG. This is so U.S. bound.

It does look more likely. As I said before, I hope so.

Again, I'd just like to point out that the game is already set to be released in North America at some point

http://www.gonintendo.com/viewstory.php?id=112478

It's listed as Monado but as we all know it was renamed Xenoblade (and if you don't believe that check out this link: http://www.nintendoeverything.com/31986/)

I do believe you, I just do not see that as definite until we get more information. They keep putting Kirby on the release sheets but we never see anything of it.
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freek666

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#42 freek666
Member since 2007 • 22312 Posts

Very, VERY, interesting concept that they got going on here.

I am certainly interested.

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intro94

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#43 intro94
Member since 2006 • 2623 Posts
[QUOTE="Tri-Enforcer"]

[QUOTE="thedude-"]

You never know with Nintendo. Fatal Frame and Disaster are still never coming to the US.

garrett_duffman

This game has much higher production values, looks better, and may have better controls since it will be like a traditional RPG. This is so U.S. bound.

im going to have to agree. , although disaster LOOKED good...

no. it was a mixed bag and half of the bag was a horrible graphical mess, specially in character models and animations. Besides you cant blame NA for not bringing a game that sold HORRIBLY in Europe.Thats a total loss that makes Dead space extraction look like Modern warfare 2 success.
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redlightstudios

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#44 redlightstudios
Member since 2010 • 570 Posts

I still don't know about this game. I've never been into RPG's, but the concept sounds really interesting to me with the game taking place on the bodies of the gods. The scans look pretty good (enviroment wise), but I like many others have said before me.... am not into the whole "big sword" thing.

I think I'll have to see some gameplay before I jump on the bandwagon. That'll be the deal breaker for me

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AmayaPapaya

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#45 AmayaPapaya
Member since 2008 • 9029 Posts

The envirements look really good. It doesn't look like MH3, but its scope is much bigger so thats ok.

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Tri-Enforcer

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#46 Tri-Enforcer
Member since 2007 • 1899 Posts

The character models don't really bother me so I'm indifferent about it. The models aren't bad looking by no means, just could be better. Like I said...it doesn't turn me off. However the environments look absolutely fabulous and the enemy types look good as well. I just want to see it in motion to see how the animations look. They say it plays like a traditional RPG, so we pretty much know how the gameplay will be like.