480i vs 480p on the Wii

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obsolete2k1

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#1 obsolete2k1
Member since 2007 • 990 Posts

Is the difference between 480i and 480p worth buying the component cables for the Wii?

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nintendofreak_2

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#2 nintendofreak_2
Member since 2005 • 25896 Posts
I thought that "i" and "p" were the same.
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rc4187

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#3 rc4187
Member since 2005 • 25 Posts
i think it was worth it. the picture is much clearer and i got my cables for only $10.
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obsolete2k1

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#4 obsolete2k1
Member since 2007 • 990 Posts

I thought that "i" and "p" were the same.nintendofreak_2

they aren't the same, P is better.not sure why they would differentiate if they were the same.

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The_Knight2000

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#5 The_Knight2000
Member since 2003 • 990 Posts

p is prograssive scan and i is interlaced.

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nintendofreak_2

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#6 nintendofreak_2
Member since 2005 • 25896 Posts

p is prograssive scan and i is interlaced.

The_Knight2000
I still don't know what the difference is. I'm not a tech junkie and I only recently figured out what bump mapping means.
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Genexi2

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#7 Genexi2
Member since 2005 • 3110 Posts

If your TV supports proper 480p, I'd say go for it.

Progressive Scan kills off the 'dancing ants' thing you get due to the nature of the interlace mode (especially on HUDs), although on the flipside, due to things being a bit clearer on 480p, graphical faults become a little more apparent depending on the title and developer in question.

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Rocky32189

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#8 Rocky32189
Member since 2007 • 8995 Posts
[QUOTE="The_Knight2000"]

p is prograssive scan and i is interlaced.

nintendofreak_2

I still don't know what the difference is. I'm not a tech junkie and I only recently figured out what bump mapping means.

TV's are made up of lines of pixels. The TV draws the lines of pixels many times a second. Interlaced means it will just draw lines 1, 3, 5, 7, and so on and then 2, 4, 6, 8, etc. With progressive scan it draws all lines at the same time. This results in a much sharper pictureeven though the resolution is the same.

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MagicNinja911

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#9 MagicNinja911
Member since 2007 • 847 Posts
just get 480p
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frankeyser

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#10 frankeyser
Member since 2004 • 5667 Posts
depends on your tv. with my tv i had to get the comonent cables to get the best picture. it automatically upscales to 1080p. and i feela picutre scaled from 480i looks worse than a picture scaled from 480p. on my older hd tv the 480 i looks ok but the 480p still looks better.
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thebill1979

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#11 thebill1979
Member since 2006 • 637 Posts
If you have a widescreen television, the only way to get the Wii to natively display in widescreen is via component cables.
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shark2k6

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#12 shark2k6
Member since 2006 • 1512 Posts

If you have a widescreen television, the only way to get the Wii to natively display in widescreen is via component cables. thebill1979

That is false. The Wii can dispaly in widescreen with composite cables. I have a DVD player that is hooked up to my HDTV with composite cables and it is set to a 16:9 Display and it is displayed properly. So please, do not state something like that unless you know for fact that it is true.

As to whether you should get the component cables, if your TV supports them yes. If your TV supports 480p (570p or something if it's PAL) then definitely. If you play a game like Metroid Prime 3: Corruption, you will not get the benefit of playing the game with its 60 FPS (frames per second) unless you are using component cables with progressive scan enabled.

-Shark2k

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monty_4256

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#13 monty_4256
Member since 2004 • 8577 Posts
[QUOTE="The_Knight2000"]

p is prograssive scan and i is interlaced.

nintendofreak_2

I still don't know what the difference is. I'm not a tech junkie and I only recently figured out what bump mapping means.

higher resolution, so instead of stretching an image to appear to be widescreen, the resolution of the image starts in widescreen

and yes it's better, if you have an HD-TV / EDTV

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nintendofreak_2

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#15 nintendofreak_2
Member since 2005 • 25896 Posts
[QUOTE="nintendofreak_2"][QUOTE="The_Knight2000"]

p is prograssive scan and i is interlaced.

monty_4256

I still don't know what the difference is. I'm not a tech junkie and I only recently figured out what bump mapping means.

higher resolution, so instead of stretching an image to appear to be widescreen, the resolution of the image starts in widescreen

and yes it's better, if you have an HD-TV / EDTV

Oh ok. Thanks.
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monty_4256

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#16 monty_4256
Member since 2004 • 8577 Posts

[QUOTE="thebill1979"]If you have a widescreen television, the only way to get the Wii to natively display in widescreen is via component cables. shark2k6

That is false. The Wii can dispaly in widescreen with composite cables. I have a DVD player that is hooked up to my HDTV with composite cables and it is set to a 16:9 Display and it is displayed properly. So please, do not state something like that unless you know for fact that it is true.

As to whether you should get the component cables, if your TV supports them yes. If your TV supports 480p (570p or something if it's PAL) then definitely. If you play a game like Metroid Prime 3: Corruption, you will not get the benefit of playing the game with its 60 FPS (frames per second) unless you are using component cables with progressive scan enabled.

-Shark2k

wow for someone telling someone else they're wrong and to research stuff your surprisingly unknowing

first off, PAL50 is ONLY 576i, there is no p

secondly, he was actually right, 480i has a resolution of 480 x 640 which is not widescreen, you DVD player will be upscaling or be using SCART, proper scart, which runs in proper widescreen.
the wii runs off AV cables, which are not as apt as the good ol' scart and therefore aren't able to run as much information per second
when component is introduced, the higher amount of verticle refreshing due to the higher amount of infromation passing through the cables allows the resolution to go from 480i to 480p, which incidentally is 480 x 854, which is indeed nativewidescreen

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obsolete2k1

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#17 obsolete2k1
Member since 2007 • 990 Posts

sounds good, 480p it is. My tv has up to 1080i and so i will take advantage of the tv and get the new cables.

It amazes me to see that basically every single thread, no matter how simple or non-controversial, can be reduced to a p|ssing match.

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de_n00b

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#18 de_n00b
Member since 2006 • 1770 Posts

480p is more crisp and clearer than interlaced.

get the component cables.

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#20 yonnex
Member since 2006 • 1265 Posts

I have the 480p genuine nintendo cable for the Wii and the diffrence is def noticable compared to the standard AV

Resident Evil 4 looks much nicer which is amazing because it looks so good without them aswell!! just sharpens it up further and the HUD looks cleaner, i would recommend getting them but from what i see in the USA they are hard to come by??? here is Australia they are stocked up everywhere Wii's nunchucks wiimotes everything. You guys are missing out :P

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shark2k6

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#21 shark2k6
Member since 2006 • 1512 Posts
[QUOTE="shark2k6"]

[QUOTE="thebill1979"]If you have a widescreen television, the only way to get the Wii to natively display in widescreen is via component cables. monty_4256

That is false. The Wii can dispaly in widescreen with composite cables. I have a DVD player that is hooked up to my HDTV with composite cables and it is set to a 16:9 Display and it is displayed properly. So please, do not state something like that unless you know for fact that it is true.

As to whether you should get the component cables, if your TV supports them yes. If your TV supports 480p (570p or something if it's PAL) then definitely. If you play a game like Metroid Prime 3: Corruption, you will not get the benefit of playing the game with its 60 FPS (frames per second) unless you are using component cables with progressive scan enabled.

-Shark2k

wow for someone telling someone else they're wrong and to research stuff your surprisingly unknowingfirst off, PAL50 is ONLY 576i, there is no p

secondly, he was actually right, 480i has a resolution of 480 x 640 which is not widescreen, you DVD player will be upscaling or be using SCART, proper scart, which runs in proper widescreen.
the wii runs off AV cables, which are not as apt as the good ol' scart and therefore aren't able to run as much information per second
when component is introduced, the higher amount of verticle refreshing due to the higher amount of infromation passing through the cables allows the resolution to go from 480i to 480p, which incidentally is 480 x 854, which is indeed nativewidescreen

Now, unlike some people I will admit I made a mistake. The reason I did that was because ignored the native part and took it as him saying the Wii cannot do widescreen without component cables. Also, you got the resolutions backwards, it's 640x480 and 852/854x480 for widescreen. Another thing is that 576 is not just interlaced, it is also progressive. http://en.wikipedia.org/wiki/576p (if you don't believe me).

The reason that you do not get native widescreen is because with interlaced all the lines cannot be scanned at the same time, which in effect knocks down the number of vertical lines 360 (640x360)for aspect ratio of 1.77:1 (or what the Wii would have) and 272 (640x272) for an aspect ratio of 2.35:1 (Star Wars). So, I again admit that I was mistaken, but you were not all correct in your statement either (576 being interlaced only). But we can all agree that component is definitely better.

-Shark2k

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obsolete2k1

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#22 obsolete2k1
Member since 2007 • 990 Posts
While I would prefer to pick up first party cables, they are 54 CAN at my local EB. What is the deal with the dozens of different kinds of cables on ebay which range from 2.99 to 29.99? Is third party that terrible?