What are your favourite mech/mecha games? Preferably either on PC, PS2, PS1 or SNES.
It can be any gameplay genre (tactical, side scroller, 3rd person shooter, etc). just take into account mech design and customization.
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What are your favourite mech/mecha games? Preferably either on PC, PS2, PS1 or SNES.
It can be any gameplay genre (tactical, side scroller, 3rd person shooter, etc). just take into account mech design and customization.
The CARNAGE HEART series on the PlayStation. They're unique in the way you must design your mech A.I. functions.
Armored Core. Any of them or all of them. I'm actually taking it back and playing the old ps1 games and working my way up to the latest game. Really great games. But if your not familiar then youll probably have trouble. The controls are hard to new comers and the game itself is hard. The hardest games I've ever played. Learning how to competitively pilot the mechs is the trick and that'll take awhile. Highly recommend it however.Motokid6I've always been looking out for AC, but I'm never sure which to get, and I don't want to risk ordering a game in the series that might not be the best choice, any reccomendations within the series?
Never heard of that before, after checking it out, it does look pretty interesting.The CARNAGE HEART series on the PlayStation. They're unique in the way you must design your mech A.I. functions.
Panzer_Zwei
Sakura Wars!bloom467I'm getting that because it has similr gameplay aspects as Galaxy Angel and the Persona games, not exactly for the mechs :P
Some of my favorites: As for Armored Core, I'd suggest 2 or 3.
SNES:
Front Mission: Gun Hazard - Minimal customization but it does have fun 2D action, lots of robots to blow up and a decent story.
Mechwarrior - A bit dated possibly to someone who hasn't played it but the game is fun with customization and an open mission structure.
PS1:
Front Mission 3 - SRPG with good customization options, very long game also. I still haven't finished it.
Vanguard Bandits: SRPG that doesn't have much customization but there are a lot of mechs to control.
PS2:
Gungriffon Blaze - Fun FPS Mech game, no customization really though iirc. It's been a while since I played it.
Front Mission 4 - Not quite as good as 3 but still good.
Steambot Chronicles - A good amount of customization, the game is fun but the controls take some getting used to.
GBA:
Mech Platoon - Feels a bit dated, but pretty good for a handheld RTS.
Super Robot Taisen: Original Generation 1 and 2 - Think Fire Emblem but with mechs.
PC:
Earth 210 - Not the best RTS around but there are plenty of mechs and you get to design your own units. Worth checking out(it's on GOG for 6 bucks if you can't find a physical copy)
Mechwarrior series
Shogo: Mobile Armor Divison - No customization but it is a fun anime-styled FPS with mechs. (it's also on GOG)
Strike Suit Zero - Straight up action game with a cool mech that transforms similar to the Valkyries in Macross. It might be digital only, not sure if it was released on disc. I'm probably missing some, I'll post more if I think of them.
How is the gameplay? From the one trailer I saw it looked to me like the player doesn't have direct control.The CARNAGE HEART series on the PlayStation. They're unique in the way you must design your mech A.I. functions.
Panzer_Zwei
mech assualt 1 and 2 on the xbox are amazing, i still play them to this day! also...i wanna say there was an awesome one called metal wolf....on the nes...i could be lying its been a while since i played it but look it up
Agreed on the Mech Assault games.mech assualt 1 and 2 on the xbox are amazing, i still play them to this day! also...i wanna say there was an awesome one called metal wolf....on the nes...i could be lying its been a while since i played it but look it up
Djmaster214
I would second this actually, it was a fun game. It had a decent two player mode as well for death matches.All good suggestions in this thread, but in addition I'd add the "Robotech Battlecry". It did a good job of emulating the frantic nature of battles in the Macross series.
-Byshop
Byshop
I always recommend Gundam seriesSmashbrossive50
Uh... No. Just... NO. The last decent Gundam game was "0079 Side Story" on the Dreamcast. All the rest are broken garbage or fighting games (which can be just OK).
"Armored Core" games are mostly interchangeable, however I think "Nexus" (PS2) is a powerhouse title in the series as far as content, and polish. They removed some features, but added others... Here's a wiki on the pros and cons:
http://en.wikipedia.org/wiki/Armored_Core:_Nexus
Armored Core games are a hit & miss proposition... You will either love the game, or hate it. Controls are always a bit antiquated (e.g. lots of D-pad/ shoulder button control for stuff which should be dual-stick by PS2 standards), there is a monetary system in place for parts and repair which can be frustrating to newer players, as well as players who don't like that level of reality in a game... But if you can brave the learning curve of controls and get into the customization, there are few series to rival it.
The customization is what i love about the series, I could sit there and change parts, re-paint, for hours... It's like "Barbies" for robot geeks!
:D
(For some stupid Gamespot reason, the link above will only take you to the AC wiki, I cannot get it to recognize the "Nexus" part of the link - Stupid GS... Just search it for yourself and you'll find the "Nexus" listing.)
My favorite would be Robotech Battlecry for the GameCube, it's also available for the PS2 & X-Box...
There's Super Robot Taisen OG Saga 1 and 2 for the GBA. while you can't design mechs, you can heavily, heavily customize them. It's a really tough game, though. the genre is grid based strategy. Â Also keep in mind the mechs are Super deformed, but still pretty damn cool.
My favorite would be Robotech Battlecry for the GameCube, it's also available for the PS2 & X-Box...
BigBen11111
I hope that's because you haven't played many Mech games. Because Battlecry is about as bland and generic as it gets. It looks like it could have been released on consoles the generation before it, and it still probably would have been bland and generic.
My favorites:
I just picked up Gungriffon Blaze on PS2 not too long ago, but I haven't played it other than testing it out. Seems a bit technical, to tell the truth. But I'll probably come back to the this thread and report my thoughts on it after I do get into it.
I've heard that Bangai-O on Dreamcast is pretty good, but I haven't actually played it.
[QUOTE="Byshop"]I would second this actually, it was a fun game. It had a decent two player mode as well for death matches.All good suggestions in this thread, but in addition I'd add the "Robotech Battlecry". It did a good job of emulating the frantic nature of battles in the Macross series.
-Byshop
Eikichi-Onizuka
BATTLECRY was pretty lousy in my opinion. You should try the MACROSS game from SEGA AM2 on the PS2. It's still the best MACROSS game ever made.
[QUOTE="Panzer_Zwei"]How is the gameplay? From the one trailer I saw it looked to me like the player doesn't have direct control. There is a code to enter that allows direct control of your mech's, but (one of) the point(s) of the game is to make the AI flow charts of the mechs and then watch them carry out your 'orders' in battle. It is hard hard hard (unless you have been doing some real world programming for a while). But... if you have the time and patients, I also recommend it :) Also, on the SNES, Mechwarrior. It's kind of like the old school EA 'Strike' series, but with mechs. And finally, a +1 to Transformers (another poster mentioned it). It was not a budget title (it was originally a full priced game), and is quite fun. It kind of plays like a slower paced Ratchet and Clank. I really enjoyed it. Finally, for some 'now for something colmpletely different' fun, get R.A.D (ROBOT ALCHEMIC DRIVE) - it lives up to its name sake. It has a unique control scheme and is just a blast to play.The CARNAGE HEART series on the PlayStation. They're unique in the way you must design your mech A.I. functions.
Eikichi-Onizuka
[QUOTE="Eikichi-Onizuka"][QUOTE="Panzer_Zwei"]How is the gameplay? From the one trailer I saw it looked to me like the player doesn't have direct control. There is a code to enter that allows direct control of your mech's, but (one of) the point(s) of the game is to make the AI flow charts of the mechs and then watch them carry out your 'orders' in battle. It is hard hard hard (unless you have been doing some real world programming for a while). But... if you have the time and patients, I also recommend it :) R.A.D is amazing, one of my favourite games on the PS2 :D btw, what do you mean by "real world programming"? I'm interested on how that will affect my performance in the game, I work with programming but I'm confident none of the languages I know will actually help me in a mech game :P Can you just elaborate a bit?The CARNAGE HEART series on the PlayStation. They're unique in the way you must design your mech A.I. functions.
AtelierFan
[QUOTE="AtelierFan"][QUOTE="Eikichi-Onizuka"] How is the gameplay? From the one trailer I saw it looked to me like the player doesn't have direct control.DudersaperThere is a code to enter that allows direct control of your mech's, but (one of) the point(s) of the game is to make the AI flow charts of the mechs and then watch them carry out your 'orders' in battle. It is hard hard hard (unless you have been doing some real world programming for a while). But... if you have the time and patients, I also recommend it :) R.A.D is amazing, one of my favourite games on the PS2 :D btw, what do you mean by "real world programming"? I'm interested on how that will affect my performance in the game, I work with programming but I'm confident none of the languages I know will actually help me in a mech game :P Can you just elaborate a bit? 'real world programming' - that was a phrase an acquaintance threw out when I was explaining the game to her. That was a little vague - sorry! There is an auto program function if you are getting stumped. But, once again, most of the fun of the game is the successful programming of your mech!
you should try Ace Combat X, Ace Combat Joint Assault
final_lap
:lol:
You should try Reading Comprehension. Here's a link:
LINK
[QUOTE="vashkey"]Zone of the Enders: The Second Runner, easilyPanzer_Zwei
But what can you customize in that game?
Nothing, really, you can just choose what special weapon to use. Although it's not exactly the kind of mech game I was looking for in this thread, I do love the series, some of my favourite games.[QUOTE="Dudersaper"][QUOTE="AtelierFan"] There is a code to enter that allows direct control of your mech's, but (one of) the point(s) of the game is to make the AI flow charts of the mechs and then watch them carry out your 'orders' in battle. It is hard hard hard (unless you have been doing some real world programming for a while). But... if you have the time and patients, I also recommend it :) AtelierFanR.A.D is amazing, one of my favourite games on the PS2 :D btw, what do you mean by "real world programming"? I'm interested on how that will affect my performance in the game, I work with programming but I'm confident none of the languages I know will actually help me in a mech game :P Can you just elaborate a bit? 'real world programming' - that was a phrase an acquaintance threw out when I was explaining the game to her. That was a little vague - sorry! There is an auto program function if you are getting stumped. But, once again, most of the fun of the game is the successful programming of your mech!
RAD was a trip. I love the idea of a giant fighting robot game where you have to pay for collateral property damage.
It also had the best dialog/voice acting of any game ever: http://www.youtube.com/watch?v=b4iIOBB0nfw
-Byshop
'real world programming' - that was a phrase an acquaintance threw out when I was explaining the game to her. That was a little vague - sorry! There is an auto program function if you are getting stumped. But, once again, most of the fun of the game is the successful programming of your mech![QUOTE="AtelierFan"][QUOTE="Dudersaper"]R.A.D is amazing, one of my favourite games on the PS2 :D btw, what do you mean by "real world programming"? I'm interested on how that will affect my performance in the game, I work with programming but I'm confident none of the languages I know will actually help me in a mech game :P Can you just elaborate a bit?Byshop
RAD was a trip. I love the idea of a giant fighting robot game where you have to pay for collateral property damage.
It also had the best dialog/voice acting of any game ever: http://www.youtube.com/watch?v=b4iIOBB0nfw
-Byshop
Yeah, the income being affect by how much is destroyed was a nice touch, but imo the real highlight in the game are the controls, they may not be the sharpest, but for some reason I just freaking LOVED the controls and the way you have to strategically place your human to have a good view of the fight. That and the second highlight is definetly the amazing voice acting work.[QUOTE="MonkeySpot"]
[QUOTE="final_lap"]
you should try Ace Combat X, Ace Combat Joint Assault
final_lap
:lol:
You should try Reading Comprehension. Here's a link:
LINK
Joint Assault offers a lot of customization
if anyone likes mech games I think they'll be surprised
Did ya click the link? I think you need to click it again. Ace Combat games are fantastic, but they have NOTHING to do with this thread. I own both the titles, I understand what you're trying to say, but they're jet combat games. Troll.
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