Ubi Art Framework and Wii U. Imagine the 2D Possibilities!

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Phantom_Leo

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#1 Phantom_Leo
Member since 2002 • 7090 Posts

Rayman Origins was one of the most beautiful 2D games of this generation. Rayman Legends for the Wii U takes it to a whole new level and creates one of the most eye-ball blistering 2D games ever made yet! What 2D games would you like to see made using this engine?

rayman_legends_13452578793328.jpg

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To start, I would --LOVE-- to see:

gfs_11885_2_8.jpg

Parodius!! Can you even imagine the possibilities?!

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Phantom_Leo

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#2 Phantom_Leo
Member since 2002 • 7090 Posts

PS: If you're a fan of 2D and you HAVEN'T seen Rayman Legends yet, either go to a demo kiosk and try it, or Download the Demo on Wii U, NOW!

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Phantom_Leo

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#4 Phantom_Leo
Member since 2002 • 7090 Posts

green_hill_zone_by_orioto-d1ixzdw.jpg

Sonic would start looking like those Orioto drawings from years ago!

Orioto + Ubi Art + Wii U...

:shock:

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ReddestSkies

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#5 ReddestSkies
Member since 2005 • 4087 Posts

Some kind of new, original game would be cool. The world has enough sequels and reboots and remakes.

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Phantom_Leo

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#6 Phantom_Leo
Member since 2002 • 7090 Posts

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

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gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

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c_rakestraw

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#8 c_rakestraw  Moderator
Member since 2007 • 14627 Posts

PS: If you're a fan of 2D and you HAVEN'T seen Rayman Legends yet, either go to a demo kiosk and try it, or Download the Demo on Wii U, NOW!Phantom_Leo

This. Seriously. It looks gorgeous and plays fantastically.

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Phantom_Leo

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#9 Phantom_Leo
Member since 2002 • 7090 Posts

54288-Metal_Slug_(J)-9.jpg

**Shudder!**

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iHarlequin

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#10 iHarlequin
Member since 2011 • 1928 Posts

As has been said, Sonic! Specially now that Sega has their **** together (Sonic Colors, Sonic Generations, hell - even Sonic Unleashed - were great games (the latter, good)).

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ReddestSkies

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#11 ReddestSkies
Member since 2005 • 4087 Posts

[QUOTE="ReddestSkies"]

Some kind of new, original game would be cool. The world has enough sequels and reboots and remakes.

dvader654

The classics can fit into basically all play styles. I much rather visit old abandoned franchises when it can fill the same void as something new that may be crappy.

Remakes, reboots and sequels are never crappy :|

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Archangel3371

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#13 Archangel3371  Online
Member since 2004 • 44285 Posts
Contra, Castlevania, Sparkster, Gradius, Legend of the Mystical Ninja, and Mega Man are a few that immediately spring to mind.
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Phantom_Leo

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#14 Phantom_Leo
Member since 2002 • 7090 Posts

Crystal_Catacomb_by_Orioto.jpg

City_Borders_by_Orioto.jpg

I'd take Original or X. Preferably original!

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Archangel3371

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#15 Archangel3371  Online
Member since 2004 • 44285 Posts
My god those Mega Man pics are gorgeous. *sheds a tear*
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#16 branketra
Member since 2006 • 51726 Posts

green_hill_zone_by_orioto-d1ixzdw.jpg

Sonic would start looking like those Orioto drawings from years ago!

Orioto + Ubi Art + Wii U...

:shock:

Phantom_Leo
That looks great.
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Phantom_Leo

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#18 Phantom_Leo
Member since 2002 • 7090 Posts

This isn't meant to be an Orioto appreciation topic --BUT-- his work is the PERFECT example of what games COULD look like now:

Up_in_the_sky_by_Orioto.jpg

Yoshi__s_Playground_by_Orioto.jpg

Dogs-and-Bullets-by-Orioto-Wallpaper.jpg

Toxic_Planet_by_Orioto.jpg

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Phantom_Leo

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#19 Phantom_Leo
Member since 2002 • 7090 Posts

I was actually HOPING the new Yoshi game for the Wii U would look something like the pic above.

yoshi_yarn1.jpg

Yarn looks nice and all, but in my opinion, Rayman Legends looks SO. MUCH. BETTER!

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wiouds

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#20 wiouds
Member since 2004 • 6233 Posts

Honestly, I do not care about side scrollers. I do not find them that impressive.

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#21 Shame-usBlackley
Member since 2002 • 18266 Posts

The Mega Man pictures don't seem to blend well and don't really feel cohesive to me, but the Sonic pic is amazing.

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Phantom_Leo

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#22 Phantom_Leo
Member since 2002 • 7090 Posts

More Sonic by Orioto:

sonic_boom_by_orioto-d46rgoe.jpg

Stardust_Speedway_by_Orioto.jpg

Aquatic_Run_by_Orioto.jpg

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Euaggelistes

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#23 Euaggelistes
Member since 2009 • 1826 Posts

After seeing Rayman Legends (which I have preordered) I wondered why New Super Mario Bros. U did not look that good. :?

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GodModeEnabled

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#24 GodModeEnabled
Member since 2005 • 15314 Posts
Metroid plz. Those Sonic pics look incredible.
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Phantom_Leo

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#25 Phantom_Leo
Member since 2002 • 7090 Posts

ghouls-n-ghosts-1.jpg

gfs_40172_2_13_mid.jpg

These TWO!

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Phantom_Leo

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#26 Phantom_Leo
Member since 2002 • 7090 Posts

screenlg3.jpg

229501-headdy01.jpg

ANY Treasure game, Really!

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Phantom_Leo

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#27 Phantom_Leo
Member since 2002 • 7090 Posts

By the way, the reason for this whole topic basically came from UbiSoft's Michel Ancel having nothing but praise for Wii U's 2D capabilities. This coming from his experience in making Rayman Legends for the system.

large.jpg

Stills like this may look kinda pretty, but the game in action? My God! Read the article here. There's a link to a 2012 article saying basically the same thing, but going more in depth about 2D in general,



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Metamania

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#28 Metamania
Member since 2002 • 12035 Posts

ghouls-n-ghosts-1.jpg

gfs_40172_2_13_mid.jpg

These TWO!

Phantom_Leo

Both games would look GORGEOUS using the same kind of art style and animation that Rayman Origins and Legends use. It would be AMAZING! More Demon's Crest and SG&G in that style please!

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MudoSkills

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#29 MudoSkills
Member since 2012 • 362 Posts
A new Metroid or Metroidvania game with that much attention to detail would be fantastic.
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CarnageHeart

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#30 CarnageHeart
Member since 2002 • 18316 Posts

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

_______________________

_______________________

gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

Phantom_Leo

But Rayman Origins flopped. Ubisoft claimed at one point they'd made a profit on Origins, but after the initial disclosure of 50K first month sales (this from a franchise that once sold 5,000,000 copies of a single game in the UK alone) they have steadfastly refused to offer up sales numbers.

Building something cool from the ground up would make a lot more sense than relying on nostalgia.

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CarnageHeart

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#31 CarnageHeart
Member since 2002 • 18316 Posts

By the way, the reason for this whole topic basically came from UbiSoft's Michel Ancel having nothing but praise for Wii U's 2D capabilities. This coming from his experience in making Rayman Legends for the system.

large.jpg

Stills like this may look kinda pretty, but the game in action? My God! Read the article here. There's a link to a 2012 article saying basically the same thing, but going more in depth about 2D in general,



Phantom_Leo

Given that Nintendo wrote a check to Ubisoft for exclusivity (as with Bayonetta 2, while some fans complain, the hard truth is that the sequel wouldn't have happened if Nintendo hadn't opened its wallet) it would be very, very, very surprising if Ancel talked sh!t about the Wii U.

Anyway, Legends looks amazing and I hope it finds more success than its predecessor did.

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ristactionjakso

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#32 ristactionjakso
Member since 2011 • 6118 Posts

Contra, Battle Toads, Double Dragon, Final Fight, Knights of the Rounds Table (snes), Sunset Riders (snes), Pitfall.

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Maroxad

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#33 Maroxad
Member since 2007 • 23942 Posts

I have said it before and I say it again. Sprite based graphics tend to looks soo good. Generally I prefer them over 3D.

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Phantom_Leo

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#34 Phantom_Leo
Member since 2002 • 7090 Posts

Again, it would never happen due to licensing, but:

images?q=tbn:ANd9GcQJkrYCUbFrszXjG2sylE2quackshot-starring-donald-duck-200805290

ducktales1px9.jpggfs_40282_2_36.jpg

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Metamania

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#35 Metamania
Member since 2002 • 12035 Posts

[QUOTE="Phantom_Leo"]

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

_______________________

_______________________

gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

CarnageHeart

But Rayman Origins flopped. Ubisoft claimed at one point they'd made a profit on Origins, but after the initial disclosure of 50K first month sales (this from a franchise that once sold 5,000,000 copies of a single game in the UK alone) they have steadfastly refused to offer up sales numbers.

Building something cool from the ground up would make a lot more sense than relying on nostalgia.

I don't understand that logic, with all due respect. How is Rayman Origins a flop? Just because it didn't sell well? Well, if that's the case, then why is there a sequel being made then? Lots and lots of gamers, from fan and media alike, enjoy Rayman Origins as much, so a sequel is now in the works and apparently looking more beautiful than its predecessor.

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CarnageHeart

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#36 CarnageHeart
Member since 2002 • 18316 Posts

[QUOTE="CarnageHeart"]

[QUOTE="Phantom_Leo"]

Even with an established Engine, 2D games still take a tremendous amount of time and money for developers, due to the intensive hand-drawn nature of sprites. They would have to make something that would be a sure-fire sale, and that's sequels to exisiting series and games. They're going to make sequels anyway, why not make them look great!

_______________________

_______________________

gfs_29069_2_6_mid.jpg

I would fund this one MYSELF, if Rare was willing to let the damn rights go!

Metamania

But Rayman Origins flopped. Ubisoft claimed at one point they'd made a profit on Origins, but after the initial disclosure of 50K first month sales (this from a franchise that once sold 5,000,000 copies of a single game in the UK alone) they have steadfastly refused to offer up sales numbers.

Building something cool from the ground up would make a lot more sense than relying on nostalgia.

I don't understand that logic, with all due respect. How is Rayman Origins a flop? Just because it didn't sell well? Well, if that's the case, then why is there a sequel being made then? Lots and lots of gamers, from fan and media alike, enjoy Rayman Origins as much, so a sequel is now in the works and apparently looking more beautiful than its predecessor.

Origins was a great game but it was a flop because it didn't sell well. A sequel is being made for the same reason a sequel is being made to Bayonetta, not because of strong sales, but because Nintendo wrote a check. Modern gamers signaled their indifference to Rayman, which is unfortunate, but ignoring unfortunate realities doesn't make them less real. The Rayman team should have gone back to the drawing board.